mirror of https://github.com/bkaradzic/bgfx
Added support for GL binary shader caching. Added support for gDEBugger.
This commit is contained in:
parent
b0eea140b3
commit
a48b3a9ee3
|
@ -0,0 +1,67 @@
|
|||
// ------------------------------ GRemdeyGLExtensions.h ------------------------------
|
||||
|
||||
// -----------------------------------------------------------------
|
||||
// © 2004 - 2012 Advanced Micro Devices, Inc. All rights reserved.
|
||||
// -----------------------------------------------------------------
|
||||
|
||||
#ifndef __GREMDEYGLEXTENSIONS
|
||||
#define __GREMDEYGLEXTENSIONS
|
||||
|
||||
|
||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRYP
|
||||
#define APIENTRYP APIENTRY *
|
||||
#endif
|
||||
|
||||
#ifndef GLAPI
|
||||
#define GLAPI extern
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
/* ----------------------- GL_GREMEDY_string_marker ----------------------- */
|
||||
|
||||
#ifndef GL_GREMEDY_string_marker
|
||||
#define GL_GREMEDY_string_marker 1
|
||||
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glStringMarkerGREMEDY(GLsizei len, const GLvoid *string);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
|
||||
typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const GLvoid *string);
|
||||
|
||||
#endif /* GL_GREMEDY_string_marker */
|
||||
|
||||
|
||||
|
||||
/* ----------------------- GL_GREMEDY_frame_terminator ----------------------- */
|
||||
|
||||
#ifndef GL_GREMEDY_frame_terminator
|
||||
#define GL_GREMEDY_frame_terminator 1
|
||||
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glFrameTerminatorGREMEDY(void);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
|
||||
typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC)(void);
|
||||
|
||||
#endif /* GL_GREMEDY_frame_terminator */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* __GREMDEYGLEXTENSIONS */
|
|
@ -254,6 +254,7 @@ namespace bgfx
|
|||
typedef void (*fatalFn)(Fatal::Enum _code, const char* _str);
|
||||
typedef void* (*reallocFn)(void* _ptr, size_t _size);
|
||||
typedef void (*freeFn)(void* _ptr);
|
||||
typedef void (*cacheFn)(uint64_t _id, bool _store, void* _data, uint32_t& _length);
|
||||
|
||||
struct VertexDecl
|
||||
{
|
||||
|
@ -272,7 +273,7 @@ namespace bgfx
|
|||
RendererType::Enum getRendererType();
|
||||
|
||||
///
|
||||
void init(bool _createRenderThread = true, fatalFn _fatal = NULL, reallocFn _realloc = NULL, freeFn _free = NULL);
|
||||
void init(bool _createRenderThread = true, fatalFn _fatal = NULL, reallocFn _realloc = NULL, freeFn _free = NULL, cacheFn _cache = NULL);
|
||||
|
||||
///
|
||||
void shutdown();
|
||||
|
|
57
src/bgfx.cpp
57
src/bgfx.cpp
|
@ -5,25 +5,6 @@
|
|||
|
||||
#include "bgfx_p.h"
|
||||
|
||||
BX_NO_INLINE void bgfxFatalStub(bgfx::Fatal::Enum _code, const char* _str)
|
||||
{
|
||||
BX_TRACE("0x%08x: %s", _code, _str);
|
||||
}
|
||||
|
||||
BX_NO_INLINE void* bgfxReallocStub(void* _ptr, size_t _size)
|
||||
{
|
||||
void* ptr = ::realloc(_ptr, _size);
|
||||
BX_CHECK(NULL != ptr, "Out of memory!");
|
||||
// BX_TRACE("alloc %d, %p", _size, ptr);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
