From 93e111f0496109a3193c951e8d75421c2561f058 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Sat, 10 Dec 2016 10:47:16 -0800 Subject: [PATCH] Updated README. --- README.md | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) diff --git a/README.md b/README.md index b0b3029bc..60a2c3363 100644 --- a/README.md +++ b/README.md @@ -83,28 +83,40 @@ Languages: Who is using it? ---------------- +## Airmech + http://airmech.com/ AirMech is a free-to-play futuristic action real-time strategy video game developed and published by Carbon Games. ![airmech](https://www.mobygames.com/images/shots/l/830630-airmech-playstation-4-screenshot-blue-bar-on-your-mech-indicates.jpg) +## cmftStudio + https://github.com/dariomanesku/cmftStudio cmftStudio - cubemap filtering tool. ![cmftStudio](https://github.com/dariomanesku/cmftStudio/raw/master/screenshots/cmftStudio_small.jpg) +## Crown + https://github.com/taylor001/crown Crown is a general purpose data-driven game engine, written from scratch with a minimalistic and data-oriented design philosophy in mind. ![Crown screenshot](https://raw.githubusercontent.com/taylor001/crown/master/docs/shots/level-editor.png) +## ProDBG + https://github.com/emoon/ProDBG - ProDBG is a new debugger under development that will support a variety of targets and operating systems. Currently it's in very early development and primary focusing on Mac as primary target. This is how it currently looks. ![ProDBG_screenshot](https://raw.githubusercontent.com/emoon/ProDBG/master/data/screens/mac_screenshot.png) +## Offroad Legends 2 + http://www.dogbytegames.com/ Dogbyte Games is an indie mobile developer studio focusing on racing games. ![ios](http://www.dogbytegames.com/bgfx/offroadlegends2_bgfx_ipad2.jpg) +## Torque6 + https://github.com/andr3wmac/Torque6 Torque 6 is an MIT licensed 3D engine loosely based on Torque2D. Being neither Torque2D or Torque3D it is the 6th derivative of the original Torque Engine. @@ -112,32 +124,48 @@ derivative of the original Torque Engine. " target="_blank">Torque 6 Material Editor +## twinkle + https://github.com/cgbystrom/twinkle GPU-accelerated UI framework powered by JavaScript for desktop/mobile apps. Idea is to combine the fast workflow and deployment model of web with the performance of native code and GPU acceleration. +## Lumix Engine + https://github.com/nem0/LumixEngine LumixEngine is a MIT licensed 3D engine. The main goal is performance and Unity-like usability. ![LumixEngine screenshot](https://cloud.githubusercontent.com/assets/153526/12904252/3fcf130e-cece-11e5-878b-c9fe24c1b11a.png) +## Kepler Orbits + https://github.com/podgorskiy/KeplerOrbits KeplerOrbits - Tool that calculates positions of celestial bodies using their orbital elements. [Web Demo](http://podgorskiy.com/KeplerOrbits/KeplerOrbits.html) +## CETech + https://github.com/cyberegoorg/cetech - CETech is Data-Driven game engine and toolbox inspired by Bitsquid/Stingray engine. ![CETech screenshot](https://github.com/cyberegoorg/cetech/raw/master/docs/img/prototyp.png) +## ioquake3 + https://github.com/jpcy/ioq3-renderer-bgfx - A renderer for ioquake3 written in C++ and using bgfx to support multiple rendering APIs. ![ioq3-renderer-bgfx screenshot](https://camo.githubusercontent.com/052aa40c05120e56306294d3a1bb5f99f97de8c8/687474703a2f2f692e696d6775722e636f6d2f64364f6856594b2e6a7067) +## DLS + http://makingartstudios.itch.io/dls - DLS the digital logic simulator game. ![dls-screenshot](https://img.itch.io/aW1hZ2UvMzk3MTgvMTc5MjQ4LnBuZw==/original/kA%2FQPb.png) +## MAME + https://github.com/mamedev/mame MAME - Multiple Arcade Machine Emulator [Try MAME in Browser!](http://fos.textfiles.com/dfjustin/pacman/pacman/) ![mame-screenshot](https://raw.githubusercontent.com/mamedev/www.mamedev.org/d8d716dbb63919a11964b5d47b9b7f6cfa006b56/bgfx/Raiden.png) +## Blackshift + https://blackshift.itch.io/blackshift - Blackshift is a grid-based, space-themed action puzzle game which isn't afraid of complexity — think Chip's Challenge on crack. @@ -146,6 +174,8 @@ crack. alt="Blackshift Trailer, May 2016" width="640" height="480" border="0" /> +## Real-Time Polygonal-Light Shading with Linearly Transformed Cosines + https://eheitzresearch.wordpress.com/415-2/ - Real-Time Polygonal-Light Shading with Linearly Transformed Cosines, Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt, ACM SIGGRAPH 2016 @@ -154,6 +184,8 @@ David Neubelt, ACM SIGGRAPH 2016 alt="Real-Time Polygonal-Light Shading with Linearly Transformed Cosines" width="640" height="480" border="0" /> +## Dead Venture + http://www.dogbytegames.com/dead_venture.html - Dead Venture is a new Drive 'N Gun game where you help a handful of survivals reach the safe haven: a military base on a far island. @@ -162,6 +194,8 @@ base on a far island. alt="Dead Venture - Gameplay Teaser (iOS / Android)" width="640" height="480" border="0" /> +## REGoth + https://github.com/degenerated1123/REGoth - Open source reimplementation of the zEngine, used by the game "Gothic" and "Gothic II". @@ -170,10 +204,14 @@ zEngine, used by the game "Gothic" and "Gothic II". alt="REGoth Engine" width="640" height="480" border="0" /> +## Ethereal Engine + https://github.com/volcoma/EtherealEngine EtherealEngine C++ Game Engine and WYSIWYG Editor ![EtherealEngine screenshot](https://cloud.githubusercontent.com/assets/1499411/19988985/2a302204-a22c-11e6-98af-5f446d0c79ac.png) +## Go Rally + http://gorallygame.com/ - Go Rally is top-down rally game with a career mode, multiplayer time challenges, and a track creator.