This commit is contained in:
Бранимир Караџић 2019-01-26 15:26:46 -08:00
parent 90637cee05
commit 7a45afd5a5
2 changed files with 320 additions and 147 deletions

View File

@ -224,6 +224,61 @@ VK_IMPORT_DEVICE
};
BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_textureFormat) );
struct Extension
{
enum Enum
{
EXT_debug_utils,
EXT_debug_report,
Count
};
const char* m_name;
uint32_t m_minVersion;
bool m_supported;
bool m_initialize;
};
// Extension registry
//
static Extension s_extension[] =
{
{ "VK_EXT_debug_utils", 1, false, BGFX_CONFIG_DEBUG_OBJECT_NAME },
{ "VK_EXT_debug_report", 1, false, BGFX_CONFIG_DEBUG },
};
BX_STATIC_ASSERT(Extension::Count == BX_COUNTOF(s_extension) );
void updateExtension(const char* _name, uint32_t _version)
{
bx::StringView ext(_name);
bool supported = false;
for (uint32_t ii = 0; ii < Extension::Count; ++ii)
{
Extension& extension = s_extension[ii];
if (!extension.m_supported
&& extension.m_initialize)
{
if ( 0 == bx::strCmp(ext, extension.m_name)
&& _version >= extension.m_minVersion)
{
extension.m_supported = true;
supported = true;
break;
}
}
}
BX_TRACE("\tv%-3d %s%s"
, _version
, _name
, supported ? " (supported)" : "", _name
);
BX_UNUSED(supported);
}
static const VkFormat s_attribType[][4][2] =
{
{ // Uint8
@ -357,6 +412,12 @@ VK_IMPORT_DEVICE
internalFreeNotification,
};
VkResult VKAPI_PTR stubSetDebugUtilsObjectNameEXT(VkDevice _device, const VkDebugUtilsObjectNameInfoEXT* _nameInfo)
{
BX_UNUSED(_device, _nameInfo);
return VK_SUCCESS;
}
static const char* s_debugReportObjectType[] =
{
"Unknown",
@ -455,21 +516,21 @@ VK_IMPORT_DEVICE
&& 0 < numExtensionProperties)
{
VkExtensionProperties extensionProperties[64];
numExtensionProperties = bx::uint32_min(numExtensionProperties, BX_COUNTOF(extensionProperties) );
numExtensionProperties = bx::min<uint32_t>(numExtensionProperties, BX_COUNTOF(extensionProperties) );
result = enumerateExtensionProperties(_physicalDevice
, NULL
, &numExtensionProperties
, extensionProperties
);
BX_TRACE("\tGlobal extensions (%d):"
BX_TRACE("Global extensions (%d):"
, numExtensionProperties
);
for (uint32_t extension = 0; extension < numExtensionProperties; ++extension)
{
BX_TRACE("\t\t%s (s: 0x%08x)"
, extensionProperties[extension].extensionName
updateExtension(
extensionProperties[extension].extensionName
, extensionProperties[extension].specVersion
);
}
@ -484,10 +545,10 @@ VK_IMPORT_DEVICE
&& 0 < numLayerProperties)
{
VkLayerProperties layerProperties[64];
numLayerProperties = bx::uint32_min(numLayerProperties, BX_COUNTOF(layerProperties) );
numLayerProperties = bx::min<uint32_t>(numLayerProperties, BX_COUNTOF(layerProperties) );
result = enumerateLayerProperties(_physicalDevice, &numLayerProperties, layerProperties);
char indent = VK_NULL_HANDLE == _physicalDevice ? ' ' : '\t';
char indent = VK_NULL_HANDLE == _physicalDevice ? '\0' : '\t';
BX_UNUSED(indent);
BX_TRACE("%cLayer extensions (%d):"
@ -514,7 +575,7 @@ VK_IMPORT_DEVICE
&& 0 < numExtensionProperties)
{
VkExtensionProperties extensionProperties[64];
numExtensionProperties = bx::uint32_min(numExtensionProperties, BX_COUNTOF(extensionProperties) );
numExtensionProperties = bx::min<uint32_t>(numExtensionProperties, BX_COUNTOF(extensionProperties) );
result = enumerateExtensionProperties(_physicalDevice
, layerProperties[layer].layerName
, &numExtensionProperties
@ -570,6 +631,35 @@ VK_IMPORT_DEVICE
return "<VkResult?>";
}
template<typename Ty>
VkObjectType getType();
template<> VkObjectType getType<VkBuffer >() { return VK_OBJECT_TYPE_BUFFER; }
template<> VkObjectType getType<VkShaderModule>() { return VK_OBJECT_TYPE_SHADER_MODULE; }
template<typename Ty>
static BX_NO_INLINE void setDebugObjectName(VkDevice _device, Ty _object, const char* _format, ...)