BX_NO_INLINE void bgfxFreeStub(void* _ptr)
|
||||
{
|
||||
// BX_TRACE("free %p", _ptr);
|
||||
::free(_ptr);
|
||||
}
|
||||
|
||||
#if BX_PLATFORM_WINDOWS
|
||||
HWND g_bgfxHwnd = NULL;
|
||||
#endif // BX_PLATFORM_WINDOWS
|
||||
|
@ -40,9 +21,34 @@ namespace bgfx
|
|||
# define BGFX_RENDER_THREAD()
|
||||
#endif // BGFX_CONFIG_MULTITHREADED
|
||||
|
||||
fatalFn g_fatal = bgfxFatalStub;
|
||||
reallocFn g_realloc = bgfxReallocStub;
|
||||
freeFn g_free = bgfxFreeStub;
|
||||
void fatalStub(bgfx::Fatal::Enum _code, const char* _str)
|
||||
{
|
||||
BX_TRACE("0x%08x: %s", _code, _str);
|
||||
}
|
||||
|
||||
void* reallocStub(void* _ptr, size_t _size)
|
||||
{
|
||||
void* ptr = ::realloc(_ptr, _size);
|
||||
BX_CHECK(NULL != ptr, "Out of memory!");
|
||||
// BX_TRACE("alloc %d, %p", _size, ptr);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void freeStub(void* _ptr)
|
||||
{
|
||||
// BX_TRACE("free %p", _ptr);
|
||||
::free(_ptr);
|
||||
}
|
||||
|
||||
void cacheStub(uint64_t _id, bool _store, void* _data, uint32_t& _length)
|
||||
{
|
||||
_length = 0;
|
||||
}
|
||||
|
||||
fatalFn g_fatal = fatalStub;
|
||||
reallocFn g_realloc = reallocStub;
|
||||
freeFn g_free = freeStub;
|
||||
cacheFn g_cache = cacheStub;
|
||||
|
||||
static BX_THREAD uint32_t s_threadIndex = 0;
|
||||
static Context s_ctx;
|
||||
|
@ -481,7 +487,7 @@ namespace bgfx
|
|||
#endif // BGFX_CONFIG_RENDERER_
|
||||
}
|
||||
|
||||
void init(bool _createRenderThread, fatalFn _fatal, reallocFn _realloc, freeFn _free)
|
||||
void init(bool _createRenderThread, fatalFn _fatal, reallocFn _realloc, freeFn _free, cacheFn _cache)
|
||||
{
|
||||
if (NULL != _fatal)
|
||||
{
|
||||
|
@ -495,6 +501,11 @@ namespace bgfx
|
|||
g_free = _free;
|
||||
}
|
||||
|
||||
if (NULL != _cache)
|
||||
{
|
||||
g_cache = _cache;
|
||||
}
|
||||
|
||||
s_threadIndex = BGFX_MAIN_THREAD_MAGIC;
|
||||
s_ctx.init(_createRenderThread);
|
||||
}
|
||||
|
|
|
@ -112,6 +112,8 @@ namespace bgfx
|
|||
extern fatalFn g_fatal;
|
||||
extern reallocFn g_realloc;
|
||||
extern freeFn g_free;
|
||||
extern cacheFn g_cache;
|
||||
|
||||
extern void fatal(bgfx::Fatal::Enum _code, const char* _format, ...);
|
||||
extern void release(Memory* _mem);
|
||||
extern void saveTga(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data);
|
||||
|
@ -348,6 +350,11 @@ namespace bgfx
|
|||
m_pos = strideAlign(m_pos, _align);
|
||||
}
|
||||
|
||||
uint32_t remaining() const
|
||||
{
|
||||
return m_size-m_pos;
|
||||
}
|
||||
|
||||
private:
|
||||
const uint8_t* m_data;
|
||||
uint32_t m_size;
|
||||
|
|
|
@ -32,6 +32,10 @@
|
|||
# define BGFX_CONFIG_DEBUG_PIX 0
|
||||
#endif // BGFX_CONFIG_DEBUG_PIX
|
||||
|
||||
#ifndef BGFX_CONFIG_DEBUG_GREMEDY
|
||||
# define BGFX_CONFIG_DEBUG_GREMEDY 0
|
||||
#endif // BGFX_CONFIG_DEBUG_GREMEDY
|
||||
|
||||
#ifndef BGFX_CONFIG_MULTITHREADED
|
||||
# define BGFX_CONFIG_MULTITHREADED ( (BX_PLATFORM_WINDOWS|BX_PLATFORM_XBOX360|BX_PLATFORM_NACL)&(!BGFX_CONFIG_RENDERER_NULL) )
|
||||
#endif // BGFX_CONFIG_MULTITHREADED
|
||||
|
|
|
@ -61,3 +61,8 @@ GL_IMPORT(false, PFNGLUNIFORMMATRIX4FVPROC, glUniformMatrix4fv);
|
|||
