D3D12: Fixed R16U format. #2987
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@ -236,7 +236,7 @@ namespace bgfx { namespace d3d12
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{ DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R8S
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{ DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R16
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{ DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R16_SINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R16I
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{ DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R16U
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{ DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R16U
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{ DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R16F
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{ DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R16S
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{ DXGI_FORMAT_R32_SINT, DXGI_FORMAT_R32_SINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING }, // R32I
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