Cleanup.
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@ -450,7 +450,7 @@ namespace bgfx
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const uint32_t width = (bx::uint32_min(m_width, _width +_x)-_x)*2;
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const uint32_t height = bx::uint32_min(m_height, _height+_y)-_y;
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const uint32_t dstPitch = m_width*2;
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bx::memcpy(dst, src, width, height, _pitch, dstPitch);
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bx::memCopy(dst, src, width, height, _pitch, dstPitch);
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}
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}
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@ -2913,7 +2913,7 @@ namespace bgfx { namespace d3d9
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, mip.m_format
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);
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bx::memcpy(bits, temp, pitch, height, srcpitch, pitch);
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bx::memCopy(bits, temp, pitch, height, srcpitch, pitch);
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BX_FREE(g_allocator, temp);
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}
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