This commit is contained in:
Branimir Karadžić 2017-06-20 20:32:02 -07:00
parent c18dcadfc6
commit 96ae04767c

View File

@ -2145,7 +2145,7 @@ class ExampleShadowVolumes : public entry::AppI
, ImVec2(256.0f, 700.0f)
, ImGuiWindowFlags_AlwaysAutoResize
);
const char* titles[2] =
{
"Scene 0",
@ -2165,12 +2165,12 @@ class ExampleShadowVolumes : public entry::AppI
ImGui::SliderInt("Lights", &m_settings_numLights, 1, MAX_LIGHTS_COUNT);
ImGui::Checkbox("Update lights", &m_settings_updateLights);
ImGui::Indent();
if (ImGui::RadioButton("Light pattern 0", LightPattern0 == m_lightPattern) )
{
m_lightPattern = LightPattern0;
}
if (ImGui::RadioButton("Light pattern 1", LightPattern1 == m_lightPattern) )
{
m_lightPattern = LightPattern1;
@ -2184,7 +2184,7 @@ class ExampleShadowVolumes : public entry::AppI
}
ImGui::Separator();
ImGui::Text("Stencil buffer implementation:");
ImGui::Checkbox("Mixed", &m_settings_mixedSvImpl);
if (!m_settings_mixedSvImpl)
@ -2247,14 +2247,14 @@ class ExampleShadowVolumes : public entry::AppI
, ImVec2(120.0f, 77.0f)
, ImGuiWindowFlags_AlwaysAutoResize
);
if (ImGui::Button(m_settings_showHelp ? "ON" : "OFF") )
{
m_settings_showHelp = !m_settings_showHelp;
}
ImGui::End();
imguiEndFrame();
//update settings