Merge branch 'master' of github.com:bkaradzic/bgfx

This commit is contained in:
Branimir Karadžić 2017-06-20 22:28:37 -07:00
commit 9d1df47f09
5 changed files with 33 additions and 33 deletions

View File

@ -403,7 +403,7 @@ namespace entry
if (!glfwInit() )
{
DBG("glfwInit failed!");
return EXIT_FAILURE;
return bx::kExitFailure;
}
glfwSetJoystickCallback(joystickCb);
@ -422,7 +422,7 @@ namespace entry
{
DBG("glfwCreateWindow failed!");
glfwTerminate();
return EXIT_FAILURE;
return bx::kExitFailure;
}
glfwSetKeyCallback(m_windows[0], keyCb);

View File

@ -2326,7 +2326,7 @@ namespace bgfx
BGFX_PROFILER_SET_CURRENT_THREAD_NAME("bgfx - Render Thread");
while (RenderFrame::Exiting != bgfx::renderFrame() ) {};
BX_TRACE("render thread exit");
return EXIT_SUCCESS;
return bx::kExitSuccess;
}
// game thread

View File

@ -423,27 +423,27 @@ int main(int _argc, const char* _argv[])
, BGFX_GEOMETRYC_VERSION_MINOR
, BGFX_API_VERSION
);
return EXIT_SUCCESS;
return bx::kExitSuccess;
}
if (cmdLine.hasArg('h', "help") )
{
help();
return EXIT_FAILURE;
return bx::kExitFailure;
}
const char* filePath = cmdLine.findOption('f');
if (NULL == filePath)
{
help("Input file name must be specified.");
return EXIT_FAILURE;
return bx::kExitFailure;
}
const char* outFilePath = cmdLine.findOption('o');
if (NULL == outFilePath)
{
help("Output file name must be specified.");
return EXIT_FAILURE;
return bx::kExitFailure;
}
float scale = 1.0f;
@ -473,7 +473,7 @@ int main(int _argc, const char* _argv[])
if (NULL == file)
{
printf("Unable to open input file '%s'.", filePath);
exit(EXIT_FAILURE);
exit(bx::kExitFailure);
}
int64_t parseElapsed = -bx::getHPCounter();
@ -845,7 +845,7 @@ int main(int _argc, const char* _argv[])
if (!bx::open(&writer, outFilePath) )
{
printf("Unable to open output file '%s'.", outFilePath);
exit(EXIT_FAILURE);
exit(bx::kExitFailure);
}
Primitive prim;
@ -1062,5 +1062,5 @@ int main(int _argc, const char* _argv[])
, numIndices
);
return EXIT_SUCCESS;
return bx::kExitSuccess;
}

