WebGPU: Don't need bindings backward compatibility (#2488)
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@ -1328,7 +1328,7 @@ namespace bgfx { namespace webgpu
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if (NULL != program.m_fsh
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&& 0 < program.m_fsh->m_gpuSize)
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{
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bindings.m_entries[1].binding = program.m_fsh->m_oldBindingModel ? kSpirvOldFragmentBinding : kSpirvFragmentBinding;
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bindings.m_entries[1].binding = kSpirvFragmentBinding;
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bindings.m_entries[1].offset = 0;
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bindings.m_entries[1].size = program.m_fsh->m_gpuSize;
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bindings.m_entries[1].buffer = scratchBuffer.m_buffer;
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@ -2515,8 +2515,6 @@ namespace bgfx { namespace webgpu
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m_numPredefined = 0;
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m_numUniforms = count;
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m_oldBindingModel = isShaderVerLess(magic, 11);
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BX_TRACE("%s Shader consts %d"
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, getShaderTypeName(magic)
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, count
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@ -2525,7 +2523,7 @@ namespace bgfx { namespace webgpu
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const bool fragment = isShaderType(magic, 'F');
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uint8_t fragmentBit = fragment ? kUniformFragmentBit : 0;
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BX_ASSERT(!isShaderVerLess(magic, 10), "WebGPU backend supports only shader binary version >= 10");
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BX_ASSERT(!isShaderVerLess(magic, 11), "WebGPU backend supports only shader binary version >= 11");
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if (0 < count)
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{
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@ -2576,10 +2574,7 @@ namespace bgfx { namespace webgpu
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const bool buffer = idToDescriptorType(regCount) == DescriptorType::StorageBuffer;
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const bool readonly = (type & kUniformReadOnlyBit) != 0;
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const uint8_t reverseShift = m_oldBindingModel
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? (fragment ? kSpirvOldFragmentShift : 0) + (buffer ? kSpirvOldBufferShift : kSpirvOldImageShift)
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: kSpirvBindShift;
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const uint8_t reverseShift = kSpirvBindShift;
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const uint8_t stage = regIndex - reverseShift;
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m_bindInfo[stage].m_index = m_numBuffers;
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@ -2614,10 +2609,7 @@ namespace bgfx { namespace webgpu
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const UniformRegInfo* info = s_renderWgpu->m_uniformReg.find(name);
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BX_ASSERT(NULL != info, "User defined uniform '%s' is not found, it won't be set.", name);
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const uint8_t reverseShift = m_oldBindingModel
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? (fragment ? kSpirvOldFragmentShift : 0) + kSpirvOldTextureShift
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: kSpirvBindShift;
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const uint8_t reverseShift = kSpirvBindShift;
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const uint8_t stage = regIndex - reverseShift;
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m_bindInfo[stage].m_index = m_numSamplers;
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@ -2837,7 +2829,7 @@ namespace bgfx { namespace webgpu
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if (NULL != _fsh && _fsh->m_size > 0)
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{
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bindings[numBindings].binding = _fsh->m_oldBindingModel ? kSpirvOldFragmentBinding : kSpirvFragmentBinding;
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bindings[numBindings].binding = kSpirvFragmentBinding;
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bindings[numBindings].visibility = wgpu::ShaderStage::Fragment;
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bindings[numBindings].buffer.type = wgpu::BufferBindingType::Uniform;
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bindings[numBindings].buffer.hasDynamicOffset = true;
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@ -177,8 +177,6 @@ namespace bgfx { namespace webgpu
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uint8_t m_numSamplers = 0;
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wgpu::BindGroupLayoutEntry m_buffers[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
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uint32_t m_numBuffers = 0;
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bool m_oldBindingModel = false;
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};
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struct PipelineStateWgpu;
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