mirror of https://github.com/bkaradzic/bgfx
Cleanup.
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5d447dd7f3
commit
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@ -60,11 +60,12 @@ public:
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| BGFX_SAMPLER_MIN_POINT
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| BGFX_SAMPLER_MIN_POINT
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| BGFX_SAMPLER_MAG_POINT
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| BGFX_SAMPLER_MAG_POINT
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;
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;
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float* rgbaf32Pixels = (float*)BX_ALLOC(entry::getAllocator(), kTextureSize * kTextureSize * 4 * sizeof(float) );
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float* rgbaf32Pixels = (float*)BX_ALLOC(entry::getAllocator(), kTextureSize * kTextureSize * 4 * sizeof(float) );
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int32_t x, y;
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for (y = 0 ; y < kTextureSize; ++y)
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for (int32_t y = 0 ; y < kTextureSize; ++y)
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{
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{
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for (x = 0; x < kTextureSize; ++x)
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for (int32_t x = 0; x < kTextureSize; ++x)
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{
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{
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float relX = (x - kHalfTextureSize) / (float) kHalfTextureSize;
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float relX = (x - kHalfTextureSize) / (float) kHalfTextureSize;
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float relY = (y - kHalfTextureSize) / (float) kHalfTextureSize;
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float relY = (y - kHalfTextureSize) / (float) kHalfTextureSize;
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@ -77,9 +78,9 @@ public:
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}
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}
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}
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}
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for (y = 0; y < 16; ++y)
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for (int32_t y = 0; y < 16; ++y)
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{
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{
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for (x = 0; x < 16; ++x)
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for (int32_t x = 0; x < 16; ++x)
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{
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{
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float* r = &rgbaf32Pixels[(x + (kTextureSize - 36 + y) * kTextureSize) * 4];
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float* r = &rgbaf32Pixels[(x + (kTextureSize - 36 + y) * kTextureSize) * 4];
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r[0] = 1.0f;
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r[0] = 1.0f;
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@ -101,9 +102,9 @@ public:
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}
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}
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}
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}
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for (y = 0; y < 16; ++y)
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for (int32_t y = 0; y < 16; ++y)
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{
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{
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for (x = 0; x < 48; ++x)
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for (int32_t x = 0; x < 48; ++x)
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{
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{
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float* a = &rgbaf32Pixels[(x + (kTextureSize - 20 + y) * kTextureSize) * 4];
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float* a = &rgbaf32Pixels[(x + (kTextureSize - 20 + y) * kTextureSize) * 4];
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a[0] = 1.0f;
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a[0] = 1.0f;
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@ -113,7 +114,6 @@ public:
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}
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}
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}
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}
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bimg::TextureInfo info;
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for (int32_t i = 0; i < kNumFormats; ++i)
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for (int32_t i = 0; i < kNumFormats; ++i)
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{
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{
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int32_t format = (int32_t)bgfx::TextureFormat::Unknown + 1 + i;
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int32_t format = (int32_t)bgfx::TextureFormat::Unknown + 1 + i;
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@ -129,6 +129,7 @@ public:
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continue;
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continue;
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}
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}
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bimg::TextureInfo info;
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bimg::imageGetSize(
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bimg::imageGetSize(
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&info
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&info
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, kTextureSize
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, kTextureSize
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@ -194,14 +195,18 @@ public:
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{
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{
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imguiDestroy();
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imguiDestroy();
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for (auto texture: m_textures)
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for (auto texture : m_textures)
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{
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{
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if (bgfx::isValid(texture) )
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if (bgfx::isValid(texture) )
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{
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bgfx::destroy(texture);
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bgfx::destroy(texture);
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}
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}
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}
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if (bgfx::isValid(m_checkerboard) )
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if (bgfx::isValid(m_checkerboard) )
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{
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bgfx::destroy(m_checkerboard);
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bgfx::destroy(m_checkerboard);
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}
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// Shutdown bgfx.
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// Shutdown bgfx.
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bgfx::shutdown();
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bgfx::shutdown();
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