fix: properly set viewports and render targets (#3325)

fix: do not use STL
This commit is contained in:
Oskar Kwaśniewski 2024-07-25 10:17:47 +02:00 committed by GitHub
parent 987a6f89de
commit b4df15f848
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 106 additions and 4 deletions

View File

@ -435,6 +435,11 @@ namespace bgfx { namespace mtl
[m_obj setBlendColorRed:_red green:_green blue:_blue alpha:_alpha];
}
void setVertexAmplificationCount(NSUInteger count, MTLVertexAmplificationViewMapping* viewMappings)
{
[m_obj setVertexAmplificationCount:count viewMappings:viewMappings];
}
void setCullMode(MTLCullMode _cullMode)
{
[m_obj setCullMode:_cullMode];
@ -480,6 +485,11 @@ namespace bgfx { namespace mtl
[m_obj setViewport:_viewport];
}
void setViewports(MTLViewport _viewport[], NSInteger count)
{
[m_obj setViewports:_viewport count:count];
}
void setVisibilityResultMode(MTLVisibilityResultMode _mode, NSUInteger _offset)
{
[m_obj setVisibilityResultMode:_mode offset:_offset];
@ -1061,6 +1071,7 @@ namespace bgfx { namespace mtl
#if BX_PLATFORM_VISIONOS
cp_layer_renderer_t m_layerRenderer;
cp_layer_renderer_configuration_t m_layerRendererConfiguration;
cp_frame_t m_frame;
cp_drawable_t m_drawable;
#else

