OSX: Added separate osx-arm64 build configuration.
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66
makefile
66
makefile
@ -43,7 +43,8 @@ projgen: ## Generate project files for all configurations.
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$(GENIE) --with-tools --with-combined-examples --vs=winstore100 vs2017
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=mingw-gcc gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=linux-gcc gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx-x64 gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx-arm64 gmake
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --xcode=osx xcode9
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --xcode=ios xcode9
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$(GENIE) --with-combined-examples --with-shared-lib --gcc=freebsd gmake
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@ -169,23 +170,26 @@ vs2017-winstore100-release64: .build/projects/vs2017-winstore100 ## Build - vs20
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devenv .build/projects/vs2017-winstore100/bgfx.sln /Build "Release|x64"
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vs2017-winstore100: vs2017-winstore100-debug32 vs2017-winstore100-release32 vs2017-winstore100-debug64 vs2017-winstore100-release64 ## Build - vs2017-winstore100 x86/x64 Debug and Release
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.build/projects/gmake-osx:
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx gmake
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osx-debug64: osx-debug64-x86 osx-debug64-arm64 ## Build - macOS Universal Debug
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osx-release64: osx-release64-x86 osx-release64-arm64 ## Build - macOS Universal Release
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osx: osx-debug64 osx-release64 ## Build - macOS Universal Debug and Release
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.build/projects/gmake-osx-x64:
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx-x64 gmake
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.build/projects/gmake-osx-arm64:
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$(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx-arm64 gmake
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osx-debug64-x86: .build/projects/gmake-osx ## Build - macOS x64 Debug
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$(MAKE) -C .build/projects/gmake-osx config=debug64
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osx-release64-x86: .build/projects/gmake-osx ## Build - macOS x64 Release
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$(MAKE) -C .build/projects/gmake-osx config=release64
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osx-x86: osx-debug64 osx-release64 ## Build - macOS x64 Debug and Release
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osx-debug: osx-x64-debug osx-arm64-debug ## Build - macOS Universal Debug
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osx-release: osx-x64-release osx-arm64-release ## Build - macOS Universal Release
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osx: osx-debug osx-release ## Build - macOS Universal Debug and Release
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osx-debug64-arm64: .build/projects/gmake-osx ## Build - macOS ARM Debug
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$(MAKE) -C .build/projects/gmake-osx config=debug64 ARCH="-arch arm64 -Wno-error=unused-command-line-argument -Wno-unused-command-line-argument"
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osx-release64-arm64: .build/projects/gmake-osx ## Build - macOS ARM Release
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$(MAKE) -C .build/projects/gmake-osx config=release64 ARCH="-arch arm64 -Wno-error=unused-command-line-argument -Wno-unused-command-line-argument"
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osx-arm: osx-debug64-arm64 osx-release64-arm64 ## Build - macOS ARM Debug and Release
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osx-x64-debug: .build/projects/gmake-osx-x64 ## Build - macOS x64 Debug
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$(MAKE) -C .build/projects/gmake-osx-x64 config=debug
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osx-x64-release: .build/projects/gmake-osx-x64 ## Build - macOS x64 Release
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$(MAKE) -C .build/projects/gmake-osx-x64 config=release
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osx-x64: osx-x64-debug osx-x64-release ## Build - macOS x64 Debug and Release
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osx-arm64-debug: .build/projects/gmake-osx-arm64 ## Build - macOS ARM Debug
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$(MAKE) -C .build/projects/gmake-osx-arm64 config=debug
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osx-arm64-release: .build/projects/gmake-osx-arm64 ## Build - macOS ARM Release
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$(MAKE) -C .build/projects/gmake-osx-arm64 config=release
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osx-arm: osx-arm64-debug osx-arm64-release ## Build - macOS ARM Debug and Release
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.build/projects/gmake-ios-arm:
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$(GENIE) --gcc=ios-arm gmake
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@ -227,7 +231,7 @@ rpi-release: .build/projects/gmake-rpi ## Build - RasberryPi Release
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$(MAKE) -R -C .build/projects/gmake-rpi config=release
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rpi: rpi-debug rpi-release ## Build - RasberryPi Debug and Release
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build-darwin: osx
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build-darwin: osx-x64
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build-linux: linux-debug64 linux-release64
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@ -257,9 +261,9 @@ UNAME := $(shell uname)
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ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin FreeBSD GNU/kFreeBSD))
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ifeq ($(UNAME),$(filter $(UNAME),Darwin))
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OS=darwin
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BUILD_PROJECT_DIR=gmake-osx
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BUILD_OUTPUT_DIR=osx64_clang
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BUILD_TOOLS_CONFIG=release64
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BUILD_PROJECT_DIR=gmake-osx-x64
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BUILD_OUTPUT_DIR=osx-x64
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BUILD_TOOLS_CONFIG=release
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BUILD_TOOLS_SUFFIX=Release
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EXE=
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else
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@ -337,16 +341,16 @@ dist-linux: .build/projects/gmake-linux
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$(SILENT) $(MAKE) -C .build/projects/gmake-linux config=release64 -j 6 texturev
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$(SILENT) cp .build/linux64_gcc/bin/texturevRelease tools/bin/linux/texturev
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dist-darwin: .build/projects/gmake-osx
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 geometryc
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$(SILENT) cp .build/osx64_clang/bin/geometrycRelease tools/bin/darwin/geometryc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 geometryv
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$(SILENT) cp .build/osx64_clang/bin/geometryvRelease tools/bin/darwin/geometryv
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 shaderc
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$(SILENT) cp .build/osx64_clang/bin/shadercRelease tools/bin/darwin/shaderc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 texturec
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$(SILENT) cp .build/osx64_clang/bin/texturecRelease tools/bin/darwin/texturec