GL_IMPORT(true, PFNGLGETPROGRAMBINARYPROC, glGetProgramBinary);
|
||||
GL_IMPORT(true, PFNGLPROGRAMBINARYPROC, glProgramBinary);
|
||||
GL_IMPORT(true, PFNGLPROGRAMPARAMETERIPROC, glProgramParameteri);
|
||||
|
||||
#if BGFX_CONFIG_DEBUG_GREMEDY
|
||||
GL_IMPORT(true, PFNGLSTRINGMARKERGREMEDYPROC, glStringMarkerGREMEDY);
|
||||
GL_IMPORT(true, PFNGLFRAMETERMINATORGREMEDYPROC, glFrameTerminatorGREMEDY);
|
||||
#endif // BGFX_CONFIG_DEBUG_GREMEDY
|
||||
|
|
|
@ -135,7 +135,7 @@ namespace bgfx
|
|||
m_params.BackBufferHeight = rect.bottom-rect.top;
|
||||
|
||||
m_d3d9dll = LoadLibrary("d3d9.dll");
|
||||
BX_CHECK(m_d3d9dll, "Module d3d9.dll not found.");
|
||||
BGFX_FATAL(NULL != m_d3d9dll, bgfx::Fatal::D3D9_UnableToCreateInterface, "Failed to load d3d9.dll.");
|
||||
|
||||
m_D3DPERF_SetMarker = (D3DPERF_SetMarkerFunc)GetProcAddress(m_d3d9dll, "D3DPERF_SetMarker");
|
||||
m_D3DPERF_BeginEvent = (D3DPERF_BeginEventFunc)GetProcAddress(m_d3d9dll, "D3DPERF_BeginEvent");
|
||||
|
@ -143,11 +143,11 @@ namespace bgfx
|
|||
|
||||
#if BGFX_CONFIG_RENDERER_DIRECT3D_EX
|
||||
Direct3DCreate9ExFunc direct3DCreate9Ex = (Direct3DCreate9ExFunc)GetProcAddress(m_d3d9dll, "Direct3DCreate9Ex");
|
||||
BX_CHECK(direct3DCreate9Ex, "Function Direct3DCreate9Ex not found.");
|
||||
DX_CHECK(direct3DCreate9Ex(D3D_SDK_VERSION, &m_d3d9) );
|
||||
BGFX_FATAL(NULL != direct3DCreate9Ex, bgfx::Fatal::D3D9_UnableToCreateInterface, "Function Direct3DCreate9Ex not found.");
|
||||
direct3DCreate9Ex(D3D_SDK_VERSION, &m_d3d9);
|
||||
#else
|
||||
Direct3DCreate9Func direct3DCreate9 = (Direct3DCreate9Func)GetProcAddress(m_d3d9dll, "Direct3DCreate9");
|
||||
BX_CHECK(direct3DCreate9, "Function Direct3DCreate9 not found.");
|
||||
BGFX_FATAL(NULL != direct3DCreate9, bgfx::Fatal::D3D9_UnableToCreateInterface, "Function Direct3DCreate9 not found.");
|
||||
m_d3d9 = direct3DCreate9(D3D_SDK_VERSION);
|
||||
#endif // defined(D3D_DISABLE_9EX)
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@ namespace bgfx
|
|||
: m_dxtSupport(false)
|
||||
, m_flip(false)
|
||||
, m_postSwapBuffers(NULL)
|
||||
, m_hash( (BX_PLATFORM_WINDOWS<<1) | BX_ARCH_64BIT)
|
||||
#if BX_PLATFORM_NACL
|
||||
, m_context(0)
|
||||
, m_instance(0)
|
||||
|
@ -109,37 +110,39 @@ namespace bgfx
|
|||
#elif BX_PLATFORM_WINDOWS
|
||||
if (NULL == m_hdc)
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR pfd =
|
||||
{
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_DOUBLEBUFFER,
|
||||
PFD_TYPE_RGBA,
|
||||
32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
24, 0, 0,
|
||||
PFD_MAIN_PLANE,
|
||||
0, 0, 0, 0
|
||||
};
|
||||
|
||||
m_hdc = GetDC(g_bgfxHwnd);
|
||||
BGFX_FATAL(NULL != m_hdc, bgfx::Fatal::OPENGL_UnableToCreateContext, "GetDC failed!");
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
memset(&pfd, 0, sizeof(pfd) );
|
||||
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
pfd.nVersion = 1;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.cColorBits = 32;
|
||||
pfd.cAlphaBits = 8;
|
||||
pfd.cDepthBits = 24;
|
||||
pfd.cStencilBits = 8;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
|
||||
int pixelFormat = ChoosePixelFormat(m_hdc, &pfd);
|
||||
