mirror of https://github.com/bkaradzic/bgfx
Use correct GLSL shader version if onyl gl_VertexID is used (#3315)
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@ -6546,6 +6546,7 @@ namespace bgfx { namespace gl
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|| usesVertexID
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|| usesVertexID
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|| usesUint
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|| usesUint
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|| usesTexelFetch
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|| usesTexelFetch
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|| usesGpuShader4
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|| usesGpuShader5
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|| usesGpuShader5
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|| usesInterpQ
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|| usesInterpQ
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? 130
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? 130
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