Draging scroll bars with mouse now behaves more properly.
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@ -959,7 +959,10 @@ struct Imgui
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{
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{
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const int32_t diff = height - sh;
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const int32_t diff = height - sh;
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const int32_t val = *area.m_scrollVal - (m_my - m_dragY);
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const int32_t drag = m_my - m_dragY;
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const float dragFactor = float(sh)/float(height);
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const int32_t val = *area.m_scrollVal - int32_t(drag*dragFactor);
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const int32_t min = (diff < 0) ? diff : *area.m_scrollVal;
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const int32_t min = (diff < 0) ? diff : *area.m_scrollVal;
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const int32_t max = 0;
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const int32_t max = 0;
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*area.m_scrollVal = IMGUI_CLAMP(val, min, max);
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*area.m_scrollVal = IMGUI_CLAMP(val, min, max);
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