Merge branch 'master' of github.com:bkaradzic/bgfx

This commit is contained in:
Branimir Karadžić 2015-08-24 16:29:53 -07:00
commit b0116cfd30
12 changed files with 241 additions and 30 deletions

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@ -37,6 +37,57 @@
#pragma once
#endif
#if _MSC_VER <= 1600
#ifndef VS2008_SAL_COMPAT
#define VS2008_SAL_COMPAT
// BK - SAL compatibility for VS2008
#define DEFINE_ENUM_FLAG_OPERATORS(ENUMTYPE) \
extern "C++" { \
inline ENUMTYPE operator | (ENUMTYPE _a, ENUMTYPE _b) { return ENUMTYPE ( ( (int) _a) | ( (int)_b) ); } \
inline ENUMTYPE operator |= (ENUMTYPE &_a, ENUMTYPE _b) { return (ENUMTYPE &)( ( (int &)_a) |= ( (int)_b) ); } \
inline ENUMTYPE operator & (ENUMTYPE _a, ENUMTYPE _b) { return ENUMTYPE ( ( (int) _a) & ( (int)_b) ); } \
inline ENUMTYPE operator &= (ENUMTYPE &_a, ENUMTYPE _b) { return (ENUMTYPE &)( ( (int &)_a) &= ( (int)_b) ); } \
inline ENUMTYPE operator ~ (ENUMTYPE _a) { return (ENUMTYPE) (~( (int) _a) ); } \
inline ENUMTYPE operator ^ (ENUMTYPE _a, ENUMTYPE _b) { return ENUMTYPE ( ( (int) _a) ^ ( (int)_b) ); } \
inline ENUMTYPE operator ^= (ENUMTYPE &_a, ENUMTYPE _b) { return (ENUMTYPE &)( ( (int &)_a) ^= ( (int)_b) ); } \
}
#undef _Out_
#define _Out_
#undef _In_
#define _In_
#undef _Always_
#define _Always_(annos)
#define _In_reads_(size)
#define _In_reads_opt_(size)
#define _In_reads_bytes_(size)
#define _In_reads_bytes_opt_(size)
#define _Inout_updates_bytes_(size)
#define _Out_writes_(size)
#define _Out_writes_opt_(size)
#define _Out_writes_to_opt_(size,count)
#define _Out_writes_bytes_(size)
#define _Out_writes_bytes_opt_(size)
#define _Out_writes_bytes_to_(size,count)
#define _Outptr_
#define _Outptr_opt_result_maybenull_
#define _Outptr_opt_result_bytebuffer_(size)
#define _Outptr_result_maybenull_
#define _Outptr_result_bytebuffer_(size)
#define _Out_writes_all_opt_(size)
#define _COM_Outptr_
#define _COM_Outptr_opt_
#define _COM_Outptr_opt_result_maybenull_
#define _Field_size_(size)
#define _Field_size_full_(size)
#define _Field_size_opt_(size)
#define _Field_size_bytes_full_(size)
#define nullptr NULL
#endif // BK - VS2008_SAL_COMPAT
#endif //
/* Forward Declarations */
#ifndef __ID3D10Blob_FWD_DEFINED__

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@ -464,7 +464,10 @@ BX_PRAGMA_DIAGNOSTIC_POP();
case Event::Window:
break;
default:
case Event::Suspend:
break;
default:
break;
}
}

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@ -62,7 +62,8 @@ namespace entry
};
struct Modifier
{ enum Enum
{
enum Enum
{
None = 0,
LeftAlt = 0x01,
@ -187,6 +188,19 @@ namespace entry
};
};
struct Suspend
{
enum Enum
{
WillSuspend,
DidSuspend,
WillResume,
DidResume,
Count
};
};
const char* getName(Key::Enum _key);
struct MouseState