{
if (BX_ENABLED(BGFX_CONFIG_DEBUG_OBJECT_NAME) )
{
char temp[2048];
va_list argList;
va_start(argList, _format);
int32_t size = bx::min<int32_t>(sizeof(temp)-1, bx::vsnprintf(temp, sizeof(temp), _format, argList) );
va_end(argList);
temp[size] = '\0';
VkDebugUtilsObjectNameInfoEXT ni;
ni.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
ni.pNext = NULL;
ni.objectType = getType<Ty>();
ni.objectHandle = uint64_t(_object.vk);
ni.pObjectName = temp;
VK_CHECK(vkSetDebugUtilsObjectNameEXT(_device, &ni) );
}
}
void setImageMemoryBarrier(VkCommandBuffer _commandBuffer, VkImage _image, VkImageLayout _oldLayout, VkImageLayout _newLayout)
{
BX_CHECK(true
@ -811,16 +901,27 @@ VK_IMPORT
/*not used*/ ""
};
const char* enabledExtension[] =
uint32_t numEnabledExtensions = 2;
const char* enabledExtension[Extension::Count + numEnabledExtensions] =
{
VK_KHR_SURFACE_EXTENSION_NAME,
KHR_SURFACE_EXTENSION_NAME,
#if BGFX_CONFIG_DEBUG
VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
#endif // BGFX_CONFIG_DEBUG
/*not used*/ ""
};
for (uint32_t ii = 0; ii < Extension::Count; ++ii)
{
const Extension& extension = s_extension[ii];
if (extension.m_supported
&& extension.m_initialize)
{
enabledExtension[numEnabledExtensions++] = extension.m_name;
BX_TRACE("%d: %s", numEnabledExtensions, extension.m_name);
}
}
VkInstanceCreateInfo ici;
ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
ici.pNext = NULL;
@ -828,7 +929,7 @@ VK_IMPORT
ici.pApplicationInfo = &appInfo;
ici.enabledLayerCount = BX_COUNTOF(enabledLayerNames) - 1;
ici.ppEnabledLayerNames = enabledLayerNames;
ici.enabledExtensionCount = BX_COUNTOF(enabledExtension) - 1;
ici.enabledExtensionCount = numEnabledExtensions;
ici.ppEnabledExtensionNames = enabledExtension;
if (BX_ENABLED(BGFX_CONFIG_DEBUG) )
@ -868,7 +969,7 @@ VK_IMPORT_INSTANCE
m_debugReportCallback = VK_NULL_HANDLE;
if (BX_ENABLED(BGFX_CONFIG_DEBUG) )
if (s_extension[Extension::EXT_debug_report].m_supported)
{
VkDebugReportCallbackCreateInfoEXT drcb;
drcb.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
@ -903,7 +1004,7 @@ VK_IMPORT_INSTANCE
}
VkPhysicalDevice physicalDevices[4];
numPhysicalDevices = bx::uint32_min(numPhysicalDevices, BX_COUNTOF(physicalDevices) );
numPhysicalDevices = bx::min<uint32_t>(numPhysicalDevices, BX_COUNTOF(physicalDevices) );
result = vkEnumeratePhysicalDevices(m_instance
, &numPhysicalDevices
, physicalDevices
@ -978,7 +1079,7 @@ VK_IMPORT_INSTANCE
g_caps.deviceId = uint16_t(m_deviceProperties.deviceID);
g_caps.limits.maxTextureSize = m_deviceProperties.limits.maxImageDimension2D;
g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min(m_deviceProperties.limits.maxFragmentOutputAttachments, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS) );
g_caps.limits.maxFBAttachments = bx::min<uint8_t>(m_deviceProperties.limits.maxFragmentOutputAttachments, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS);
g_caps.limits.maxComputeBindings = BGFX_MAX_COMPUTE_BINDINGS;
{
@ -1060,7 +1161,7 @@ VK_IMPORT_INSTANCE
);
VkQueueFamilyProperties queueFamilyPropertices[10] = {};
queueFamilyPropertyCount = bx::uint32_min(queueFamilyPropertyCount, BX_COUNTOF(queueFamilyPropertices) );
queueFamilyPropertyCount = bx::min<uint32_t>(queueFamilyPropertyCount, BX_COUNTOF(queueFamilyPropertices) );
vkGetPhysicalDeviceQueueFamilyProperties(m_physicalDevice
, &queueFamilyPropertyCount
, queueFamilyPropertices
@ -1359,7 +1460,7 @@ VK_IMPORT_DEVICE
}
VkSurfaceFormatKHR surfaceFormats[10];
numSurfaceFormats = bx::uint32_min(numSurfaceFormats, BX_COUNTOF(surfaceFormats) );
numSurfaceFormats = bx::min<uint32_t>(numSurfaceFormats, BX_COUNTOF(surfaceFormats) );
vkGetPhysicalDeviceSurfaceFormatsKHR(m_physicalDevice, m_surface, &numSurfaceFormats, surfaceFormats);
// find the best match...
@ -1374,7 +1475,7 @@ VK_IMPORT_DEVICE
}
VkPresentModeKHR presentModes[10];
numPresentModes = bx::uint32_min(numPresentModes, BX_COUNTOF(presentModes) );
numPresentModes = bx::min<uint32_t>(numPresentModes, BX_COUNTOF(presentModes) );
vkGetPhysicalDeviceSurfacePresentModesKHR(m_physicalDevice, m_surface, &numPresentModes, presentModes);
