Fixed GLX context.
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c65f04ae05
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aea2cd2ce3
@ -55,10 +55,10 @@ namespace bgfx
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void GlContext::create(uint32_t _width, uint32_t _height)
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{
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BX_UNUSED(_width, _height);
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XLockDisplay(s_display);
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XLockDisplay(g_bgfxX11Display);
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int major, minor;
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bool version = glXQueryVersion(s_display, &major, &minor);
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bool version = glXQueryVersion(g_bgfxX11Display, &major, &minor);
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BGFX_FATAL(version, Fatal::UnableToInitialize, "Failed to query GLX version");
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BGFX_FATAL( (major == 1 && minor >= 2) || major > 1
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, Fatal::UnableToInitialize
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@ -67,9 +67,9 @@ namespace bgfx
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, minor
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);
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int32_t screen = DefaultScreen(s_display);
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int32_t screen = DefaultScreen(g_bgfxX11Display);
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const char* extensions = glXQueryExtensionsString(s_display, screen);
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const char* extensions = glXQueryExtensionsString(g_bgfxX11Display, screen);
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BX_TRACE("GLX extensions:");
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dumpExtensions(extensions);
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@ -91,13 +91,13 @@ namespace bgfx
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GLXFBConfig bestConfig = NULL;
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int numConfigs;
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GLXFBConfig* configs = glXChooseFBConfig(s_display, screen, attrsGlx, &numConfigs);
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GLXFBConfig* configs = glXChooseFBConfig(g_bgfxX11Display, screen, attrsGlx, &numConfigs);
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BX_TRACE("glX num configs %d", numConfigs);
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for (int ii = 0; ii < numConfigs; ++ii)
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{
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m_visualInfo = glXGetVisualFromFBConfig(s_display, configs[ii]);
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m_visualInfo = glXGetVisualFromFBConfig(g_bgfxX11Display, configs[ii]);
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if (NULL != m_visualInfo)
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{
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BX_TRACE("---");
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@ -105,7 +105,7 @@ namespace bgfx
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for (uint32_t attr = 6; attr < BX_COUNTOF(attrsGlx)-1 && attrsGlx[attr] != None; attr += 2)
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{
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int value;
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glXGetFBConfigAttrib(s_display, configs[ii], attrsGlx[attr], &value);
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glXGetFBConfigAttrib(g_bgfxX11Display, configs[ii], attrsGlx[attr], &value);
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BX_TRACE("glX %d/%d %2d: %4x, %8x (%8x%s)"
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, ii
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, numConfigs
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@ -141,7 +141,7 @@ namespace bgfx
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BGFX_FATAL(m_visualInfo, Fatal::UnableToInitialize, "Failed to find a suitable X11 display configuration.");
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BX_TRACE("Create GL 2.1 context.");
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m_context = glXCreateContext(s_display, m_visualInfo, 0, GL_TRUE);
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m_context = glXCreateContext(g_bgfxX11Display, m_visualInfo, 0, GL_TRUE);
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BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create GL 2.1 context.");
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#if BGFX_CONFIG_RENDERER_OPENGL >= 31
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@ -158,11 +158,11 @@ namespace bgfx
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0,
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};
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GLXContext context = glXCreateContextAttribsARB(s_display, bestConfig, 0, true, contextAttrs);
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GLXContext context = glXCreateContextAttribsARB(g_bgfxX11Display, bestConfig, 0, true, contextAttrs);
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if (NULL != context)
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{
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glXDestroyContext(s_display, m_context);
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glXDestroyContext(g_bgfxX11Display, m_context);
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m_context = context;
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}
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}
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@ -170,7 +170,7 @@ namespace bgfx
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BX_UNUSED(bestConfig);
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#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
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XUnlockDisplay(s_display);
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XUnlockDisplay(g_bgfxX11Display);
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import();
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@ -203,13 +203,13 @@ namespace bgfx
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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glXSwapBuffers(s_display, g_bgfxX11Window);
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glXSwapBuffers(g_bgfxX11Display, g_bgfxX11Window);
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}
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void GlContext::destroy()
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{
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glXMakeCurrent(s_display, 0, 0);
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glXDestroyContext(s_display, m_context);
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glXMakeCurrent(g_bgfxX11Display, 0, 0);
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glXDestroyContext(g_bgfxX11Display, m_context);
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XFree(m_visualInfo);
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}
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