diff --git a/3rdparty/ocornut-imgui/imgui.cpp b/3rdparty/ocornut-imgui/imgui.cpp index 9380c87a1..6eba9dd8d 100644 --- a/3rdparty/ocornut-imgui/imgui.cpp +++ b/3rdparty/ocornut-imgui/imgui.cpp @@ -213,6 +213,7 @@ Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code. Also read releases logs https://github.com/ocornut/imgui/releases for more details. + - 2017/12/14 (1.53) - using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. - 2017/12/13 (1.53) - renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing(). Kept redirection function (will obsolete). - 2017/12/13 (1.53) - obsoleted IsRootWindowFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow). Kept redirection function (will obsolete). - obsoleted IsRootWindowOrAnyChildFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows). Kept redirection function (will obsolete). @@ -2467,12 +2468,20 @@ void ImGui::NewFrame() window->Size *= scale; window->SizeFull *= scale; } - else if (!g.IO.KeyCtrl && !(window->Flags & ImGuiWindowFlags_NoScrollWithMouse)) + else if (!g.IO.KeyCtrl) { // Mouse wheel Scrolling - float scroll_amount = 5 * window->CalcFontSize(); - scroll_amount = (float)(int)ImMin(scroll_amount, (window->ContentsRegionRect.GetHeight() + window->WindowPadding.y * 2.0f) * 0.67f); - SetWindowScrollY(window, window->Scroll.y - g.IO.MouseWheel * scroll_amount); + // If a child window has the ImGuiWindowFlags_NoScrollWithMouse flag, we give a chance to scroll its parent (unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set). + ImGuiWindow* scroll_window = window; + while ((scroll_window->Flags & ImGuiWindowFlags_ChildWindow) && (scroll_window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(scroll_window->Flags & ImGuiWindowFlags_NoScrollbar) && !(scroll_window->Flags & ImGuiWindowFlags_NoInputs) && scroll_window->ParentWindow) + scroll_window = scroll_window->ParentWindow; + + if (!(scroll_window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(scroll_window->Flags & ImGuiWindowFlags_NoInputs)) + { + float scroll_amount = 5 * scroll_window->CalcFontSize(); + scroll_amount = (float)(int)ImMin(scroll_amount, (scroll_window->ContentsRegionRect.GetHeight() + scroll_window->WindowPadding.y * 2.0f) * 0.67f); + SetWindowScrollY(scroll_window, scroll_window->Scroll.y - g.IO.MouseWheel * scroll_amount); + } } } diff --git a/3rdparty/ocornut-imgui/imgui.h b/3rdparty/ocornut-imgui/imgui.h index 02be6bae9..00a6f1391 100644 --- a/3rdparty/ocornut-imgui/imgui.h +++ b/3rdparty/ocornut-imgui/imgui.h @@ -524,7 +524,7 @@ enum ImGuiWindowFlags_ ImGuiWindowFlags_NoResize = 1 << 1, // Disable user resizing with the lower-right grip ImGuiWindowFlags_NoMove = 1 << 2, // Disable user moving the window ImGuiWindowFlags_NoScrollbar = 1 << 3, // Disable scrollbars (window can still scroll with mouse or programatically) - ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user vertically scrolling with mouse wheel + ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set. ImGuiWindowFlags_NoCollapse = 1 << 5, // Disable user collapsing window by double-clicking on it ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame //ImGuiWindowFlags_ShowBorders = 1 << 7, // Show borders around windows and items (OBSOLETE! Use e.g. style.FrameBorderSize=1.0f to enable borders). diff --git a/3rdparty/ocornut-imgui/imgui_demo.cpp b/3rdparty/ocornut-imgui/imgui_demo.cpp index a1c09f4a8..a2bf1be56 100644 --- a/3rdparty/ocornut-imgui/imgui_demo.cpp +++ b/3rdparty/ocornut-imgui/imgui_demo.cpp @@ -997,6 +997,9 @@ void ImGui::ShowTestWindow(bool* p_open) { if (ImGui::TreeNode("Child regions")) { + static bool disable_mouse_wheel = false; + ImGui::Checkbox("Disable Mouse Wheel", &disable_mouse_wheel); + ImGui::Text("Without border"); static int line = 50; bool goto_line = ImGui::Button("Goto"); @@ -1004,7 +1007,8 @@ void ImGui::ShowTestWindow(bool* p_open) ImGui::PushItemWidth(100); goto_line |= ImGui::InputInt("##Line", &line, 0, 0, ImGuiInputTextFlags_EnterReturnsTrue); ImGui::PopItemWidth(); - ImGui::BeginChild("Sub1", ImVec2(ImGui::GetWindowContentRegionWidth() * 0.5f,300), false, ImGuiWindowFlags_HorizontalScrollbar); + + ImGui::BeginChild("Sub1", ImVec2(ImGui::GetWindowContentRegionWidth() * 0.5f,300), false, ImGuiWindowFlags_HorizontalScrollbar | (disable_mouse_wheel ? ImGuiWindowFlags_NoScrollWithMouse : 0)); for (int i = 0; i < 100; i++) { ImGui::Text("%04d: scrollable region", i); @@ -1018,7 +1022,7 @@ void ImGui::ShowTestWindow(bool* p_open) ImGui::SameLine(); ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 5.0f); - ImGui::BeginChild("Sub2", ImVec2(0,300), true); + ImGui::BeginChild("Sub2", ImVec2(0,300), true, (disable_mouse_wheel ? ImGuiWindowFlags_NoScrollWithMouse : 0)); ImGui::Text("With border"); ImGui::Columns(2); for (int i = 0; i < 100; i++)