// find the best match...
@ -1706,9 +1807,10 @@ VK_IMPORT_DEVICE
VkDescriptorSetLayoutBinding dslb[] =
{
// { DslBinding::CombinedImageSampler, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, VK_SHADER_STAGE_ALL, NULL },
{ DslBinding::UniformBuffer, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, NULL },
// { DslBinding::StorageBuffer, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, VK_SHADER_STAGE_ALL, NULL },
// { DslBinding::CombinedImageSampler, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, VK_SHADER_STAGE_ALL, NULL },
{ DslBinding::VertexUniformBuffer, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, NULL },
{ DslBinding::FragmentUniformBuffer, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, NULL },
// { DslBinding::StorageBuffer, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, VK_SHADER_STAGE_ALL, NULL },
};
VkDescriptorPoolCreateInfo dpci;
@ -1781,6 +1883,11 @@ VK_IMPORT_DEVICE
errorState = ErrorState::DescriptorCreated;
if (NULL == vkSetDebugUtilsObjectNameEXT)
{
vkSetDebugUtilsObjectNameEXT = stubSetDebugUtilsObjectNameEXT;
}
return true;
error:
@ -2016,7 +2123,7 @@ VK_IMPORT_DEVICE
void updateDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _offset, uint32_t _size, const Memory* _mem) override
{
BX_UNUSED(_handle, _offset, _size, _mem);
// m_indexBuffers[_handle.idx].update(m_commandBuffer, _offset, bx::uint32_min(_size, _mem->size), _mem->data);
// m_indexBuffers[_handle.idx].update(m_commandBuffer, _offset, bx::min<uint32_t>(_size, _mem->size), _mem->data);
}
void destroyDynamicIndexBuffer(IndexBufferHandle _handle) override
@ -2033,7 +2140,7 @@ VK_IMPORT_DEVICE
void updateDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _offset, uint32_t _size, const Memory* _mem) override
{
BX_UNUSED(_handle, _offset, _size, _mem);
// m_vertexBuffers[_handle.idx].update(m_commandBuffer, _offset, bx::uint32_min(_size, _mem->size), _mem->data);
// m_vertexBuffers[_handle.idx].update(m_commandBuffer, _offset, bx::min<uint32_t>(_size, _mem->size), _mem->data);
}
void destroyDynamicVertexBuffer(VertexBufferHandle _handle) override
@ -2153,13 +2260,38 @@ VK_IMPORT_DEVICE
BX_UNUSED(_handle);
}
void setMarker(const char* /*_marker*/, uint16_t /*_len*/) override
void setMarker(const char* _marker, uint16_t _len) override
{
if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX) )
{
BX_UNUSED(_marker, _len);
}
}
virtual void setName(Handle _handle, const char* _name, uint16_t _len) override
{
BX_UNUSED(_handle, _name, _len)
switch (_handle.type)
{
case Handle::IndexBuffer:
setDebugObjectName(m_device, m_indexBuffers[_handle.idx].m_buffer, "%.*s", _len, _name);
break;
case Handle::Shader:
setDebugObjectName(m_device, m_shaders[_handle.idx].m_module, "%.*s", _len, _name);
break;
case Handle::Texture:
// setDebugObjectName(m_device, m_textures[_handle.idx].m_ptr, "%.*s", _len, _name);
break;
case Handle::VertexBuffer:
setDebugObjectName(m_device, m_vertexBuffers[_handle.idx].m_buffer, "%.*s", _len, _name);
break;
default:
BX_CHECK(false, "Invalid handle type?! %d", _handle.type);
break;
}
}
void submitBlit(BlitState& _bs, uint16_t _view);
@ -2281,20 +2413,22 @@ VK_IMPORT_DEVICE
void commitShaderUniforms(VkCommandBuffer _commandBuffer, ProgramHandle _program)
{
const ProgramVK& program = m_program[_program.idx];
VkDescriptorBufferInfo descriptorBufferInfo;
uint32_t total = 0
+ program.m_vsh->m_size
+ (NULL != program.m_fsh ? program.m_fsh->m_size : 0)
;
const uint32_t align = uint32_t(m_deviceProperties.limits.minUniformBufferOffsetAlignment);
const uint32_t vsize = bx::strideAlign(program.m_vsh->m_size, align);
const uint32_t fsize = bx::strideAlign( (NULL != program.m_fsh ? program.m_fsh->m_size : 0), align);
const uint32_t total = vsize + fsize;
if (0 < total)
{
uint8_t* data = (uint8_t*)m_scratchBuffer[m_backBufferColorIdx].allocUbv(descriptorBufferInfo, total);
ScratchBufferVK& sb = m_scratchBuffer[m_backBufferColorIdx];
uint32_t size = program.m_vsh->m_size;
bx::memCopy(data, m_vsScratch, size);
