diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 7ebc1c68a..4ab6d6ded 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -1182,7 +1182,7 @@ namespace bgfx { namespace d3d11 else { g_caps.limits.maxComputeBindings = bx::min(BGFX_MAX_COMPUTE_BINDINGS - , 1 <= m_deviceInterfaceVersion + , D3D_FEATURE_LEVEL_11_1 <= m_featureLevel ? D3D11_1_UAV_SLOT_COUNT : D3D11_PS_CS_UAV_REGISTER_COUNT );