mirror of https://github.com/bkaradzic/bgfx
Merge branch 'master' of github.com:bkaradzic/bgfx
This commit is contained in:
commit
91c87e2149
|
@ -58,14 +58,6 @@ function bgfxProject(_name, _kind, _defines)
|
|||
}
|
||||
end
|
||||
|
||||
if (_OPTIONS["vs"] == "vs2012-xp")
|
||||
or (_OPTIONS["vs"] == "vs2013-xp") then
|
||||
configuration { "vs201*" }
|
||||
includedirs {
|
||||
"$(DXSDK_DIR)/include",
|
||||
}
|
||||
end
|
||||
|
||||
configuration { "Debug" }
|
||||
defines {
|
||||
"BGFX_CONFIG_DEBUG=1",
|
||||
|
|
|
@ -61,16 +61,10 @@ project ("example-common")
|
|||
}
|
||||
end
|
||||
|
||||
configuration { "vs2008" }
|
||||
includedirs {
|
||||
"$(DXSDK_DIR)/include",
|
||||
configuration { "osx or ios*" }
|
||||
files {
|
||||
path.join(BGFX_DIR, "examples/common/**.mm"),
|
||||
}
|
||||
if (_OPTIONS["vs"] == "vs2012-xp") or (_OPTIONS["vs"] == "vs2013-xp") then
|
||||
configuration { "vs201*" }
|
||||
includedirs {
|
||||
"$(DXSDK_DIR)/include",
|
||||
}
|
||||
end
|
||||
|
||||
configuration { "winphone8* or winstore8*"}
|
||||
linkoptions {
|
||||
|
|
|
@ -305,9 +305,6 @@ function exampleProject(_name)
|
|||
}
|
||||
|
||||
configuration { "osx" }
|
||||
files {
|
||||
path.join(BGFX_DIR, "examples/common/**.mm"),
|
||||
}
|
||||
links {
|
||||
"Cocoa.framework",
|
||||
"OpenGL.framework",
|
||||
|
@ -315,9 +312,6 @@ function exampleProject(_name)
|
|||
|
||||
configuration { "ios*" }
|
||||
kind "ConsoleApp"
|
||||
files {
|
||||
path.join(BGFX_DIR, "examples/common/**.mm"),
|
||||
}
|
||||
linkoptions {
|
||||
"-framework CoreFoundation",
|
||||
"-framework Foundation",
|
||||
|
|
|
@ -55,12 +55,6 @@ project "shaderc"
|
|||
path.join(GLSL_OPTIMIZER, "include/c99"),
|
||||
}
|
||||
|
||||
configuration { "vs*" }
|
||||
includedirs {
|
||||
"$(DXSDK_DIR)/include",
|
||||
}
|
||||
|
||||
|
||||
configuration { "vs* or mingw*" }
|
||||
links {
|
||||
"d3dcompiler",
|
||||
|
|
|
@ -233,6 +233,30 @@ typedef uint64_t GLuint64;
|
|||
# define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
|
||||
#endif // GL_UNSIGNED_INT_10F_11F_11F_REV
|
||||
|
||||
#ifndef GL_R8_SNORM
|
||||
# define GL_R8_SNORM 0x8F94
|
||||
#endif // GL_R8_SNORM
|
||||
|
||||
#ifndef GL_RG8_SNORM
|
||||
# define GL_RG8_SNORM 0x8F95
|
||||
#endif // GL_RG8_SNORM
|
||||
|
||||
#ifndef GL_RGBA8_SNORM
|
||||
# define GL_RGBA8_SNORM 0x8F97
|
||||
#endif // GL_RGBA8_SNORM
|
||||
|
||||
#ifndef GL_R16_SNORM
|
||||
# define GL_R16_SNORM 0x8F98
|
||||
#endif // GL_R16_SNORM
|
||||
|
||||
#ifndef GL_RG16_SNORM
|
||||
# define GL_RG16_SNORM 0x8F99
|
||||
#endif // GL_RG16_SNORM
|
||||
|
||||
#ifndef GL_RGBA16_SNORM
|
||||
# define GL_RGBA16_SNORM 0x8F9B
|
||||
#endif // GL_RGBA16_SNORM
|
||||
|
||||
#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
# define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
||||
#endif // GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
|
|
Loading…
Reference in New Issue