data += size;
uint8_t* data = (uint8_t*)sb.allocUbv(vsize, fsize);
if (NULL != program.m_fsh)
bx::memCopy(data, m_vsScratch, program.m_vsh->m_size);
data += vsize;
if (0 != fsize)
{
bx::memCopy(data, m_fsScratch, program.m_fsh->m_size);
}
@ -2304,8 +2438,7 @@ VK_IMPORT_DEVICE
, m_pipelineLayout
, 0
, 1
, &m_scratchBuffer[m_backBufferColorIdx].m_descriptorSet
[m_scratchBuffer[m_backBufferColorIdx].m_currentDs - 1]
, &sb.m_descriptorSet[sb.m_currentDs - 1]
, 0
, NULL
);
@ -2903,7 +3036,7 @@ VK_IMPORT_DEVICE
// if (isValid(fbh) )
// {
// const FrameBufferVK& fb = m_frameBuffers[fbh.idx];
// numMrt = bx::uint32_max(1, fb.m_num);
// numMrt = bx::max(1, fb.m_num);
// }
VkClearAttachment attachments[BGFX_CONFIG_MAX_FRAME_BUFFERS];
@ -2918,7 +3051,7 @@ VK_IMPORT_DEVICE
{
attachments[mrt].colorAttachment = mrt;
attachments[mrt].aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
uint8_t index = (uint8_t)bx::uint32_min(BGFX_CONFIG_MAX_COLOR_PALETTE-1, _clear.m_index[ii]);
uint8_t index = bx::min<uint8_t>(BGFX_CONFIG_MAX_COLOR_PALETTE-1, _clear.m_index[ii]);
bx::memCopy(&attachments[mrt].clearValue.color.float32, _palette[index], 16);
++mrt;
}
@ -3205,30 +3338,54 @@ VK_DESTROY
m_currentDs = 0;
}
void* ScratchBufferVK::allocUbv(VkDescriptorBufferInfo& _descriptorBufferInfo, uint32_t _size)
void* ScratchBufferVK::allocUbv(uint32_t _vsize, uint32_t _fsize)
{
uint32_t total = bx::strideAlign(_size
, uint32_t(s_renderVK->m_deviceProperties.limits.minUniformBufferOffsetAlignment)
);
_descriptorBufferInfo.buffer = m_buffer;
_descriptorBufferInfo.offset = m_pos;
_descriptorBufferInfo.range = total;
VkDescriptorBufferInfo dbi[2];
dbi[0].buffer = m_buffer;
dbi[0].offset = m_pos;
dbi[0].range = _vsize;
VkWriteDescriptorSet wds[2];
VkWriteDescriptorSet wds[1];
wds[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
wds[0].pNext = NULL;
wds[0].dstSet = m_descriptorSet[m_currentDs];
wds[0].dstBinding = DslBinding::UniformBuffer;
wds[0].dstBinding = DslBinding::VertexUniformBuffer;
wds[0].dstArrayElement = 0;
wds[0].descriptorCount = 1;
wds[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
wds[0].pImageInfo = NULL;
wds[0].pBufferInfo = &_descriptorBufferInfo;
wds[0].pBufferInfo = &dbi[0];
wds[0].pTexelBufferView = NULL;
vkUpdateDescriptorSets(s_renderVK->m_device, BX_COUNTOF(wds), wds, 0, NULL);
uint32_t numWds = 1;
if (0 != _fsize)
{
dbi[1].buffer = m_buffer;
dbi[1].offset = m_pos + _vsize;
dbi[1].range = _fsize;
wds[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
wds[1].pNext = NULL;
wds[1].dstSet = m_descriptorSet[m_currentDs];
wds[1].dstBinding = DslBinding::FragmentUniformBuffer;
wds[1].dstArrayElement = 0;
wds[1].descriptorCount = 1;
wds[1].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
wds[1].pImageInfo = NULL;
wds[1].pBufferInfo = &dbi[1];
wds[1].pTexelBufferView = NULL;
++numWds;
}
vkUpdateDescriptorSets(s_renderVK->m_device, numWds, wds, 0, NULL);
void* data = &m_data[m_pos];
m_pos += total;
m_pos += _vsize + _fsize;
++m_currentDs;
return data;
@ -3570,6 +3727,9 @@ VK_DESTROY
smci.flags = 0;
smci.codeSize = m_code->size;
smci.pCode = (const uint32_t*)m_code->data;
// disassemble(bx::getDebugOut(), m_code->data, m_code->size);
VK_CHECK(vkCreateShaderModule(
s_renderVK->m_device
, &smci

View File

@ -80,99 +80,111 @@
VK_IMPORT_INSTANCE_FUNC(true, vkDebugReportMessageEXT); \
VK_IMPORT_INSTANCE_PLATFORM
#define VK_IMPORT_DEVICE \
VK_IMPORT_DEVICE_FUNC(false, vkGetDeviceQueue); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateSwapchainKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroySwapchainKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkGetSwapchainImagesKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkAcquireNextImageKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkQueuePresentKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateFence); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyFence); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateSemaphore); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroySemaphore); \
