enable detach shader workaround (#1141)
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@ -1576,6 +1576,13 @@ namespace bgfx { namespace gl
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s_extension[Extension::ARB_shader_storage_buffer_object].m_initialize = false;
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}
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES)
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&& 0 == bx::strCmp(m_vendor, "Imagination Technologies")
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&& NULL != bx::strFind(m_version, "1.8@905891") )
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{
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m_workaround.m_detachShader = false;
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}
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_USE_EXTENSIONS) )
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{
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const char* extensions = (const char*)glGetString(GL_EXTENSIONS);
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