Updated docs.
This commit is contained in:
parent
6ef213583b
commit
7b7e235a8e
@ -587,8 +587,8 @@ namespace bgfx
|
|||||||
|
|
||||||
/// Allocate transient index buffer.
|
/// Allocate transient index buffer.
|
||||||
///
|
///
|
||||||
/// @param[out] _tib is valid for the duration of frame, and it can be reused for
|
/// @param[out] _tib is valid for the duration of frame, and it can be
|
||||||
/// multiple draw calls.
|
/// reused for multiple draw calls.
|
||||||
/// @param _num number of indices to allocate.
|
/// @param _num number of indices to allocate.
|
||||||
void allocTransientIndexBuffer(TransientIndexBuffer* _tib, uint16_t _num);
|
void allocTransientIndexBuffer(TransientIndexBuffer* _tib, uint16_t _num);
|
||||||
|
|
||||||
@ -597,8 +597,8 @@ namespace bgfx
|
|||||||
|
|
||||||
/// Allocate transient vertex buffer.
|
/// Allocate transient vertex buffer.
|
||||||
///
|
///
|
||||||
/// @param[out] _tvb is valid for the duration of frame, and it can be reused for
|
/// @param[out] _tvb is valid for the duration of frame, and it can be
|
||||||
/// multiple draw calls.
|
/// reused for multiple draw calls.
|
||||||
/// @param _num number of vertices to allocate.
|
/// @param _num number of vertices to allocate.
|
||||||
/// @param _decl vertex declaration.
|
/// @param _decl vertex declaration.
|
||||||
void allocTransientVertexBuffer(TransientVertexBuffer* _tvb, uint16_t _num, const VertexDecl& _decl);
|
void allocTransientVertexBuffer(TransientVertexBuffer* _tvb, uint16_t _num, const VertexDecl& _decl);
|
||||||
@ -667,7 +667,8 @@ namespace bgfx
|
|||||||
void updateTexture3D(TextureHandle _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, const Memory* _mem);
|
void updateTexture3D(TextureHandle _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, const Memory* _mem);
|
||||||
|
|
||||||
/// Update Cube texture.
|
/// Update Cube texture.
|
||||||
/// @param _side Cubemap side, where 0 is +X, 1 is -X, 2 is +Y, 3 is -Y, 4 is +Z, and 5 is -Z.
|
/// @param _side Cubemap side, where 0 is +X, 1 is -X, 2 is +Y, 3 is
|
||||||
|
/// -Y, 4 is +Z, and 5 is -Z.
|
||||||
void updateTextureCube(TextureHandle _handle, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const Memory* _mem);
|
void updateTextureCube(TextureHandle _handle, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const Memory* _mem);
|
||||||
|
|
||||||
/// Destroy texture.
|
/// Destroy texture.
|
||||||
@ -758,8 +759,8 @@ namespace bgfx
|
|||||||
///
|
///
|
||||||
/// @param _mtx pointer to first matrix in array.
|
/// @param _mtx pointer to first matrix in array.
|
||||||
/// @param _num number of matrices in array.
|
/// @param _num number of matrices in array.
|
||||||
/// @returns index into matrix cache in case the same model matrix has to
|
/// @returns index into matrix cache in case the same model matrix has
|
||||||
/// be used for other draw primitive call.
|
/// to be used for other draw primitive call.
|
||||||
uint32_t setTransform(const void* _mtx, uint16_t _num = 1);
|
uint32_t setTransform(const void* _mtx, uint16_t _num = 1);
|
||||||
|
|
||||||
/// Set model matrix from matrix cache for draw primitive.
|
/// Set model matrix from matrix cache for draw primitive.
|
||||||
|
Loading…
Reference in New Issue
Block a user