VK_IMPORT_DEVICE_FUNC(false, vkResetFences); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateCommandPool); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyCommandPool); \
VK_IMPORT_DEVICE_FUNC(false, vkResetCommandPool); \
VK_IMPORT_DEVICE_FUNC(false, vkAllocateCommandBuffers); \
VK_IMPORT_DEVICE_FUNC(false, vkFreeCommandBuffers); \
VK_IMPORT_DEVICE_FUNC(false, vkGetBufferMemoryRequirements); \
VK_IMPORT_DEVICE_FUNC(false, vkGetImageMemoryRequirements); \
VK_IMPORT_DEVICE_FUNC(false, vkAllocateMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkFreeMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateImage); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyImage); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateImageView); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyImageView); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateFramebuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyFramebuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateRenderPass); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyRenderPass); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateShaderModule); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyShaderModule); \
VK_IMPORT_DEVICE_FUNC(false, vkCreatePipelineCache); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyPipelineCache); \
VK_IMPORT_DEVICE_FUNC(false, vkGetPipelineCacheData); \
VK_IMPORT_DEVICE_FUNC(false, vkMergePipelineCaches); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateGraphicsPipelines); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateComputePipelines); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyPipeline); \
VK_IMPORT_DEVICE_FUNC(false, vkCreatePipelineLayout); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyPipelineLayout); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateSampler); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroySampler); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateDescriptorSetLayout); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyDescriptorSetLayout); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateDescriptorPool); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyDescriptorPool); \
VK_IMPORT_DEVICE_FUNC(false, vkResetDescriptorPool); \
VK_IMPORT_DEVICE_FUNC(false, vkAllocateDescriptorSets); \
VK_IMPORT_DEVICE_FUNC(false, vkFreeDescriptorSets); \
VK_IMPORT_DEVICE_FUNC(false, vkUpdateDescriptorSets); \
VK_IMPORT_DEVICE_FUNC(false, vkQueueSubmit); \
VK_IMPORT_DEVICE_FUNC(false, vkQueueWaitIdle); \
VK_IMPORT_DEVICE_FUNC(false, vkDeviceWaitIdle); \
VK_IMPORT_DEVICE_FUNC(false, vkWaitForFences); \
VK_IMPORT_DEVICE_FUNC(false, vkBeginCommandBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkEndCommandBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdPipelineBarrier); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBeginRenderPass); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdEndRenderPass); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdSetViewport); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDraw); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDrawIndexed); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDrawIndirect); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDrawIndexedIndirect); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDispatch); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDispatchIndirect); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBindPipeline); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdSetStencilReference); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdSetBlendConstants); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdSetScissor); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBindDescriptorSets); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBindIndexBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBindVertexBuffers); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdUpdateBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdClearColorImage); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdClearDepthStencilImage); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdClearAttachments); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdResolveImage); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdCopyBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkMapMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkUnmapMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkFlushMappedMemoryRanges); \
