texturev: Fixed crash when selected image is invalid.

This commit is contained in:
Branimir Karadžić 2018-04-02 06:02:55 -07:00
parent 6848926552
commit b0a7c13473

View File

@ -1670,7 +1670,11 @@ int _main_(int _argc, char** _argv)
, &orientation
);
view.m_inLinear = bimg::isFloat(bimg::TextureFormat::Enum(view.m_textureInfo.format) );
bimg::TextureFormat::Enum format = bimg::TextureFormat::Enum(view.m_textureInfo.format);
if (format < bimg::TextureFormat::Count)
{
view.m_inLinear = bimg::isFloat(format);
switch (orientation)
{
@ -1684,6 +1688,7 @@ int _main_(int _argc, char** _argv)
case bimg::Orientation::HFlipR270: cmdExec("view orientation\nview orientation z -270\nview orientation x -180"); break;
case bimg::Orientation::VFlip: cmdExec("view orientation\nview orientation y -180"); break;
}
}
std::string title;
if (isValid(texture) )