Cleanup.
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16
src/bgfx.cpp
16
src/bgfx.cpp
@ -1441,6 +1441,8 @@ namespace bgfx
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frameNoRenderWait();
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uint16_t idx = m_encoderHandle.alloc();
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BX_CHECK(0 == idx, "Internal encoder handle is not 0 (idx %d).", idx); BX_UNUSED(idx);
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m_encoder[0].begin(m_submit, 0);
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m_encoder0 = reinterpret_cast<Encoder*>(&m_encoder[0]);
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@ -1529,7 +1531,7 @@ namespace bgfx
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getCommandBuffer(CommandBuffer::RendererShutdownEnd);
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frame();
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m_encoder[0].end();
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m_encoder[0].end(true);
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m_dynVertexBufferAllocator.compact();
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m_dynIndexBufferAllocator.compact();
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@ -1690,14 +1692,14 @@ namespace bgfx
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{
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bx::MutexScope scopeLock(m_encoderApiLock);
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if (BGFX_CONFIG_MAX_ENCODERS == m_numEncoders )
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uint16_t idx = m_encoderHandle.alloc();
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if (kInvalidHandle == idx)
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{
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return NULL;
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}
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uint8_t idx = uint8_t(m_numEncoders++);
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encoder = &m_encoder[idx];
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encoder->begin(m_submit, idx);
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encoder->begin(m_submit, uint8_t(idx) );
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}
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#endif // BGFX_CONFIG_MULTITHREADED
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@ -1710,9 +1712,9 @@ namespace bgfx
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if (BGFX_API_THREAD_MAGIC != s_threadIndex)
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{
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EncoderImpl* encoder = reinterpret_cast<EncoderImpl*>(_encoder);
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encoder->end();
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encoder->end(true);
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m_encoderApiSem.post();
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m_encoderEndSem.post();
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}
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#else
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BX_UNUSED(_encoder);
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@ -1721,7 +1723,7 @@ namespace bgfx
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uint32_t Context::frame(bool _capture)
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{
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m_encoder[0].end();
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m_encoder[0].end(true);
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#if BGFX_CONFIG_MULTITHREADED
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bx::MutexScope resourceApiScope(m_resourceApiLock);
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39
src/bgfx_p.h
39
src/bgfx_p.h
@ -1999,12 +1999,15 @@ namespace bgfx
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m_numDropped = 0;
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}
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void end()
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void end(bool _finalize)
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{
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UniformBuffer* uniformBuffer = m_frame->m_uniformBuffer[m_uniformIdx];
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uniformBuffer->finish();
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if (_finalize)
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{
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UniformBuffer* uniformBuffer = m_frame->m_uniformBuffer[m_uniformIdx];
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uniformBuffer->finish();
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m_cpuTimeEnd = bx::getHPCounter();
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m_cpuTimeEnd = bx::getHPCounter();
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}
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if (BX_ENABLED(BGFX_CONFIG_DEBUG_OCCLUSION) )
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{
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@ -2581,8 +2584,7 @@ namespace bgfx
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struct Context
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{
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Context()
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: m_numEncoders(1)
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, m_render(&m_frame[0])
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: m_render(&m_frame[0])
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, m_submit(&m_frame[BGFX_CONFIG_MULTITHREADED ? 1 : 0])
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, m_numFreeDynamicIndexBufferHandles(0)
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, m_numFreeDynamicVertexBufferHandles(0)
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@ -4398,27 +4400,33 @@ namespace bgfx
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void encoderApiWait()
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{
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for (uint32_t ii = 1, num = m_numEncoders; ii < num; ++ii)
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uint16_t numEncoders = m_encoderHandle.getNumHandles();
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for (uint16_t ii = 1; ii < numEncoders; ++ii)
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{
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m_encoderApiSem.wait();
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m_encoderEndSem.wait();
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}
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for (uint32_t ii = 0, num = m_numEncoders; ii < num; ++ii)
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for (uint16_t ii = 0; ii < numEncoders; ++ii)
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{
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m_encoderStats[ii].cpuTimeBegin = m_encoder[ii].m_cpuTimeBegin;
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m_encoderStats[ii].cpuTimeEnd = m_encoder[ii].m_cpuTimeEnd;
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uint16_t idx = m_encoderHandle.getHandleAt(ii);
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m_encoderStats[ii].cpuTimeBegin = m_encoder[idx].m_cpuTimeBegin;
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m_encoderStats[ii].cpuTimeEnd = m_encoder[idx].m_cpuTimeEnd;
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}
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m_submit->m_perfStats.numEncoders = uint8_t(m_numEncoders);
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m_numEncoders = 1;
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m_submit->m_perfStats.numEncoders = uint8_t(numEncoders);
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m_encoderHandle.reset();
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uint16_t idx = m_encoderHandle.alloc();
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BX_CHECK(0 == idx, "Internal encoder handle is not 0 (idx %d).", idx); BX_UNUSED(idx);
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}
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bx::Semaphore m_renderSem;
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bx::Semaphore m_apiSem;
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bx::Semaphore m_encoderApiSem;
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bx::Semaphore m_encoderEndSem;
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bx::Mutex m_encoderApiLock;
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bx::Mutex m_resourceApiLock;
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bx::Thread m_thread;
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bx::Thread m_thread;
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#else
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void apiSemPost()
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{
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@ -4450,6 +4458,7 @@ namespace bgfx
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Encoder* m_encoder0;
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EncoderImpl m_encoder[BGFX_CONFIG_MAX_ENCODERS];
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uint32_t m_numEncoders;
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bx::HandleAllocT<BGFX_CONFIG_MAX_ENCODERS> m_encoderHandle;
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Frame m_frame[1+(BGFX_CONFIG_MULTITHREADED ? 1 : 0)];
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Frame* m_render;
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