VK_IMPORT_DEVICE_FUNC(false, vkInvalidateMappedMemoryRanges); \
VK_IMPORT_DEVICE_FUNC(false, vkBindBufferMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkBindImageMemory); \
/* VK_EXT_debug_marker */ \
VK_IMPORT_DEVICE_FUNC(true, vkDebugMarkerSetObjectTagEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkDebugMarkerSetObjectNameEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdDebugMarkerBeginEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdDebugMarkerEndEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdDebugMarkerInsertEXT); \
#define VK_IMPORT_DEVICE \
VK_IMPORT_DEVICE_FUNC(false, vkGetDeviceQueue); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateSwapchainKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroySwapchainKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkGetSwapchainImagesKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkAcquireNextImageKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkQueuePresentKHR); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateFence); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyFence); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateSemaphore); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroySemaphore); \
VK_IMPORT_DEVICE_FUNC(false, vkResetFences); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateCommandPool); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyCommandPool); \
VK_IMPORT_DEVICE_FUNC(false, vkResetCommandPool); \
VK_IMPORT_DEVICE_FUNC(false, vkAllocateCommandBuffers); \
VK_IMPORT_DEVICE_FUNC(false, vkFreeCommandBuffers); \
VK_IMPORT_DEVICE_FUNC(false, vkGetBufferMemoryRequirements); \
VK_IMPORT_DEVICE_FUNC(false, vkGetImageMemoryRequirements); \
VK_IMPORT_DEVICE_FUNC(false, vkAllocateMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkFreeMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateImage); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyImage); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateImageView); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyImageView); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateFramebuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyFramebuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateRenderPass); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyRenderPass); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateShaderModule); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyShaderModule); \
VK_IMPORT_DEVICE_FUNC(false, vkCreatePipelineCache); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyPipelineCache); \
VK_IMPORT_DEVICE_FUNC(false, vkGetPipelineCacheData); \
VK_IMPORT_DEVICE_FUNC(false, vkMergePipelineCaches); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateGraphicsPipelines); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateComputePipelines); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyPipeline); \
VK_IMPORT_DEVICE_FUNC(false, vkCreatePipelineLayout); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyPipelineLayout); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateSampler); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroySampler); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateDescriptorSetLayout); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyDescriptorSetLayout); \
VK_IMPORT_DEVICE_FUNC(false, vkCreateDescriptorPool); \
VK_IMPORT_DEVICE_FUNC(false, vkDestroyDescriptorPool); \
VK_IMPORT_DEVICE_FUNC(false, vkResetDescriptorPool); \
VK_IMPORT_DEVICE_FUNC(false, vkAllocateDescriptorSets); \