View File

@ -793,13 +793,13 @@ namespace bgfx
, BGFX_SHADERC_VERSION_MINOR
, BGFX_API_VERSION
);
return EXIT_SUCCESS;
return bx::kExitSuccess;
}
if (cmdLine.hasArg('h', "help") )
{
help();
return EXIT_FAILURE;
return bx::kExitFailure;
}
g_verbose = cmdLine.hasArg("verbose");
@ -808,21 +808,21 @@ namespace bgfx
if (NULL == filePath)
{
help("Shader file name must be specified.");
return EXIT_FAILURE;
return bx::kExitFailure;
}
const char* outFilePath = cmdLine.findOption('o');
if (NULL == outFilePath)
{
help("Output file name must be specified.");
return EXIT_FAILURE;
return bx::kExitFailure;
}
const char* type = cmdLine.findOption('\0', "type");
if (NULL == type)
{
help("Must specify shader type.");
return EXIT_FAILURE;
return bx::kExitFailure;
}
const char* platform = cmdLine.findOption('\0', "platform");
@ -1045,7 +1045,7 @@ namespace bgfx
default:
fprintf(stderr, "Unknown type: %s?!", type);
return EXIT_FAILURE;
return bx::kExitFailure;
}
bool compiled = false;
@ -1244,7 +1244,7 @@ namespace bgfx
if (!bx::open(writer, outFilePath) )
{
fprintf(stderr, "Unable to open output file '%s'.", outFilePath);
return EXIT_FAILURE;
return bx::kExitFailure;
}
if ('f' == shaderType)
@ -1381,13 +1381,13 @@ namespace bgfx
if (!bx::open(&writer, outFilePath) )
{
fprintf(stderr, "Unable to open output file '%s'.", outFilePath);
return EXIT_FAILURE;
return bx::kExitFailure;
}
bx::write(&writer, preprocessor.m_preprocessed.c_str(), (int32_t)preprocessor.m_preprocessed.size() );
bx::close(&writer);
return EXIT_SUCCESS;
return bx::kExitSuccess;
}
{
@ -1405,7 +1405,7 @@ namespace bgfx
if (!bx::open(writer, outFilePath) )
{
fprintf(stderr, "Unable to open output file '%s'.", outFilePath);
return EXIT_FAILURE;
return bx::kExitFailure;
}
bx::write(writer, BGFX_CHUNK_MAGIC_CSH);
@ -1689,7 +1689,7 @@ namespace bgfx
else
{
fprintf(stderr, "gl_PrimitiveID builtin is not supported by this D3D9 HLSL.\n");
return EXIT_FAILURE;
return bx::kExitFailure;
}
}
@ -1779,7 +1779,7 @@ namespace bgfx
else
{
fprintf(stderr, "gl_VertexID builtin is not supported by this D3D9 HLSL.\n");
return EXIT_FAILURE;
return bx::kExitFailure;
}
}
@ -1795,7 +1795,7 @@ namespace bgfx
else
{
fprintf(stderr, "gl_InstanceID builtin is not supported by this D3D9 HLSL.\n");
return EXIT_FAILURE;
return bx::kExitFailure;
}
}
@ -1851,7 +1851,7 @@ namespace bgfx
if (!bx::open(&writer, outFilePath) )
{
fprintf(stderr, "Unable to open output file '%s'.", outFilePath);
return EXIT_FAILURE;
return bx::kExitFailure;
}
if (0 != glsl)
@ -1868,7 +1868,7 @@ namespace bgfx
bx::write(&writer, preprocessor.m_preprocessed.c_str(), (int32_t)preprocessor.m_preprocessed.size() );
bx::close(&writer);
return EXIT_SUCCESS;
return bx::kExitSuccess;
}
{
@ -1886,7 +1886,7 @@ namespace bgfx
if (!bx::open(writer, outFilePath) )
{
fprintf(stderr, "Unable to open output file '%s'.", outFilePath);
return EXIT_FAILURE;
return bx::kExitFailure;
}
if ('f' == shaderType)
@ -2189,13 +2189,13 @@ namespace bgfx
if (compiled)
{
return EXIT_SUCCESS;
return bx::kExitSuccess;
}
remove(outFilePath);
fprintf(stderr, "Failed to build shader.\n");
return EXIT_FAILURE;
return bx::kExitFailure;
}
} // namespace bgfx

View File

@ -753,18 +753,18 @@ int _main_(int _argc, char** _argv)
, BGFX_TEXTUREV_VERSION_MINOR
, BGFX_API_VERSION
);
return EXIT_SUCCESS;
return bx::kExitSuccess;
}
if (cmdLine.hasArg('h', "help") )
{
help();
return EXIT_FAILURE;
return bx::kExitFailure;
}
else if (cmdLine.hasArg("associate") )
{
associate();
return EXIT_FAILURE;
return bx::kExitFailure;
}
uint32_t width = 1280;
@ -878,12 +878,12 @@ int _main_(int _argc, char** _argv)
view.updateFileList(path.c_str() );
}
int exitcode = EXIT_SUCCESS;
int exitcode = bx::kExitSuccess;
bgfx::TextureHandle texture = BGFX_INVALID_HANDLE;
if (view.m_fileList.empty() )
{
exitcode = EXIT_FAILURE;
exitcode = bx::kExitFailure;
if (2 > _argc)
{
help("File path is not specified.");