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx config=release64 -j 6 texturev
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$(SILENT) cp .build/osx64_clang/bin/texturevRelease tools/bin/darwin/texturev
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dist-darwin: .build/projects/gmake-osx-x64
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 geometryc
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$(SILENT) cp .build/osx-x64/bin/geometrycRelease tools/bin/darwin/geometryc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 geometryv
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$(SILENT) cp .build/osx-x64/bin/geometryvRelease tools/bin/darwin/geometryv
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 shaderc
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$(SILENT) cp .build/osx-x64/bin/shadercRelease tools/bin/darwin/shaderc
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 texturec
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$(SILENT) cp .build/osx-x64/bin/texturecRelease tools/bin/darwin/texturec
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$(SILENT) $(MAKE) -C .build/projects/gmake-osx-x64 config=release -j 6 texturev
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$(SILENT) cp .build/osx-x64/bin/texturevRelease tools/bin/darwin/texturev
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dist: clean dist-windows dist-linux dist-darwin
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@ -138,7 +138,7 @@ function bgfxProjectBase(_kind, _defines)
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"-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension
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}
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configuration { "osx" }
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configuration { "osx*" }
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buildoptions { "-x objective-c++" } -- additional build option for osx
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linkoptions {
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"-framework Cocoa",
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@ -232,7 +232,7 @@ function bgfxProjectBase(_kind, _defines)
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path.join(BGFX_DIR, "src/vertexlayout.cpp"),
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}
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configuration { "xcode* or osx or ios*" }
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configuration { "xcode* or osx* or ios*" }
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files {
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path.join(BGFX_DIR, "src/amalgamated.mm"),
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}
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@ -243,7 +243,7 @@ function bgfxProjectBase(_kind, _defines)
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path.join(BGFX_DIR, "src/amalgamated.cpp"),
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}
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configuration { "not (xcode* or osx or ios*)" }
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configuration { "not (xcode* or osx* or ios*)" }
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excludes {
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path.join(BGFX_DIR, "src/**.mm"),
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}
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@ -251,7 +251,7 @@ function bgfxProjectBase(_kind, _defines)
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configuration {}
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else
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configuration { "xcode* or osx or ios*" }
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configuration { "xcode* or osx* or ios*" }
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files {
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path.join(BGFX_DIR, "src/glcontext_**.mm"),
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path.join(BGFX_DIR, "src/renderer_**.mm"),
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@ -77,7 +77,7 @@ project ("example-common")
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}
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end
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configuration { "osx or ios* or tvos*" }
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configuration { "osx* or ios* or tvos*" }
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files {
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path.join(BGFX_DIR, "examples/common/**.mm"),
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}
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@ -255,7 +255,7 @@ function exampleProjectDefaults()
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}
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end
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configuration { "osx" }
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configuration { "osx*" }
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libdirs { "$(SDL2_DIR)/lib" }
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configuration {}
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@ -280,7 +280,7 @@ function exampleProjectDefaults()
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}
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end
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configuration { "osx" }
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configuration { "osx*" }
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linkoptions {
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"-framework CoreVideo",
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"-framework IOKit",
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@ -401,7 +401,7 @@ function exampleProjectDefaults()
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"pthread",
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}
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configuration { "osx" }
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configuration { "osx*" }
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linkoptions {
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"-framework Cocoa",
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"-framework QuartzCore",
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@ -33,7 +33,7 @@ project "geometryc"
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"psapi",
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}
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configuration { "osx" }
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configuration { "osx*" }
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links {
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"Cocoa.framework",
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}
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@ -52,7 +52,7 @@ project ("geometryv")
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"Xcursor",
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}
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configuration { "osx" }
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configuration { "osx*" }
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linkoptions {
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"-framework CoreVideo",
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"-framework IOKit",
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@ -138,7 +138,7 @@ project ("geometryv")
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"pthread",
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}
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configuration { "osx" }
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configuration { "osx*" }
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linkoptions {
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"-framework Cocoa",
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"-framework Metal",
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@ -141,7 +141,7 @@ project "spirv-opt"
