NVAPI: Don't truncate available memory to 4GiB (#1358)

This commit is contained in:
MaulingMonkey 2018-03-28 21:26:25 -07:00 committed by Branimir Karadžić
parent 3272efe2f5
commit 757f167b62

View File

@ -169,8 +169,8 @@ namespace bgfx
NvApiStatus status = nvApiGpuGetMemoryInfo(m_nvGpu, &memInfo);
if (NVAPI_OK == status)
{
_gpuMemoryMax = 1024 * memInfo.availableDedicatedVideoMemory;
_gpuMemoryUsed = 1024 * (memInfo.availableDedicatedVideoMemory - memInfo.curAvailableDedicatedVideoMemory);
_gpuMemoryMax = 1024 * int64_t(memInfo.availableDedicatedVideoMemory);
_gpuMemoryUsed = 1024 * int64_t(memInfo.availableDedicatedVideoMemory - memInfo.curAvailableDedicatedVideoMemory);
// BX_TRACE(" dedicatedVideoMemory: %d KiB", memInfo.dedicatedVideoMemory);
// BX_TRACE(" availableDedicatedVideoMemory: %d KiB", memInfo.availableDedicatedVideoMemory);
// BX_TRACE(" systemVideoMemory: %d KiB", memInfo.systemVideoMemory);