Updated glslang.
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27
3rdparty/glslang/Test/baseResults/compoundsuffix.frag.hlsl
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3rdparty/glslang/Test/baseResults/compoundsuffix.frag.hlsl
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compoundsuffix.frag.hlsl
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// Module Version 10000
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// Generated by (magic number): 80006
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// Id's are bound by 21
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 20
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 20 "fragColor"
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Decorate 20(fragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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13: 6(float) Constant 1065353216
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14: 7(fvec4) ConstantComposite 13 13 13 13
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19: TypePointer Output 7(fvec4)
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20(fragColor): 19(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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Store 20(fragColor) 14
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Return
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FunctionEnd
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3rdparty/glslang/Test/baseResults/compoundsuffix.vert.glsl
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3rdparty/glslang/Test/baseResults/compoundsuffix.vert.glsl
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compoundsuffix.vert.glsl
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Shader version: 100
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0:? Sequence
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0:1 Function Definition: main( ( global void)
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0:1 Function Parameters:
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0:3 Sequence
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0:3 move second child to first child ( temp highp 4-component vector of float)
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0:3 'gl_Position' ( gl_Position highp 4-component vector of float Position)
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0:3 Constant:
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0:3 1.000000
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0:3 1.000000
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0:3 1.000000
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0:3 1.000000
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0:? Linker Objects
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6
3rdparty/glslang/Test/compoundsuffix.frag.hlsl
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6
3rdparty/glslang/Test/compoundsuffix.frag.hlsl
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void main(out float4 fragColor : SV_TARGET0)
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{
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fragColor = 1;
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}
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4
3rdparty/glslang/Test/compoundsuffix.vert.glsl
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4
3rdparty/glslang/Test/compoundsuffix.vert.glsl
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void main()
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{
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gl_Position = vec4(1.0);
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}
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