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"/wd4706", -- warning C4706: assignment within conditional expression
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}
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configuration { "mingw* or linux or osx" }
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configuration { "mingw* or linux* or osx*" }
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buildoptions {
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"-Wno-switch",
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}
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@ -197,7 +197,7 @@ project "spirv-cross"
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"/wd4715", -- warning C4715: '': not all control paths return a value
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}
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configuration { "mingw* or linux or osx" }
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configuration { "mingw* or linux* or osx*" }
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buildoptions {
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"-Wno-type-limits",
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}
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@ -268,12 +268,17 @@ project "glslang"
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"/wd4838", -- warning C4838: conversion from 'spv::GroupOperation' to 'unsigned int' requires a narrowing conversion
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}
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configuration { "mingw* or linux or osx" }
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configuration { "mingw* or linux*" }
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buildoptions {
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"-Wno-ignored-qualifiers",
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"-Wno-implicit-fallthrough",
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"-Wno-logical-op",
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"-Wno-maybe-uninitialized",
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}
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configuration { "mingw* or linux* or osx*" }
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buildoptions {
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"-fno-strict-aliasing", -- glslang has bugs if strict aliasing is used.
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"-Wno-ignored-qualifiers",
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"-Wno-implicit-fallthrough",
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"-Wno-missing-field-initializers",
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"-Wno-reorder",
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"-Wno-return-type",
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@ -287,7 +292,7 @@ project "glslang"
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"-Wno-unused-variable",
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}
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configuration { "osx" }
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configuration { "osx*" }
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buildoptions {
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"-Wno-c++11-extensions",
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"-Wno-unused-const-variable",
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@ -299,11 +304,6 @@ project "glslang"
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"-Wno-unused-but-set-variable",
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}
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configuration { "mingw* or linux or osx" }
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buildoptions {
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"-fno-strict-aliasing", -- glslang has bugs if strict aliasing is used.
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}
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configuration {}
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project "glsl-optimizer"
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@ -530,7 +530,7 @@ project "glsl-optimizer"
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"/wd4996", -- warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup.
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}
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configuration { "mingw* or linux or osx" }
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configuration { "mingw* or linux* or osx*" }
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buildoptions {
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"-fno-strict-aliasing", -- glsl-optimizer has bugs if strict aliasing is used.
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@ -545,7 +545,7 @@ project "glsl-optimizer"
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"-Wshadow", -- glsl-optimizer is full of -Wshadow warnings ignore it.
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}
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configuration { "osx" }
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configuration { "osx*" }
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buildoptions {
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"-Wno-deprecated-register",
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}
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@ -641,7 +641,7 @@ project "shaderc"
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configuration { "mingw-*" }
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targetextension ".exe"
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configuration { "osx" }
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configuration { "osx*" }
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links {
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"Cocoa.framework",
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}
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@ -656,7 +656,7 @@ project "shaderc"
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"psapi",
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}
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configuration { "osx or linux*" }
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configuration { "osx* or linux*" }
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links {
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"pthread",
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}
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@ -31,7 +31,7 @@ project "texturec"
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"psapi",
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}
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configuration { "osx" }
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configuration { "osx*" }
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links {
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"Cocoa.framework",
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}
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@ -52,7 +52,7 @@ project ("texturev")
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"Xcursor",
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}
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configuration { "osx" }
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configuration { "osx*" }
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linkoptions {
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"-framework CoreVideo",
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"-framework IOKit",
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@ -138,7 +138,7 @@ project ("texturev")
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"pthread",
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}
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configuration { "osx" }
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configuration { "osx*" }
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linkoptions {
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"-framework Cocoa",
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"-framework Metal",
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