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@ -181,14 +181,22 @@ namespace entry
break;
case APP_CMD_GAINED_FOCUS:
{
// Command from main thread: the app's activity window has gained
// input focus.
WindowHandle defaultWindow = { 0 };
m_eventQueue.postSuspendEvent(defaultWindow, Suspend::WillResume);
break;
}
case APP_CMD_LOST_FOCUS:
{
// Command from main thread: the app's activity window has lost
// input focus.
WindowHandle defaultWindow = { 0 };
m_eventQueue.postSuspendEvent(defaultWindow, Suspend::WillSuspend);
break;
}
case APP_CMD_CONFIG_CHANGED:
// Command from main thread: the current device configuration has changed.
@ -204,8 +212,12 @@ namespace entry
break;
case APP_CMD_RESUME:
{
// Command from main thread: the app's activity has been resumed.
WindowHandle defaultWindow = { 0 };
m_eventQueue.postSuspendEvent(defaultWindow, Suspend::DidResume);
break;
}
case APP_CMD_SAVE_STATE:
// Command from main thread: the app should generate a new saved state
@ -216,8 +228,12 @@ namespace entry
break;
case APP_CMD_PAUSE:
{
// Command from main thread: the app's activity has been paused.
WindowHandle defaultWindow = { 0 };
m_eventQueue.postSuspendEvent(defaultWindow, Suspend::DidSuspend);
break;
}
case APP_CMD_STOP:
// Command from main thread: the app's activity has been stopped.

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@ -109,15 +109,20 @@ namespace entry
emscripten_request_fullscreen_strategy("#canvas", false, &fullscreenStrategy);
emscripten_set_focus_callback(NULL, this, true, focusCb);
emscripten_set_focusin_callback(NULL, this, true, focusCb);
emscripten_set_focusout_callback(NULL, this, true, focusCb);
int32_t result = main(_argc, _argv);
return result;
}
static EM_BOOL mouseCb(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData);
static EM_BOOL wheelCb(int eventType, const EmscriptenWheelEvent* wheelEvent, void* userData);
static EM_BOOL keyCb(int eventType, const EmscriptenKeyboardEvent* keyEvent, void* userData);
static EM_BOOL resizeCb(int eventType, const EmscriptenUiEvent* uiEvent, void* userData);
static EM_BOOL canvasResizeCb(int eventType, const void* reserved, void *userData);
static EM_BOOL mouseCb(int eventType, const EmscriptenMouseEvent* event, void* userData);
static EM_BOOL wheelCb(int eventType, const EmscriptenWheelEvent* event, void* userData);
static EM_BOOL keyCb(int eventType, const EmscriptenKeyboardEvent* event, void* userData);
static EM_BOOL resizeCb(int eventType, const EmscriptenUiEvent* event, void* userData);
static EM_BOOL canvasResizeCb(int eventType, const void* reserved, void* userData);
static EM_BOOL focusCb(int eventType, const EmscriptenFocusEvent* event, void* userData);
EventQueue m_eventQueue;
@ -284,18 +289,53 @@ namespace entry
return false;
}
EM_BOOL Context::resizeCb(int eventType, const EmscriptenUiEvent* event, void *userData)
EM_BOOL Context::resizeCb(int eventType, const EmscriptenUiEvent* event, void* userData)
{
BX_UNUSED(eventType, event, userData);
return false;
}
EM_BOOL Context::canvasResizeCb(int eventType, const void* reserved, void *userData)
EM_BOOL Context::canvasResizeCb(int eventType, const void* reserved, void* userData)
{
BX_UNUSED(eventType, reserved, userData);
return false;
}
EM_BOOL Context::focusCb(int eventType, const EmscriptenFocusEvent* event, void* userData)
{
printf("focusCb %d", eventType);
BX_UNUSED(event, userData);
if (event)
{
switch (eventType)
{
case EMSCRIPTEN_EVENT_BLUR:
{
s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidSuspend);
return true;
}
case EMSCRIPTEN_EVENT_FOCUS:
{
s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidResume);
return true;
}
case EMSCRIPTEN_EVENT_FOCUSIN:
{
s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillResume);
return true;
}
case EMSCRIPTEN_EVENT_FOCUSOUT:
{
s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillSuspend);
return true;
}
}
}
return false;
}
const Event* poll()
{
entry_emscripten_yield();

