restore old flags when skip zero scissor rect (#1271)
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@ -6900,10 +6900,12 @@ namespace bgfx { namespace gl
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continue;
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}
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const uint64_t oldFlags = currentState.m_stateFlags;
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const uint64_t newFlags = draw.m_stateFlags;
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uint64_t changedFlags = currentState.m_stateFlags ^ draw.m_stateFlags;
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currentState.m_stateFlags = newFlags;
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const uint64_t oldStencil = currentState.m_stencil;
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const uint64_t newStencil = draw.m_stencil;
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uint64_t changedStencil = currentState.m_stencil ^ draw.m_stencil;
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currentState.m_stencil = newStencil;
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@ -6947,6 +6949,8 @@ namespace bgfx { namespace gl
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scissorRect.setIntersect(viewScissorRect, _render->m_frameCache.m_rectCache.m_cache[scissor]);
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if (scissorRect.isZeroArea() )
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{
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currentState.m_stateFlags = oldFlags;
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currentState.m_stencil = oldStencil;
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continue;
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}
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