Cleanup.
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e1a9422445
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10
src/bgfx.cpp
10
src/bgfx.cpp
@ -880,12 +880,11 @@ namespace bgfx
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SortKey::Enum type = SortKey::SortProgram;
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SortKey::Enum type = SortKey::SortProgram;
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switch (s_ctx->m_viewMode[_id])
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switch (s_ctx->m_viewMode[_id])
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{
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{
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case ViewMode::Sequential: m_key.m_seq = s_ctx->m_seq[_id]; type = SortKey::SortSequence; break;
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case ViewMode::Sequential: m_key.m_seq = s_ctx->getSeqIncr(_id); type = SortKey::SortSequence; break;
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case ViewMode::DepthAscending: m_key.m_depth = (uint32_t)_depth; type = SortKey::SortDepth; break;
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case ViewMode::DepthAscending: m_key.m_depth = (uint32_t)_depth; type = SortKey::SortDepth; break;
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case ViewMode::DepthDescending: m_key.m_depth = (uint32_t)-_depth; type = SortKey::SortDepth; break;
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case ViewMode::DepthDescending: m_key.m_depth = (uint32_t)-_depth; type = SortKey::SortDepth; break;
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default: break;
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default: break;
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}
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}
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s_ctx->m_seq[_id]++;
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uint64_t key = m_key.encodeDraw(type);
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uint64_t key = m_key.encodeDraw(type);
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m_sortKeys[m_numRenderItems] = key;
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m_sortKeys[m_numRenderItems] = key;
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@ -956,8 +955,7 @@ namespace bgfx
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m_key.m_program = _handle.idx;
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m_key.m_program = _handle.idx;
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m_key.m_depth = 0;
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m_key.m_depth = 0;
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m_key.m_view = _id;
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m_key.m_view = _id;
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m_key.m_seq = s_ctx->m_seq[_id];
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m_key.m_seq = s_ctx->getSeqIncr(_id);
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s_ctx->m_seq[_id]++;
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uint64_t key = m_key.encodeCompute();
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uint64_t key = m_key.encodeCompute();
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m_sortKeys[m_numRenderItems] = key;
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m_sortKeys[m_numRenderItems] = key;
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@ -4315,6 +4315,11 @@ namespace bgfx
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BGFX_API_FUNC(uint32_t frame(bool _capture = false) );
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BGFX_API_FUNC(uint32_t frame(bool _capture = false) );
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uint32_t getSeqIncr(uint8_t _id)
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{
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return m_seq[_id]++;
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}
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void dumpViewStats();
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void dumpViewStats();
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void freeDynamicBuffers();
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void freeDynamicBuffers();
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void freeAllHandles(Frame* _frame);
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void freeAllHandles(Frame* _frame);
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