VK_IMPORT_DEVICE_FUNC(false, vkFreeDescriptorSets); \
VK_IMPORT_DEVICE_FUNC(false, vkUpdateDescriptorSets); \
VK_IMPORT_DEVICE_FUNC(false, vkQueueSubmit); \
VK_IMPORT_DEVICE_FUNC(false, vkQueueWaitIdle); \
VK_IMPORT_DEVICE_FUNC(false, vkDeviceWaitIdle); \
VK_IMPORT_DEVICE_FUNC(false, vkWaitForFences); \
VK_IMPORT_DEVICE_FUNC(false, vkBeginCommandBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkEndCommandBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdPipelineBarrier); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBeginRenderPass); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdEndRenderPass); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdSetViewport); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDraw); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDrawIndexed); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDrawIndirect); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDrawIndexedIndirect); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDispatch); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdDispatchIndirect); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBindPipeline); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdSetStencilReference); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdSetBlendConstants); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdSetScissor); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBindDescriptorSets); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBindIndexBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdBindVertexBuffers); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdUpdateBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdClearColorImage); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdClearDepthStencilImage); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdClearAttachments); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdResolveImage); \
VK_IMPORT_DEVICE_FUNC(false, vkCmdCopyBuffer); \
VK_IMPORT_DEVICE_FUNC(false, vkMapMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkUnmapMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkFlushMappedMemoryRanges); \
VK_IMPORT_DEVICE_FUNC(false, vkInvalidateMappedMemoryRanges); \
VK_IMPORT_DEVICE_FUNC(false, vkBindBufferMemory); \
VK_IMPORT_DEVICE_FUNC(false, vkBindImageMemory); \
/* VK_EXT_debug_marker */ \
VK_IMPORT_DEVICE_FUNC(true, vkDebugMarkerSetObjectTagEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkDebugMarkerSetObjectNameEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdDebugMarkerBeginEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdDebugMarkerEndEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdDebugMarkerInsertEXT); \
/* VK_EXT_debug_utils */ \
VK_IMPORT_DEVICE_FUNC(true, vkSetDebugUtilsObjectNameEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkSetDebugUtilsObjectTagEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkQueueBeginDebugUtilsLabelEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkQueueEndDebugUtilsLabelEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkQueueInsertDebugUtilsLabelEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdBeginDebugUtilsLabelEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdEndDebugUtilsLabelEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCmdInsertDebugUtilsLabelEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkCreateDebugUtilsMessengerEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkDestroyDebugUtilsMessengerEXT); \
VK_IMPORT_DEVICE_FUNC(true, vkSubmitDebugUtilsMessageEXT); \
#define VK_DESTROY \
VK_DESTROY_FUNC(Buffer); \
@ -228,7 +240,8 @@ VK_DESTROY
enum Enum
{
// CombinedImageSampler,
UniformBuffer,
VertexUniformBuffer,
FragmentUniformBuffer,
// StorageBuffer,
Count
@ -300,7 +313,7 @@ VK_DESTROY
void create(uint32_t _size, uint32_t _maxDescriptors);
void destroy();
void reset(VkDescriptorBufferInfo& _gpuAddress);
void* allocUbv(VkDescriptorBufferInfo& _gpuAddress, uint32_t _size);
void* allocUbv(uint32_t _vsize, uint32_t _fsize);
VkDescriptorSet* m_descriptorSet;
VkBuffer m_buffer;