Fixed issue #1489.
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2b427d5126
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9eaa42adc8
@ -2615,7 +2615,10 @@ namespace bgfx
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uint8_t numMips;
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_cmdbuf.read(numMips);
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m_renderCtx->resizeTexture(handle, width, height, numMips);
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uint16_t numLayers;
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_cmdbuf.read(numLayers);
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m_renderCtx->resizeTexture(handle, width, height, numMips, numLayers);
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}
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break;
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10
src/bgfx_p.h
10
src/bgfx_p.h
@ -2654,7 +2654,7 @@ namespace bgfx
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virtual void updateTexture(TextureHandle _handle, uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) = 0;
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virtual void updateTextureEnd() = 0;
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virtual void readTexture(TextureHandle _handle, void* _data, uint8_t _mip) = 0;
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virtual void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips) = 0;
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virtual void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, uint16_t _numLayers) = 0;
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virtual void overrideInternal(TextureHandle _handle, uintptr_t _ptr) = 0;
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virtual uintptr_t getInternal(TextureHandle _handle) = 0;
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virtual void destroyTexture(TextureHandle _handle) = 0;
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@ -2770,6 +2770,7 @@ namespace bgfx
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, uint16_t(m_init.resolution.width)
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, uint16_t(m_init.resolution.height)
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, textureRef.m_numMips
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, textureRef.m_numLayers
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);
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m_init.resolution.reset |= BGFX_RESET_INTERNAL_FORCE;
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}
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@ -3912,6 +3913,7 @@ namespace bgfx
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, _info->format
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, _info->storageSize
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, imageContainer.m_numMips
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, imageContainer.m_numLayers
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, 0 != (g_caps.supported & BGFX_CAPS_TEXTURE_DIRECT_ACCESS)
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, _immutable
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, 0 != (_flags & BGFX_TEXTURE_RT_MASK)
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@ -3992,7 +3994,7 @@ namespace bgfx
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return m_frames + 2;
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}
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips)
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, uint16_t _numLayers)
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{
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const TextureRef& textureRef = m_textureRef[_handle.idx];
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BX_CHECK(BackbufferRatio::Count != textureRef.m_bbRatio, "");
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@ -4012,6 +4014,7 @@ namespace bgfx
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cmdbuf.write(_width);
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cmdbuf.write(_height);
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cmdbuf.write(_numMips);
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cmdbuf.write(_numLayers);
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}
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void textureTakeOwnership(TextureHandle _handle)
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@ -4706,6 +4709,7 @@ namespace bgfx
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, TextureFormat::Enum _format
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, uint32_t _storageSize
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, uint8_t _numMips
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, uint16_t _numLayers
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, bool _ptrPending
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, bool _immutable
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, bool _rt
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@ -4717,6 +4721,7 @@ namespace bgfx
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m_bbRatio = uint8_t(_ratio);
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m_format = uint8_t(_format);
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m_numMips = _numMips;
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m_numLayers = _numLayers;
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m_owned = false;
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m_immutable = _immutable;
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m_rt = _rt;
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@ -4729,6 +4734,7 @@ namespace bgfx
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uint8_t m_bbRatio;
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uint8_t m_format;
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uint8_t m_numMips;
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uint16_t m_numLayers;
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bool m_owned;
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bool m_immutable;
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bool m_rt;
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@ -358,7 +358,7 @@ namespace bgfx
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DX_CHECK(m_adapter->GetParent(IID_IDXGIFactory2, (void**)&m_factory) );
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}
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DX_RELEASE(dxgiDevice, 1);
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DX_RELEASE(dxgiDevice, 2);
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}
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static const GUID IID_ID3D12CommandQueue = { 0x0ec870a6, 0x5d7e, 0x4c22, { 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed } };
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@ -411,7 +411,7 @@ namespace bgfx
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if (NULL != dxgiDevice1)
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{
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dxgiDevice1->SetMaximumFrameLatency(_scd.maxFrameLatency);
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DX_RELEASE(dxgiDevice1, 1);
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DX_RELEASE(dxgiDevice1, 3);
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}
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}
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#else
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@ -1772,7 +1772,7 @@ namespace bgfx { namespace d3d11
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m_deviceCtx->Unmap(texture.m_ptr, _mip);
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}
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips) override
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, uint16_t _numLayers) override
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{
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TextureD3D11& texture = m_textures[_handle.idx];
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@ -1787,7 +1787,7 @@ namespace bgfx { namespace d3d11
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numLayers = _numLayers;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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@ -1630,7 +1630,7 @@ namespace bgfx { namespace d3d12
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DX_RELEASE(readback, 0);
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}
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips) override
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, uint16_t _numLayers) override
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{
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TextureD3D12& texture = m_textures[_handle.idx];
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@ -1645,7 +1645,7 @@ namespace bgfx { namespace d3d12
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numLayers = _numLayers;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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@ -1091,7 +1091,7 @@ namespace bgfx { namespace d3d9
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DX_CHECK(texture.m_texture2d->UnlockRect(_mip) );
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}
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips) override
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, uint16_t _numLayers) override
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{
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TextureD3D9& texture = m_textures[_handle.idx];
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@ -1106,7 +1106,7 @@ namespace bgfx { namespace d3d9
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numLayers = _numLayers;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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@ -2818,7 +2818,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
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}
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}
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips) override
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, uint16_t _numLayers) override
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{
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TextureGL& texture = m_textures[_handle.idx];
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@ -2833,7 +2833,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numLayers = _numLayers;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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@ -872,7 +872,7 @@ namespace bgfx { namespace mtl
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texture.m_ptr.getBytes(_data, srcWidth*bpp/8, 0, region, _mip, 0);
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}
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips) override
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void resizeTexture(TextureHandle _handle, uint16_t _width, uint16_t _height, uint8_t _numMips, uint16_t _numLayers) override
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{
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TextureMtl& texture = m_textures[_handle.idx];
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@ -887,7 +887,7 @@ namespace bgfx { namespace mtl
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numLayers = _numLayers;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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@ -176,7 +176,7 @@ namespace bgfx { namespace noop
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{
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}
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void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/) override
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void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/, uint16_t /*_numLayers*/) override
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{
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}
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@ -2082,7 +2082,7 @@ VK_IMPORT_DEVICE
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{
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}
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void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/) override
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void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/, uint16_t /*_numLayers*/) override
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{
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}
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