D3D12: Fixed blit.

This commit is contained in:
Branimir Karadžić 2017-05-09 23:03:03 -07:00
parent 7c8733c22b
commit 8406c9cc72

View File

@ -540,6 +540,7 @@ namespace bgfx { namespace d3d12
LUID luid;
m_renderdocdll = loadRenderDoc();
setGraphicsDebuggerPresent(NULL != m_renderdocdll);
m_fbh.idx = invalidHandle;
bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
@ -5550,9 +5551,10 @@ data.NumQualityLevels = 0;
}
}
submitBlit(bs, BGFX_CONFIG_MAX_VIEWS);
m_batch.end(m_commandList);
kick();
submitBlit(bs, BGFX_CONFIG_MAX_VIEWS);
}
int64_t now = bx::getHPCounter();