texturev: Q for exit.
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@ -80,6 +80,7 @@ struct Binding
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static const InputBinding s_bindingApp[] =
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{
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{ entry::Key::Esc, entry::Modifier::None, 1, NULL, "exit" },
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{ entry::Key::KeyQ, entry::Modifier::None, 1, NULL, "exit" },
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{ entry::Key::KeyF, entry::Modifier::None, 1, NULL, "graphics fullscreen" },
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INPUT_BINDING_END
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