BX_CHECK(0 != pixelFormat, "ChoosePixelFormat failed!");
|
||||
BGFX_FATAL(0 != pixelFormat, bgfx::Fatal::OPENGL_UnableToCreateContext, "ChoosePixelFormat failed!");
|
||||
|
||||
DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
||||
|
||||
int result;
|
||||
result = SetPixelFormat(m_hdc, pixelFormat, &pfd);
|
||||
BX_CHECK(0 != result, "SetPixelFormat failed!");
|
||||
BGFX_FATAL(0 != result, bgfx::Fatal::OPENGL_UnableToCreateContext, "SetPixelFormat failed!");
|
||||
|
||||
m_context = wglCreateContext(m_hdc);
|
||||
BX_CHECK(NULL != m_context, "wglCreateContext failed!");
|
||||
BGFX_FATAL(NULL != m_context, bgfx::Fatal::OPENGL_UnableToCreateContext, "wglCreateContext failed!");
|
||||
|
||||
result = wglMakeCurrent(m_hdc, m_context);
|
||||
BX_CHECK(0 != result, "wglMakeCurrent failed!");
|
||||
BGFX_FATAL(0 != result, bgfx::Fatal::OPENGL_UnableToCreateContext, "wglMakeCurrent failed!");
|
||||
|
||||
# define GL_IMPORT(_optional, _proto, _func) \
|
||||
{ \
|
||||
_func = (_proto)wglGetProcAddress(#_func); \
|
||||
BGFX_FATAL(!_optional && NULL != _func, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create OpenGL context. wglGetProcAddress %s", #_func); \
|
||||
BGFX_FATAL(_optional || NULL != _func, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create OpenGL context. wglGetProcAddress(\"%s\")", #_func); \
|
||||
}
|
||||
# include "glimports.h"
|
||||
# undef GL_IMPORT
|
||||
|
@ -257,7 +260,7 @@ namespace bgfx
|
|||
# define GL_IMPORT(_optional, _proto, _func) \
|
||||
{ \
|
||||
_func = (_proto)glXGetProcAddress((const GLubyte*)#_func); \
|
||||
BGFX_FATAL(!_optional && NULL != _func, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create OpenGL context. glXGetProcAddress %s", #_func); \
|
||||
BGFX_FATAL(_optional || NULL != _func, bgfx::Fatal::OPENGL_UnableToCreateContext, "Failed to create OpenGL context. glXGetProcAddress %s", #_func); \
|
||||
}
|
||||
# include "glimports.h"
|
||||
# undef GL_IMPORT
|
||||
|
@ -333,6 +336,7 @@ namespace bgfx
|
|||
bool m_flip;
|
||||
|
||||
PostSwapBuffersFn m_postSwapBuffers;
|
||||
uint64_t m_hash;
|
||||
|
||||
#if BX_PLATFORM_NACL
|
||||
PP_Resource m_context;
|
||||
|
@ -385,11 +389,13 @@ namespace bgfx
|
|||
enum Enum
|
||||
{
|
||||
EXT_texture_format_BGRA8888,
|
||||
EXT_texture_compression_s3tc,
|
||||
EXT_texture_compression_dxt1,
|
||||
CHROMIUM_texture_compression_dxt3,
|
||||
CHROMIUM_texture_compression_dxt5,
|
||||
OES_standard_derivatives,
|
||||
ARB_get_program_binary,
|
||||
OES_get_program_binary,
|
||||
|
||||
Count
|
||||
};
|
||||
|
@ -404,11 +410,13 @@ namespace bgfx
|
|||
// Nvidia BGRA on Linux bug:
|
||||
// https://groups.google.com/a/chromium.org/forum/?fromgroups#!topic/chromium-reviews/yFfbUdyeUCQ
|
||||
{ "GL_EXT_texture_format_BGRA8888", false, !BX_PLATFORM_LINUX },
|
||||
{ "GL_EXT_texture_compression_s3tc", false, true },
|
||||
{ "GL_EXT_texture_compression_dxt1", false, true },
|
||||
{ "GL_CHROMIUM_texture_compression_dxt3", false, true },
|
||||
{ "GL_CHROMIUM_texture_compression_dxt5", false, true },
|
||||
{ "GL_OES_standard_derivatives", false, true },
|
||||
{ "GL_ARB_get_program_binary", false, false },
|
||||
