Cleanup.
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10
src/bgfx_p.h
10
src/bgfx_p.h
@ -139,11 +139,6 @@ namespace bgfx
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#if BGFX_CONFIG_USE_TINYSTL
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namespace bgfx
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{
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inline bool isValid(const VertexDecl& _decl)
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{
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return 0 != _decl.m_stride;
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}
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struct TinyStlAllocator
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{
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static void* static_allocate(size_t _bytes);
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@ -275,6 +270,11 @@ namespace bgfx
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return handle;
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}
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inline bool isValid(const VertexDecl& _decl)
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{
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return 0 != _decl.m_stride;
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}
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struct Clear
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{
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uint8_t m_index[8];
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