Cleanup.
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@ -366,7 +366,7 @@ struct DebugDraw
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{
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Mesh::Enum id = Mesh::Enum(Mesh::Sphere0+mesh);
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const uint32_t tess = 3-mesh;
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const uint8_t tess = uint8_t(3-mesh);
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const uint32_t numVertices = genSphere(tess);
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const uint32_t numIndices = numVertices;
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@ -382,7 +382,7 @@ struct DebugDraw
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uint16_t numLineListIndices = bgfx::topologyConvert(bgfx::TopologyConvert::TriListToLineList
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uint32_t numLineListIndices = bgfx::topologyConvert(bgfx::TopologyConvert::TriListToLineList
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, NULL
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, 0
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, trilist
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