{ "GL_ARB_get_program_binary", false, true },
|
||||
{ "GL_OES_get_program_binary", false, false },
|
||||
};
|
||||
|
||||
static const GLenum s_primType[] =
|
||||
|
@ -605,44 +613,76 @@ namespace bgfx
|
|||
m_id = glCreateProgram();
|
||||
BX_TRACE("material create: %d: %d, %d", m_id, _vsh.m_id, _fsh.m_id);
|
||||
|
||||
bool cached = false;
|
||||
|
||||
#if BGFX_CONFIG_RENDERER_OPENGL
|
||||
uint64_t id = (uint64_t(_vsh.m_hash)<<32) | _fsh.m_hash;
|
||||
id ^= s_renderCtx.m_hash;
|
||||
|
||||
if (s_extension[Extension::ARB_get_program_binary].m_supported)
|
||||
{
|
||||
GL_CHECK(glProgramParameteri(m_id, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE) );
|
||||
uint32_t length;
|
||||
g_cache(id, false, NULL, length);
|
||||
cached = length > 0;
|
||||
|
||||
if (cached)
|
||||
{
|
||||
void* data = g_realloc(NULL, length);
|
||||
g_cache(id, false, data, length);
|
||||
|
||||
StreamRead stream(data, length);
|
||||
|
||||
GLenum format;
|
||||
stream.read(format);
|
||||
|
||||
GL_CHECK(glProgramBinary(m_id, format, stream.getDataPtr(), stream.remaining() ) );
|
||||
|
||||
g_free(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
GL_CHECK(glProgramParameteri(m_id, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE) );
|
||||
}
|
||||
}
|
||||
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
||||
|
||||
GL_CHECK(glAttachShader(m_id, _vsh.m_id) );
|
||||
GL_CHECK(glAttachShader(m_id, _fsh.m_id) );
|
||||
GL_CHECK(glLinkProgram(m_id) );
|
||||
|
||||
GLint linked = 0;
|
||||
GL_CHECK(glGetProgramiv(m_id, GL_LINK_STATUS, &linked) );
|
||||
|
||||
if (0 == linked)
|
||||
if (!cached)
|
||||
{
|
||||
char log[1024];
|
||||
GL_CHECK(glGetProgramInfoLog(m_id, sizeof(log), NULL, log) );
|
||||
BX_TRACE("%d: %s", linked, log);
|
||||
GL_CHECK(glAttachShader(m_id, _vsh.m_id) );
|
||||
GL_CHECK(glAttachShader(m_id, _fsh.m_id) );
|
||||
GL_CHECK(glLinkProgram(m_id) );
|
||||
|
||||
GL_CHECK(glDeleteProgram(m_id) );
|
||||
return;
|
||||
}
|
||||
GLint linked = 0;
|
||||
GL_CHECK(glGetProgramiv(m_id, GL_LINK_STATUS, &linked) );
|
||||
|
||||
if (0 == linked)
|
||||
{
|
||||
char log[1024];
|
||||
GL_CHECK(glGetProgramInfoLog(m_id, sizeof(log), NULL, log) );
|
||||
BX_TRACE("%d: %s", linked, log);
|
||||
|
||||
GL_CHECK(glDeleteProgram(m_id) );
|
||||
return;
|
||||
}
|
||||
|
||||
#if BGFX_CONFIG_RENDERER_OPENGL
|
||||
if (s_extension[Extension::ARB_get_program_binary].m_supported)
|
||||
{
|
||||
GLint length;
|
||||
GLenum format;
|
||||
GL_CHECK(glGetProgramiv(m_id, GL_PROGRAM_BINARY_LENGTH, &length) );
|
||||
void* data = g_realloc(NULL, length);
|
||||
GL_CHECK(glGetProgramBinary(m_id, length, NULL, &format, data) );
|
||||
if (s_extension[Extension::ARB_get_program_binary].m_supported)
|
||||
{
|
||||
GLint programLength;
|
||||
GLenum format;
|
||||
GL_CHECK(glGetProgramiv(m_id, GL_PROGRAM_BINARY_LENGTH, &programLength) );
|
||||
|
||||
dbgPrintfData(data, length, "Binary 0x%08x", format);
|
||||
uint32_t length = programLength + 4;
|
||||
uint8_t* data = (uint8_t*)g_realloc(NULL, length);
|
||||
GL_CHECK(glGetProgramBinary(m_id, programLength, NULL, &format, &data[4]) );
|
||||
