diff --git a/examples/common/entry/entry_osx.mm b/examples/common/entry/entry_osx.mm index e77ad2f14..12be9ec9d 100644 --- a/examples/common/entry/entry_osx.mm +++ b/examples/common/entry/entry_osx.mm @@ -290,7 +290,7 @@ namespace entry case NSLeftMouseUp: m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Left, false); - m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Middle, false); // TODO: remove! + m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Middle, false); break; case NSRightMouseDown: diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 4571cf47e..fb5023027 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -2448,12 +2448,12 @@ namespace bgfx { namespace gl { GL_CHECK(glDebugMessageCallback(debugProcCb, NULL) ); GL_CHECK(glDebugMessageControl(GL_DONT_CARE - , GL_DONT_CARE - , GL_DEBUG_SEVERITY_MEDIUM - , 0 - , NULL - , GL_TRUE - ) ); + , GL_DONT_CARE + , GL_DEBUG_SEVERITY_MEDIUM + , 0 + , NULL + , GL_TRUE + ) ); } } @@ -4680,21 +4680,21 @@ namespace bgfx { namespace gl && !normalized) { GL_CHECK(glVertexAttribIPointer(loc - , num - , s_attribType[type] - , _vertexDecl.m_stride - , (void*)(uintptr_t)baseVertex) - ); + , num + , s_attribType[type] + , _vertexDecl.m_stride + , (void*)(uintptr_t)baseVertex) + ); } else { GL_CHECK(glVertexAttribPointer(loc - , num - , s_attribType[type] - , normalized - , _vertexDecl.m_stride - , (void*)(uintptr_t)baseVertex) - ); + , num + , s_attribType[type] + , normalized + , _vertexDecl.m_stride + , (void*)(uintptr_t)baseVertex) + ); } m_unboundUsedAttrib[ii] = Attrib::Count; @@ -4800,21 +4800,21 @@ namespace bgfx { namespace gl if (_target == GL_TEXTURE_3D) { GL_CHECK(glTexStorage3D(_target - , _numMips - , internalFmt - , m_width - , m_height - , _depth - ) ); + , _numMips + , internalFmt + , m_width + , m_height + , _depth + ) ); } else { GL_CHECK(glTexStorage2D(_target - , _numMips - , internalFmt - , m_width - , m_height - ) ); + , _numMips + , internalFmt + , m_width + , m_height + ) ); } } @@ -7161,7 +7161,6 @@ namespace bgfx { namespace gl { const IndexBufferGL& buffer = m_indexBuffers[bind.m_idx]; GL_CHECK(glBindBufferBase(GL_SHADER_STORAGE_BUFFER, stage, buffer.m_id) ); - // TODO: barriers? } break; @@ -7169,7 +7168,6 @@ namespace bgfx { namespace gl { const VertexBufferGL& buffer = m_vertexBuffers[bind.m_idx]; GL_CHECK(glBindBufferBase(GL_SHADER_STORAGE_BUFFER, stage, buffer.m_id) ); - // TODO: barriers? } break; }