Cleanup.
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parent
1068eff004
commit
80d56ed37c
@ -244,22 +244,22 @@ public:
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}
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m_textureCube[0] = bgfx::createTextureCube(
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textureside
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, false
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, 1
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, bgfx::TextureFormat::BGRA8
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, BGFX_TEXTURE_MIN_POINT|BGFX_TEXTURE_MAG_POINT|BGFX_TEXTURE_MIP_POINT
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);
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textureside
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, false
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, 1
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, bgfx::TextureFormat::BGRA8
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, BGFX_TEXTURE_MIN_POINT|BGFX_TEXTURE_MAG_POINT|BGFX_TEXTURE_MIP_POINT
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);
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if (m_blitSupported)
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{
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m_textureCube[1] = bgfx::createTextureCube(
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textureside
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, false
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, 1
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, bgfx::TextureFormat::BGRA8
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, BGFX_TEXTURE_MIN_POINT|BGFX_TEXTURE_MAG_POINT|BGFX_TEXTURE_MIP_POINT|BGFX_TEXTURE_BLIT_DST
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);
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textureside
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, false
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, 1
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, bgfx::TextureFormat::BGRA8
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, BGFX_TEXTURE_MIN_POINT|BGFX_TEXTURE_MAG_POINT|BGFX_TEXTURE_MIP_POINT|BGFX_TEXTURE_BLIT_DST
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);
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}
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if (m_computeSupported)
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@ -274,13 +274,13 @@ public:
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}
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m_texture2d = bgfx::createTexture2D(
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texture2dSize
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, texture2dSize
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, false
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, 1
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, bgfx::TextureFormat::BGRA8
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, BGFX_TEXTURE_MIN_POINT|BGFX_TEXTURE_MAG_POINT|BGFX_TEXTURE_MIP_POINT
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);
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texture2dSize
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, texture2dSize
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, false
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, 1
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, bgfx::TextureFormat::BGRA8
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, BGFX_TEXTURE_MIN_POINT|BGFX_TEXTURE_MAG_POINT|BGFX_TEXTURE_MIP_POINT
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);
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m_texture2dData = (uint8_t*)malloc(texture2dSize*texture2dSize*4);
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@ -977,8 +977,7 @@ struct InterpolatorT
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float getValue()
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{
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if (duration > 0.0)
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if (isActive() )
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{
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const double freq = double(bx::getHPFrequency() );
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int64_t now = bx::getHPCounter();
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@ -989,6 +988,15 @@ struct InterpolatorT
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return to;
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}
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bool isActive() const
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{
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const double freq = double(bx::getHPFrequency() );
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int64_t now = bx::getHPCounter();
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float time = (float)(double(now - offset) / freq);
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float lerp = bx::clamp(time, 0.0f, duration) / duration;
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return lerp < 1.0f;
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}
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};
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typedef InterpolatorT<bx::lerp, bx::easeInOutQuad> Interpolator;
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@ -1266,6 +1274,23 @@ int _main_(int _argc, char** _argv)
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InterpolatorAngle angx(0.0f);
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InterpolatorAngle angy(0.0f);
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auto anyActive = [&]() -> bool
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{
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return false
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|| menuFade.isActive()
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|| mip.isActive()
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|| layer.isActive()
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|| ev.isActive()
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|| zoom.isActive()
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|| scale.isActive()
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|| posx.isActive()
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|| posy.isActive()
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|| angle.isActive()
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|| angx.isActive()
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|| angy.isActive()
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;
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};
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const char* filePath = _argc < 2 ? "" : _argv[1];
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std::string path = filePath;
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@ -1461,7 +1486,7 @@ int _main_(int _argc, char** _argv)
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mouseDelta = true;
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}
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int32_t zoomDelta = overArea ? 0.0f : mouseState.m_mz - mouseStatePrev.m_mz;
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int32_t zoomDelta = overArea ? 0 : mouseState.m_mz - mouseStatePrev.m_mz;
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if (zoomDelta != 0)
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{
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char exec[64];
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@ -1999,6 +2024,13 @@ int _main_(int _argc, char** _argv)
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}
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bgfx::frame();
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// Slow down when nothing is animating...
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if (!dragging
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&& !anyActive() )
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{
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bx::sleep(100);
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}
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}
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}
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