Added precision specifier defines for embedded shaders.
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@ -1955,6 +1955,12 @@ namespace bgfx
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}
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}
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writeString(&writer
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, "#define lowp\n"
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"#define mediump\n"
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"#define highp\n"
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);
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bx::write(&writer, code, codeLen);
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bx::write(&writer, '\0');
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}
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@ -1979,6 +1985,12 @@ namespace bgfx
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writeString(&writer, "#define varying out\n");
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}
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writeString(&writer
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, "#define lowp\n"
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"#define mediump\n"
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"#define highp\n"
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);
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bx::write(&writer, code, codeLen);
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bx::write(&writer, '\0');
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}
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