Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (#3359)
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@ -8,9 +8,6 @@
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#if ENTRY_CONFIG_USE_SDL
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#if BX_PLATFORM_LINUX
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# if ENTRY_CONFIG_USE_WAYLAND
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# include <wayland-egl.h>
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# endif
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#elif BX_PLATFORM_WINDOWS
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# define SDL_MAIN_HANDLED
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#endif
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@ -68,16 +65,6 @@ namespace entry
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{
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if(!_window)
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return;
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# if BX_PLATFORM_LINUX
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# if ENTRY_CONFIG_USE_WAYLAND
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wl_egl_window *win_impl = (wl_egl_window*)SDL_GetWindowData(_window, "wl_egl_window");
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if(win_impl)
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{
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SDL_SetWindowData(_window, "wl_egl_window", nullptr);
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wl_egl_window_destroy(win_impl);
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}
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# endif
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# endif
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SDL_DestroyWindow(_window);
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}
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@ -22,7 +22,7 @@ newoption {
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newoption {
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trigger = "with-wayland",
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description = "Use Wayland backend.",
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description = "Enable Wayland support.",
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}
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newoption {
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@ -235,13 +235,6 @@ function exampleProjectDefaults()
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defines { "ENTRY_CONFIG_USE_SDL=1" }
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links { "SDL2" }
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configuration { "linux or freebsd" }
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if _OPTIONS["with-wayland"] then
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links {
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"wayland-egl",
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}
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end
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configuration { "osx*" }
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libdirs { "$(SDL2_DIR)/lib" }
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@ -253,11 +246,6 @@ function exampleProjectDefaults()
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links { "glfw3" }
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configuration { "linux or freebsd" }
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if _OPTIONS["with-wayland"] then
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links {
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"wayland-egl",
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}
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else
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links {
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"Xrandr",
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"Xinerama",
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@ -265,7 +253,6 @@ function exampleProjectDefaults()
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"Xxf86vm",
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"Xcursor",
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}
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end
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configuration { "osx*" }
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linkoptions {
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@ -128,6 +128,39 @@ EGL_IMPORT
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}
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#endif // BGFX_USE_GL_DYNAMIC_LIB
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#if defined(WL_EGL_PLATFORM)
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#define WL_EGL_IMPORT \
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WL_EGL_FUNC(struct wl_egl_window *, wl_egl_window_create, (struct wl_surface *, int, int)) \
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WL_EGL_FUNC(void, wl_egl_window_destroy, (struct wl_egl_window *)) \
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WL_EGL_FUNC(void, wl_egl_window_resize, (struct wl_egl_window *, int, int, int, int)) \
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WL_EGL_FUNC(void, wl_egl_window_get_attached_size, (struct wl_egl_window *, int *, int *)) \
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#define WL_EGL_FUNC(rt, fname, params) \
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typedef rt(*PFNWLEGL_##fname) params; \
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PFNWLEGL_##fname BGFX_WAYLAND_##fname;
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WL_EGL_IMPORT
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#undef WL_EGL_FUNC
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void *waylandEglOpen() {
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void *so = bx::dlopen("libwayland-egl.so.1");
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BGFX_FATAL(so != NULL, Fatal::UnableToInitialize, "Could not dlopen() libwayland-egl.so.1");
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#define WL_EGL_FUNC(rt, fname, params) BGFX_WAYLAND_##fname = (PFNWLEGL_##fname) bx::dlsym(so, #fname);
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WL_EGL_IMPORT
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#undef WL_EGL_FUNC
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return so;
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}
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void waylandEglClose(void *so) {
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bx::dlclose(so);
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#define WL_EGL_FUNC(rt, fname, params) BGFX_WAYLAND_##fname = NULL;
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WL_EGL_IMPORT
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#undef WL_EGL_FUNC
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}
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#endif
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
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# include "glimports.h"
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@ -335,9 +368,11 @@ EGL_IMPORT
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# if BX_PLATFORM_LINUX && defined(WL_EGL_PLATFORM)
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if (g_platformData.type == NativeWindowHandleType::Wayland) {
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m_waylandEglLibrary = waylandEglOpen();
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// A wl_surface needs to be first wrapped in a wl_egl_window
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// before it can be used to create the EGLSurface.
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m_egl_window = wl_egl_window_create((wl_surface*)nwh, _width, _height);
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m_egl_window = BGFX_WAYLAND_wl_egl_window_create((wl_surface*)nwh, _width, _height);
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nwh = m_egl_window;
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}
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# endif
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@ -444,7 +479,9 @@ EGL_IMPORT
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EGL_CHECK(eglDestroySurface(m_display, m_surface) );
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# if BX_PLATFORM_LINUX && defined(WL_EGL_PLATFORM)
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if (m_egl_window) {
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wl_egl_window_destroy(m_egl_window);
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BGFX_WAYLAND_wl_egl_window_destroy(m_egl_window);
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waylandEglClose(m_waylandEglLibrary);
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m_waylandEglLibrary = NULL;
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}
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# endif
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EGL_CHECK(eglTerminate(m_display) );
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@ -453,6 +490,7 @@ EGL_IMPORT
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EGL_CHECK(eglReleaseThread() );
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eglClose(m_eglLibrary);
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m_eglLibrary = NULL;
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# if BX_PLATFORM_RPI
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bcm_host_deinit();
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@ -480,7 +518,7 @@ EGL_IMPORT
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EMSCRIPTEN_CHECK(emscripten_set_canvas_element_size(HTML5_TARGET_CANVAS_SELECTOR, _width, _height) );
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# elif BX_PLATFORM_LINUX && defined(WL_EGL_PLATFORM)
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if (NULL != m_egl_window) {
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wl_egl_window_resize(m_egl_window, _width, _height, 0, 0);
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BGFX_WAYLAND_wl_egl_window_resize(m_egl_window, _width, _height, 0, 0);
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}
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# else
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BX_UNUSED(_width, _height);
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@ -37,6 +37,7 @@ namespace bgfx { namespace gl
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, m_display(NULL)
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, m_surface(NULL)
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#if BX_PLATFORM_LINUX && defined(WL_EGL_PLATFORM)
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, m_waylandEglLibrary(NULL)
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, m_egl_window(NULL)
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#endif
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, m_msaaContext(false)
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@ -67,6 +68,7 @@ namespace bgfx { namespace gl
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EGLDisplay m_display;
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EGLSurface m_surface;
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#if BX_PLATFORM_LINUX && defined(WL_EGL_PLATFORM)
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void *m_waylandEglLibrary;
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struct wl_egl_window *m_egl_window;
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#endif
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// true when MSAA is handled by the context instead of using MSAA FBO
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