Updated glslang.

This commit is contained in:
Branimir Karadžić 2018-04-21 07:54:02 -07:00
parent 269a1bd4eb
commit 7fe816f2a5
4 changed files with 52 additions and 0 deletions

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compoundsuffix.frag.hlsl
// Module Version 10000
// Generated by (magic number): 80006
// Id's are bound by 21
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 20
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 20 "fragColor"
Decorate 20(fragColor) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
13: 6(float) Constant 1065353216
14: 7(fvec4) ConstantComposite 13 13 13 13
19: TypePointer Output 7(fvec4)
20(fragColor): 19(ptr) Variable Output
4(main): 2 Function None 3
5: Label
Store 20(fragColor) 14
Return
FunctionEnd

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compoundsuffix.vert.glsl
Shader version: 100
0:? Sequence
0:1 Function Definition: main( ( global void)
0:1 Function Parameters:
0:3 Sequence
0:3 move second child to first child ( temp highp 4-component vector of float)
0:3 'gl_Position' ( gl_Position highp 4-component vector of float Position)
0:3 Constant:
0:3 1.000000
0:3 1.000000
0:3 1.000000
0:3 1.000000
0:? Linker Objects

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void main(out float4 fragColor : SV_TARGET0)
{
fragColor = 1;
}

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void main()
{
gl_Position = vec4(1.0);
}