*(uint32_t*)data = format;
|
||||
|
||||
g_free(data);
|
||||
}
|
||||
g_cache(id, true, data, length);
|
||||
|
||||
g_free(data);
|
||||
}
|
||||
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
||||
}
|
||||
|
||||
init();
|
||||
}
|
||||
|
@ -1120,10 +1160,16 @@ namespace bgfx
|
|||
{
|
||||
if (0 < colorFormat)
|
||||
{
|
||||
#if BGFX_CONFIG_RENDERER_OPENGL
|
||||
GLenum depthComponent = GL_DEPTH_COMPONENT32;
|
||||
#else
|
||||
GLenum depthComponent = GL_DEPTH_COMPONENT16;
|
||||
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
||||
|
||||
GL_CHECK(glGenRenderbuffers(1, &m_rbo) );
|
||||
BX_CHECK(0 != m_rbo, "Failed to generate renderbuffer id.");
|
||||
GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_rbo) );
|
||||
GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, _width, _height) );
|
||||
GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER, depthComponent, _width, _height) );
|
||||
GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) );
|
||||
|
||||
GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER
|
||||
|
@ -1390,6 +1436,10 @@ namespace bgfx
|
|||
&& s_extension[Extension::CHROMIUM_texture_compression_dxt3].m_supported
|
||||
&& s_extension[Extension::CHROMIUM_texture_compression_dxt5].m_supported
|
||||
;
|
||||
|
||||
s_renderCtx.m_dxtSupport |=
|
||||
s_extension[Extension::EXT_texture_compression_s3tc].m_supported
|
||||
;
|
||||
}
|
||||
|
||||
void Context::rendererShutdown()
|
||||
|
@ -1584,6 +1634,8 @@ namespace bgfx
|
|||
changedFlags = BGFX_STATE_MASK;
|
||||
currentState.m_flags = newFlags;
|
||||
|
||||
GREMEDY_SETMARKER("view");
|
||||
|
||||
view = key.m_view;
|
||||
materialIdx = bgfx::invalidHandle;
|
||||
|
||||
|
@ -2083,7 +2135,7 @@ namespace bgfx
|
|||
g_textVideoMemBlitter.blit(m_render->m_textVideoMem);
|
||||
}
|
||||
|
||||
GL_CHECK(glFlush() );
|
||||
GREMEDY_FRAMETERMINATOR();
|
||||
}
|
||||
|
||||
#if BX_PLATFORM_WINDOWS
|
||||
|
|
|
@ -11,6 +11,30 @@
|
|||
# include <gl/glext.h>
|
||||
#elif BGFX_CONFIG_RENDERER_OPENGLES
|
||||
# include <GLES2/gl2.h>
|
||||
|
||||
# ifndef GL_BGRA_EXT
|
||||
# define GL_BGRA_EXT 0x80E1
|
||||
# endif // GL_BGRA_EXT
|
||||
|
||||
# ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
# define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
||||
# endif // GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
|
||||
# ifndef GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
|
||||
# define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
||||
# endif // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
|
||||
|
||||
# ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
|
||||
# define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
||||
# endif // GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
|
||||
|
||||
# ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
|
||||
# define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
||||
# endif // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
|
||||
|
||||
# ifndef GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES
|
||||
# define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
|
||||
