diff --git a/scripts/bgfx.idl b/scripts/bgfx.idl index 9b122f6d4..4d092e1bd 100644 --- a/scripts/bgfx.idl +++ b/scripts/bgfx.idl @@ -90,7 +90,7 @@ flag.DiscardFlags { bits = 8, base = 1, desc = "Discard flags" } .TextureSamplers --- Discard only texture samplers .Compute --- Discard only Compute shader related state .State --- Discard only state - .All { "IndexBuffer", "VertexStreams", "TextureSamplers", "Compute", "State" } --- Discard every rendering states + .All { "IndexBuffer", "VertexStreams", "TextureSamplers", "Compute", "State" } --- Discard every rendering states () --- Alpha reference value.