Fixed OVR build.
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@ -2261,8 +2261,8 @@ namespace bgfx { namespace gl
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config.OGL.Header.RTSize.h = m_resolution.m_height;
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# endif // OVR_VERSION > OVR_VERSION_043
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config.OGL.Header.Multisample = 0;
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config.OGL.Window = g_platformData.nwh;
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config.OGL.DC = GetDC(g_platformData.nwh);
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config.OGL.Window = (HWND)g_platformData.nwh;
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config.OGL.DC = GetDC(config.OGL.Window);
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if (m_ovr.postReset(g_platformData.nwh, &config.Config, !!(m_resolution.m_flags & BGFX_RESET_HMD_DEBUG) ) )
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{
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uint32_t size = sizeof(uint32_t) + sizeof(TextureCreate);
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