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@ -323,22 +323,26 @@ static void* m_device = NULL;
- (void)applicationWillResignActive:(UIApplication *)application
{
BX_UNUSED(application);
s_ctx->m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillSuspend);
[m_view stop];
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
BX_UNUSED(application);
s_ctx->m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidSuspend);
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
BX_UNUSED(application);
s_ctx->m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillResume);
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
BX_UNUSED(application);
s_ctx->m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidResume);
[m_view start];
}

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@ -39,6 +39,8 @@
- (void)windowWillClose:(NSNotification*)notification;
- (BOOL)windowShouldClose:(NSWindow*)window;
- (void)windowDidResize:(NSNotification*)notification;
- (void)windowDidBecomeKey:(NSNotification *)notification;
- (void)windowDidResignKey:(NSNotification *)notification;
@end
@ -384,6 +386,18 @@ namespace entry
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Right, false);
}
void windowDidBecomeKey()
{
m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillResume);
m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidResume);
}
void windowDidResignKey()
{
m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillSuspend);
m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidSuspend);
}
int32_t run(int _argc, char** _argv)
{
[NSApplication sharedApplication];
@ -723,6 +737,20 @@ namespace entry
s_ctx.windowDidResize();
}
- (void)windowDidBecomeKey:(NSNotification*)notification
{
BX_UNUSED(notification);
using namespace entry;
s_ctx.windowDidBecomeKey();
}
- (void)windowDidResignKey:(NSNotification*)notification
{
BX_UNUSED(notification);
using namespace entry;
s_ctx.windowDidResignKey();
}
@end
int main(int _argc, char** _argv)

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@ -75,6 +75,7 @@ namespace entry
Mouse,
Size,
Window,
Suspend,
};
Event(Enum _type)
@ -154,6 +155,13 @@ namespace entry
void* m_nwh;
};
struct SuspendEvent : public Event
{
ENTRY_IMPLEMENT_EVENT(SuspendEvent, Event::Suspend);
Suspend::Enum m_state;
};
const Event* poll();
const Event* poll(WindowHandle _handle);
void release(const Event* _event);
@ -248,6 +256,13 @@ namespace entry
m_queue.push(ev);
}
void postSuspendEvent(WindowHandle _handle, Suspend::Enum _state)
{
SuspendEvent* ev = new SuspendEvent(_handle);
ev->m_state = _state;
m_queue.push(ev);
}
const Event* poll()
{
return m_queue.pop();

