Cleanup.
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@ -152,7 +152,6 @@ namespace bgfx { namespace gl
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m_context = glXCreateContext( (::Display*)g_platformData.ndt, m_visualInfo, 0, GL_TRUE);
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BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create GL 2.1 context.");
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#if BGFX_CONFIG_RENDERER_OPENGL >= 31
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glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress( (const GLubyte*)"glXCreateContextAttribsARB");
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if (NULL != glXCreateContextAttribsARB)
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@ -176,9 +175,6 @@ namespace bgfx { namespace gl
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m_context = context;
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}
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}
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#else
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BX_UNUSED(bestConfig);
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#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
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XUnlockDisplay( (::Display*)g_platformData.ndt);
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}
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@ -4800,7 +4800,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
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GL_CHECK(glVertexAttribDivisor(loc, 0) );
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uint32_t baseVertex = _baseVertex*_vertexDecl.m_stride + _vertexDecl.m_offset[attr];
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if ( (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL >= 30) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 31) )
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if (NULL != glVertexAttribIPointer
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&& (AttribType::Uint8 == type || AttribType::Int16 == type)
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&& !normalized)
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{
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