mirror of https://github.com/bkaradzic/bgfx
Support OSX versions before high-DPI support was added
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@ -134,9 +134,12 @@ namespace bgfx { namespace gl
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{
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BX_UNUSED(_width, _height);
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#if defined(MAC_OS_X_VERSION_MAX_ALLOWED) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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bool hidpi = !!(_flags&BGFX_RESET_HIDPI);
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NSOpenGLView* glView = (NSOpenGLView*)m_view;
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[glView setWantsBestResolutionOpenGLSurface:hidpi];
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if ([glView respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)])
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[glView setWantsBestResolutionOpenGLSurface:hidpi];
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#endif // defined(MAC_OS_X_VERSION_MAX_ALLOWED) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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bool vsync = !!(_flags&BGFX_RESET_VSYNC);
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GLint interval = vsync ? 1 : 0;
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@ -147,11 +150,12 @@ namespace bgfx { namespace gl
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uint64_t GlContext::getCaps() const
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{
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uint64_t caps = 0;
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#if defined(MAC_OS_X_VERSION_MAX_ALLOWED) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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NSWindow* nsWindow = (NSWindow*)g_platformData.nwh;
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uint64_t caps = 1.0f < [nsWindow backingScaleFactor]
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? BGFX_CAPS_HIDPI
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: 0
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;
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if ([nsWindow respondsToSelector:@selector(backingScaleFactor)] && (1.0f < [nsWindow backingScaleFactor]))
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caps |= BGFX_CAPS_HIDPI;
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#endif // defined(MAC_OS_X_VERSION_MAX_ALLOWED) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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return caps;
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}
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