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@ -2733,6 +2733,15 @@ namespace bgfx
return invalid;
}
ProgramHashMap::const_iterator it = m_programHashMap.find(uint32_t(_fsh.idx<<16)|_vsh.idx);
if (it != m_programHashMap.end() )
{
ProgramHandle handle = it->second;
ProgramRef& pr = m_programRef[handle.idx];
++pr.m_refCount;
return handle;
}
const ShaderRef& vsr = m_shaderRef[_vsh.idx];
const ShaderRef& fsr = m_shaderRef[_fsh.idx];
if (vsr.m_hash != fsr.m_hash)
@ -2753,6 +2762,9 @@ namespace bgfx
ProgramRef& pr = m_programRef[handle.idx];
pr.m_vsh = _vsh;
pr.m_fsh = _fsh;
pr.m_refCount = 1;
m_programHashMap.insert(stl::make_pair(uint32_t(_fsh.idx<<16)|_vsh.idx, handle) );
CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram);
cmdbuf.write(handle);
@ -2778,6 +2790,15 @@ namespace bgfx
return invalid;
}
ProgramHashMap::const_iterator it = m_programHashMap.find(_vsh.idx);
if (it != m_programHashMap.end() )
{
ProgramHandle handle = it->second;
ProgramRef& pr = m_programRef[handle.idx];
++pr.m_refCount;
return handle;
}
ProgramHandle handle;
handle.idx = m_programHandle.alloc();
@ -2789,6 +2810,9 @@ namespace bgfx
pr.m_vsh = _vsh;
ShaderHandle fsh = BGFX_INVALID_HANDLE;
pr.m_fsh = fsh;
pr.m_refCount = 1;
m_programHashMap.insert(stl::make_pair(uint32_t(_vsh.idx), handle) );
CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram);
cmdbuf.write(handle);
@ -2808,16 +2832,24 @@ namespace bgfx
{
BGFX_CHECK_HANDLE("destroyProgram", m_programHandle, _handle);
CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyProgram);
cmdbuf.write(_handle);
m_submit->free(_handle);
const ProgramRef& pr = m_programRef[_handle.idx];
shaderDecRef(pr.m_vsh);
if (isValid(pr.m_fsh) )
ProgramRef& pr = m_programRef[_handle.idx];
int32_t refs = --pr.m_refCount;
if (0 == refs)
{
shaderDecRef(pr.m_fsh);
CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyProgram);
cmdbuf.write(_handle);
m_submit->free(_handle);
shaderDecRef(pr.m_vsh);
uint32_t hash = pr.m_vsh.idx;
if (isValid(pr.m_fsh) )
{
shaderDecRef(pr.m_fsh);
hash |= pr.m_fsh.idx << 16;
}
m_programHashMap.erase(m_programHashMap.find(hash) );
}
}
@ -3593,6 +3625,7 @@ namespace bgfx
{
ShaderHandle m_vsh;
ShaderHandle m_fsh;
int16_t m_refCount;
};
struct UniformRef
@ -3623,8 +3656,13 @@ namespace bgfx
typedef stl::unordered_map<stl::string, UniformHandle> UniformHashMap;
UniformHashMap m_uniformHashMap;
UniformRef m_uniformRef[BGFX_CONFIG_MAX_UNIFORMS];
ShaderRef m_shaderRef[BGFX_CONFIG_MAX_SHADERS];
typedef stl::unordered_map<uint32_t, ProgramHandle> ProgramHashMap;
ProgramHashMap m_programHashMap;
ProgramRef m_programRef[BGFX_CONFIG_MAX_PROGRAMS];
TextureRef m_textureRef[BGFX_CONFIG_MAX_TEXTURES];
FrameBufferRef m_frameBufferRef[BGFX_CONFIG_MAX_FRAME_BUFFERS];
VertexDeclRef m_declRef;

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@ -12,13 +12,15 @@ namespace bgfx
{
static const ImageBlockInfo s_imageBlockInfo[] =
{
// +------------------ bits per pixel
// | +--------------- block width
// | | +------------ block height
// | | | +-------- block size
// | | | | +----- min blocks x
// | | | | | +-- min blocks y
// | | | | | |
// +--------------------------- bits per pixel
// | +------------------------ block width
// | | +--------------------- block height
// | | | +----------------- block size
// | | | | +-------------- min blocks x
// | | | | | +----------- min blocks y
// | | | | | | +------- depth bits
// | | | | | | | +---- stencil bits
// | | | | | | | |
{ 4, 4, 4, 8, 1, 1, 0, 0 }, // BC1
{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC2
{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC3

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@ -4186,7 +4186,7 @@ data.NumQualityLevels = 0;
ScratchBufferD3D12& scratchBuffer = m_scratchBuffer[m_backBufferColorIdx];
scratchBuffer.reset(gpuHandle);
D3D12_GPU_VIRTUAL_ADDRESS gpuAddress = {};
D3D12_GPU_VIRTUAL_ADDRESS gpuAddress = UINT64_C(0);
StateCacheLru<D3D12_GPU_DESCRIPTOR_HANDLE, 64> bindLru;
setResourceBarrier(m_commandList

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@ -111,10 +111,10 @@ namespace bgfx
VertexDecl& VertexDecl::add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized, bool _asInt)
{
const uint8_t encodedNorm = (_normalized&1)<<7;
const uint8_t encodedType = (_type&7)<<3;
const uint8_t encodedNum = (_num-1)&3;
const uint8_t encodeAsInt = (_asInt&(!!"\x1\x1\x0\x0"[_type]) )<<8;
const uint16_t encodedNorm = (_normalized&1)<<7;
const uint16_t encodedType = (_type&7)<<3;
const uint16_t encodedNum = (_num-1)&3;
const uint16_t encodeAsInt = (_asInt&(!!"\x1\x1\x1\x0\x0"[_type]) )<<8;
m_attributes[_attrib] = encodedNorm|encodedType|encodedNum|encodeAsInt;
m_offset[_attrib] = m_stride;