mirror of https://github.com/bkaradzic/bgfx
Updated docs.
This commit is contained in:
parent
7f4b9165f1
commit
b74198e869
|
@ -841,7 +841,7 @@ namespace bgfx
|
|||
/// @param[in] _dstSize Destination index buffer in bytes. It must be
|
||||
/// large enough to contain output indices. If destination size is
|
||||
/// insufficient index buffer will be truncated.
|
||||
/// @param[in]_indices Source indices.
|
||||
/// @param[in] _indices Source indices.
|
||||
/// @param[in] _numIndices Number of input indices.
|
||||
/// @param[in] _index32 Set to `true` if input indices are 32-bit.
|
||||
///
|
||||
|
@ -1104,8 +1104,7 @@ namespace bgfx
|
|||
|
||||
/// Print into internal debug text character-buffer (VGA-compatible text mode).
|
||||
///
|
||||
/// @param[in] _x X position from top-left.
|
||||
/// @param[in] _y Y position from top-left.
|
||||
/// @param[in] _x, _y 2D position from top-left.
|
||||
/// @param[in] _attr Color palette. Where top 4-bits represent index of background, and bottom
|
||||
/// 4-bits represent foreground color from standard VGA text palette.
|
||||
/// @param[in] _format `printf` style format.
|
||||
|
@ -1116,8 +1115,7 @@ namespace bgfx
|
|||
|
||||
/// Print into internal debug text character-buffer (VGA-compatible text mode).
|
||||
///
|
||||
/// @param[in] _x X position from top-left.
|
||||
/// @param[in] _y Y position from top-left.
|
||||
/// @param[in] _x, _y 2D position from top-left.
|
||||
/// @param[in] _attr Color palette. Where top 4-bits represent index of background, and bottom
|
||||
/// 4-bits represent foreground color from standard VGA text palette.
|
||||
/// @param[in] _format `printf` style format.
|
||||
|
@ -1129,12 +1127,10 @@ namespace bgfx
|
|||
|
||||
/// Draw image into internal debug text buffer.
|
||||
///
|
||||
/// @param[in] _x X position from top-left.
|
||||
/// @param[in] _y Y position from top-left.
|
||||
/// @param[in] _width Image width.
|
||||
/// @param[in] _height Image height.
|
||||
/// @param[in] _data Raw image data (character/attribute raw encoding).
|
||||
/// @param[in] _pitch Image pitch in bytes.
|
||||
/// @param[in] _x, _y 2D position from top-left.
|
||||
/// @param[in] _width, _height Image width and height.
|
||||
/// @param[in] _data Raw image data (character/attribute raw encoding).
|
||||
/// @param[in] _pitch Image pitch in bytes.
|
||||
///
|
||||
/// @attention C99 equivalent is `bgfx_dbg_text_image`.
|
||||
///
|
||||
|
@ -1529,6 +1525,7 @@ namespace bgfx
|
|||
|
||||
/// Calculate amount of memory required for texture.
|
||||
///
|
||||
/// @param[out] _info Resulting texture info structure.
|
||||
/// @param[in] _width Width.
|
||||
/// @param[in] _height Height.
|
||||
/// @param[in] _depth Depth.
|
||||
|
|
Loading…
Reference in New Issue