mirror of https://github.com/bkaradzic/bgfx
Fixed C4244 warnings.
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3e4ec1dc24
commit
b25a7cc9ff
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@ -89,18 +89,6 @@ public:
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/// Same as packUV but pack a whole face of the atlas cube, mostly used for debugging and visualizing atlas
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void packFaceLayerUV(uint32_t _idx, uint8_t* _vertexBuffer, uint32_t _offset, uint32_t _stride) const;
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/// Pack the vertex index of the region as 2 quad into an index buffer
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static void packIndex(uint16_t* _indexBuffer, uint32_t _startIndex, uint32_t _startVertex)
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{
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uint16_t* indices = &_indexBuffer[_startIndex];
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*indices++ = _startVertex + 0;
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*indices++ = _startVertex + 1;
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*indices++ = _startVertex + 2;
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*indices++ = _startVertex + 0;
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*indices++ = _startVertex + 2;
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*indices++ = _startVertex + 3;
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}
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/// return the TextureHandle (cube) of the atlas
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bgfx::TextureHandle getTextureHandle() const
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{
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@ -184,9 +184,9 @@ private:
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uint16_t* m_indexBuffer;
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uint8_t* m_styleBuffer;
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uint32_t m_vertexCount;
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uint32_t m_indexCount;
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uint32_t m_lineStartIndex;
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uint16_t m_vertexCount;
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};
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TextBuffer::TextBuffer(FontManager* _fontManager)
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@ -384,17 +384,18 @@ void TextBuffer::appendGlyph(FontHandle _handle, CodePoint _codePoint)
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, sizeof(TextVertex)
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);
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setVertex(m_vertexCount + 0, x0, y0, m_backgroundColor, STYLE_BACKGROUND);
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setVertex(m_vertexCount + 1, x0, y1, m_backgroundColor, STYLE_BACKGROUND);
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setVertex(m_vertexCount + 2, x1, y1, m_backgroundColor, STYLE_BACKGROUND);
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setVertex(m_vertexCount + 3, x1, y0, m_backgroundColor, STYLE_BACKGROUND);
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const uint16_t vertexCount = m_vertexCount;
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setVertex(vertexCount + 0, x0, y0, m_backgroundColor, STYLE_BACKGROUND);
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setVertex(vertexCount + 1, x0, y1, m_backgroundColor, STYLE_BACKGROUND);
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setVertex(vertexCount + 2, x1, y1, m_backgroundColor, STYLE_BACKGROUND);
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setVertex(vertexCount + 3, x1, y0, m_backgroundColor, STYLE_BACKGROUND);
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m_indexBuffer[m_indexCount + 0] = m_vertexCount + 0;
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m_indexBuffer[m_indexCount + 1] = m_vertexCount + 1;
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m_indexBuffer[m_indexCount + 2] = m_vertexCount + 2;
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m_indexBuffer[m_indexCount + 3] = m_vertexCount + 0;
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m_indexBuffer[m_indexCount + 4] = m_vertexCount + 2;
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m_indexBuffer[m_indexCount + 5] = m_vertexCount + 3;
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m_indexBuffer[m_indexCount + 0] = vertexCount + 0;
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m_indexBuffer[m_indexCount + 1] = vertexCount + 1;
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m_indexBuffer[m_indexCount + 2] = vertexCount + 2;
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m_indexBuffer[m_indexCount + 3] = vertexCount + 0;
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m_indexBuffer[m_indexCount + 4] = vertexCount + 2;
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m_indexBuffer[m_indexCount + 5] = vertexCount + 3;
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m_vertexCount += 4;
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m_indexCount += 6;
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}
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@ -511,7 +511,7 @@ namespace bgfx
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continue;
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}
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_output[ii] = ii;
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_output[ii] = (uint16_t)ii;
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++numVertices;
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float pos[4];
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@ -529,12 +529,12 @@ namespace bgfx
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if (sqLength(test, pos) < epsilonSq)
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{
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_output[jj] = ii;
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_output[jj] = (uint16_t)ii;
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}
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}
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}
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return numVertices;
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return (uint16_t)numVertices;
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}
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uint16_t weldVertices(uint16_t* _output, const VertexDecl& _decl, const void* _data, uint16_t _num, float _epsilon)
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@ -572,13 +572,13 @@ namespace bgfx
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if (UINT16_MAX == offset)
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{
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_output[ii] = ii;
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_output[ii] = (uint16_t)ii;
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next[ii] = hashTable[hashValue];
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hashTable[hashValue] = ii;
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hashTable[hashValue] = (uint16_t)ii;
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numVertices++;
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}
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}
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return numVertices;
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return (uint16_t)numVertices;
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}
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} // namespace bgfx
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