View File

@ -604,6 +604,9 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
reset(m_renderPipelineDescriptor);
m_renderPipelineDescriptor.colorAttachments[0].pixelFormat = getSwapChainPixelFormat(m_mainFrameBuffer.m_swapChain);
#if BX_PLATFORM_VISIONOS
m_renderPipelineDescriptor.depthAttachmentPixelFormat = cp_layer_renderer_configuration_get_depth_format(m_mainFrameBuffer.m_swapChain->m_layerRendererConfiguration);
#endif
m_renderPipelineDescriptor.vertexFunction = m_screenshotBlitProgram.m_vsh->m_function;
m_renderPipelineDescriptor.fragmentFunction = m_screenshotBlitProgram.m_fsh->m_function;
m_screenshotBlitRenderPipelineState = m_device.newRenderPipelineStateWithDescriptor(m_renderPipelineDescriptor);
@ -1043,7 +1046,8 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
MTLPixelFormat getSwapChainPixelFormat(SwapChainMtl *swapChain)
{
#if BX_PLATFORM_VISIONOS
return MTLPixelFormatBGRA8Unorm_sRGB;
cp_layer_renderer_configuration_t layerConfiguration = cp_layer_renderer_get_configuration(swapChain->m_layerRenderer);
return cp_layer_renderer_configuration_get_color_format(layerConfiguration);
#else
return swapChain->m_metalLayer.pixelFormat;
#endif // BX_PLATFORM_VISIONOS
@ -1296,6 +1300,32 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
{
BX_UNUSED(_blitter);
}
#if BX_PLATFORM_VISIONOS
void calculateViewPorts(MTLViewport (&viewports)[2]) {
const int viewCount = 2;
for (int i = 0; i < viewCount; i++) {
cp_view_t view = cp_drawable_get_view(m_mainFrameBuffer.m_swapChain->m_drawable, i);
cp_view_texture_map_t texture_map = cp_view_get_view_texture_map(view);
viewports[i] = cp_view_texture_map_get_viewport(texture_map);
}
}
void setVertexAmplification(RenderCommandEncoder& _rce) {
MTLVertexAmplificationViewMapping mapping0;
MTLVertexAmplificationViewMapping mapping1;
mapping0.renderTargetArrayIndexOffset = 0;
mapping1.renderTargetArrayIndexOffset = 1;
mapping0.viewportArrayIndexOffset = 1;
mapping1.viewportArrayIndexOffset = 2;
MTLVertexAmplificationViewMapping mappings[] = { mapping0, mapping1 };
_rce.setVertexAmplificationCount(2, mappings);
}
#endif
void blitRender(TextVideoMemBlitter& _blitter, uint32_t _numIndices) override
{
@ -1338,11 +1368,20 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
m_renderCommandEncoderFrameBufferHandle = fbh;
MTL_RELEASE(renderPassDescriptor);
#if BX_PLATFORM_VISIONOS
if (cp_layer_renderer_configuration_get_layout(m_mainFrameBuffer.m_swapChain->m_layerRendererConfiguration) == cp_layer_renderer_layout_layered) {
MTLViewport viewports[2];
calculateViewPorts(viewports);
rce.setViewports(viewports, 2);
setVertexAmplification(rce);
}
#else
MTLViewport viewport = { 0.0f, 0.0f, (float)width, (float)height, 0.0f, 1.0f };
rce.setViewport(viewport);
MTLScissorRect rc = { 0, 0, width, height };
rce.setScissorRect(rc);
#endif
rce.setCullMode(MTLCullModeNone);
@ -1433,7 +1472,6 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
if (NULL != frameBuffer.m_swapChain->m_drawable)
{
#if BX_PLATFORM_VISIONOS
cp_frame_start_submission(frameBuffer.m_swapChain->m_frame);
cp_drawable_encode_present(frameBuffer.m_swapChain->m_drawable, m_commandBuffer);
cp_frame_end_submission(frameBuffer.m_swapChain->m_frame);
#else
@ -1881,9 +1919,22 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
: swapChain->currentDrawableTexture()
;
}
#if BX_PLATFORM_VISIONOS
Texture texture = cp_drawable_get_depth_texture(swapChain->m_drawable, 0);
_renderPassDescriptor.depthAttachment.texture = texture;
_renderPassDescriptor.stencilAttachment.texture = swapChain->m_backBufferStencil;
cp_layer_renderer_configuration_t layerConfiguration = cp_layer_renderer_get_configuration(swapChain->m_layerRenderer);
cp_layer_renderer_layout layout = cp_layer_renderer_configuration_get_layout(layerConfiguration);
if (layout == cp_layer_renderer_layout_layered) {
_renderPassDescriptor.renderTargetArrayLength = cp_drawable_get_view_count(swapChain->m_drawable);
} else {
_renderPassDescriptor.renderTargetArrayLength = 1;
}
#else
_renderPassDescriptor.depthAttachment.texture = swapChain->m_backBufferDepth;
_renderPassDescriptor.stencilAttachment.texture = swapChain->m_backBufferStencil;
#endif
}
else
{
@ -2256,7 +2307,11 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
: 1
;
pd.colorAttachments[0].pixelFormat = swapChain->currentDrawableTexture().pixelFormat;
pd.depthAttachmentPixelFormat = swapChain->m_backBufferDepth.m_obj.pixelFormat;
#if BX_PLATFORM_VISIONOS
pd.depthAttachmentPixelFormat = cp_layer_renderer_configuration_get_depth_format(swapChain->m_layerRendererConfiguration);
#else
pd.depthAttachmentPixelFormat = swapChain->m_backBufferDepth.m_obj.pixelFormat;
#endif
pd.stencilAttachmentPixelFormat = swapChain->m_backBufferStencil.m_obj.pixelFormat;
}
else
@ -2356,6 +2411,12 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
pd.vertexFunction = program.m_vsh->m_function;
pd.fragmentFunction = program.m_fsh != NULL ? program.m_fsh->m_function : NULL;
#if BX_PLATFORM_VISIONOS
if (cp_layer_renderer_configuration_get_layout(m_mainFrameBuffer.m_swapChain->m_layerRendererConfiguration) == cp_layer_renderer_layout_layered) {
auto properties = cp_layer_renderer_get_properties(m_mainFrameBuffer.m_swapChain->m_layerRenderer);
pd.maxVertexAmplificationCount = cp_layer_renderer_properties_get_view_count(properties);
}
#endif
VertexDescriptor vertexDesc = m_vertexDescriptor;
reset(vertexDesc);
@ -3341,6 +3402,13 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
{
cp_layer_renderer_t layerRenderer = (cp_layer_renderer_t)_nwh;
m_layerRenderer = layerRenderer;
m_layerRendererConfiguration = cp_layer_renderer_get_configuration(m_layerRenderer);
if (cp_layer_renderer_configuration_get_layout(m_layerRendererConfiguration) == cp_layer_renderer_layout_dedicated) {
BX_WARN(false, "Dedicated layer renderer layout is not supported.");
}
retain(m_layerRendererConfiguration);
retain(m_layerRenderer);
}
#else
@ -3515,8 +3583,13 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
release(m_backBufferDepth);
}
#if BX_PLATFORM_VISIONOS
if (m_drawable) {
m_backBufferDepth = cp_drawable_get_depth_texture(m_drawable, 0);
}
#else
m_backBufferDepth = s_renderMtl->m_device.newTextureWithDescriptor(desc);
#endif
if (NULL != m_backBufferStencil)
{
release(m_backBufferStencil);
@ -3569,6 +3642,15 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
m_frame = cp_layer_renderer_query_next_frame(m_layerRenderer);
if (m_frame)
{
cp_frame_timing_t timing = cp_frame_predict_timing(m_frame);
if (timing == nullptr) { return nullptr; }
cp_frame_start_update(m_frame);
cp_frame_end_update(m_frame);
cp_time_wait_until(cp_frame_timing_get_optimal_input_time(timing));
cp_frame_start_submission(m_frame);
m_drawable = cp_frame_query_drawable(m_frame);
}
#else
@ -4392,6 +4474,14 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
rce.setTriangleFillMode(wireframe ? MTLTriangleFillModeLines : MTLTriangleFillModeFill);
#if BX_PLATFORM_VISIONOS
if (cp_layer_renderer_configuration_get_layout(m_mainFrameBuffer.m_swapChain->m_layerRendererConfiguration) == cp_layer_renderer_layout_layered) {
MTLViewport viewports[2];
calculateViewPorts(viewports);
rce.setViewports(viewports, 1);
setVertexAmplification(rce);
}
#else
MTLViewport vp;
vp.originX = viewState.m_rect.m_x;
vp.originY = viewState.m_rect.m_y;
@ -4409,6 +4499,7 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa
};
rce.setScissorRect(sciRect);
#endif
if (BGFX_CLEAR_NONE != (clr.m_flags & BGFX_CLEAR_MASK)
&& !clearWithRenderPass)
{