# endif // GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES
|
||||
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
||||
|
||||
#if BX_PLATFORM_NACL
|
||||
|
@ -25,29 +49,9 @@
|
|||
# include <X11/Xlib.h>
|
||||
#endif // BX_PLATFORM_
|
||||
|
||||
#ifndef GL_BGRA_EXT
|
||||
# define GL_BGRA_EXT 0x80E1
|
||||
#endif // GL_BGRA_EXT
|
||||
|
||||
#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
# define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
||||
#endif // GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
|
||||
#ifndef GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
|
||||
# define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
||||
#endif // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
|
||||
|
||||
#ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
|
||||
# define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
||||
#endif // GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
|
||||
|
||||
#ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
|
||||
# define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
||||
#endif // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
|
||||
|
||||
#ifndef GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES
|
||||
# define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
|
||||
#endif // GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES
|
||||
#if BGFX_CONFIG_DEBUG_GREMEDY && (BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX)
|
||||
# include <gl/GRemedyGLExtensions.h>
|
||||
#endif // BGFX_CONFIG_DEBUG_GREMEDY && (BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX)
|
||||
|
||||
namespace bgfx
|
||||
{
|
||||
|
@ -65,6 +69,31 @@ namespace bgfx
|
|||
# define GL_CHECK(_call) _call
|
||||
#endif // BGFX_CONFIG_DEBUG
|
||||
|
||||
#if BGFX_CONFIG_DEBUG_GREMEDY
|
||||
# define _GREMEDY_SETMARKER(_string) \
|
||||
do \
|
||||
{ \
|
||||
if (NULL != glStringMarkerGREMEDY) \
|
||||
{ \
|
||||
glStringMarkerGREMEDY( (GLsizei)strlen(_string), _string); \
|
||||
} \
|
||||
} while(0)
|
||||
# define _GREMEDY_FRAMETERMINATOR() \
|
||||
do \
|
||||
{ \
|
||||
if (NULL != glStringMarkerGREMEDY) \
|
||||
{ \
|
||||
glFrameTerminatorGREMEDY(); \
|
||||
} \
|
||||
} while(0)
|
||||
#else
|
||||
# define _GREMEDY_SETMARKER(_string) do {} while(0)
|
||||
# define _GREMEDY_FRAMETERMINATOR() do {} while(0)
|
||||
#endif // BGFX_CONFIG_DEBUG_GREMEDY
|
||||
|
||||
#define GREMEDY_SETMARKER(_string) _GREMEDY_SETMARKER(_string)
|
||||
#define GREMEDY_FRAMETERMINATOR() _GREMEDY_FRAMETERMINATOR()
|
||||
|
||||
#if BGFX_CONFIG_RENDERER_OPENGL
|
||||
# define GL_IMPORT(_optional, _proto, _func) extern _proto _func
|
||||
# include "glimports.h"
|
||||
|
@ -177,6 +206,7 @@ namespace bgfx
|
|||
|
||||
if (0 != m_id)
|
||||
{
|
||||
m_hash = hash(_code, (uint32_t)strlen( (const char*)_code) );
|
||||
GL_CHECK(glShaderSource(m_id, 1, (const GLchar**)&_code, NULL) );
|
||||
GL_CHECK(glCompileShader(m_id) );
|
||||
|
||||
|
@ -202,6 +232,7 @@ namespace bgfx
|
|||
|
||||
GLuint m_id;
|
||||
GLenum m_type;
|
||||
uint32_t m_hash;
|
||||
};
|
||||
|
||||
struct RenderTarget
|
||||
|
|
Loading…
Reference in New Issue