SDL2: Added multiwindow support to entry_sdl.
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ea571fd754
commit
757df73eb5
@ -16,6 +16,7 @@ extern "C" int _main_(int _argc, char** _argv);
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#define ENTRY_WINDOW_FLAG_NONE UINT32_C(0x00000000)
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#define ENTRY_WINDOW_FLAG_ASPECT_RATIO UINT32_C(0x00000001)
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#define ENTRY_WINDOW_FLAG_FRAME UINT32_C(0x00000002)
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namespace entry
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{
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@ -16,6 +16,9 @@
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#include <stdio.h>
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#include <bx/thread.h>
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#include <bx/handlealloc.h>
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#include <tinystl/allocator.h>
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#include <tinystl/string.h>
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namespace entry
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{
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@ -56,15 +59,37 @@ namespace entry
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static uint32_t s_userEventStart = SDL_USEREVENT;
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#define SDL_USER_SET_WINDOW_SIZE (s_userEventStart+0)
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#define SDL_USER_TOGGLE_WINDOW_FRAME (s_userEventStart+1)
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#define SDL_USER_MOUSE_LOCK (s_userEventStart+2)
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#define SDL_USER_WINDOW_CREATE (s_userEventStart+0)
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#define SDL_USER_WINDOW_DESTROY (s_userEventStart+1)
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#define SDL_USER_WINDOW_SET_TITLE (s_userEventStart+2)
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#define SDL_USER_WINDOW_SET_POS (s_userEventStart+3)
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#define SDL_USER_WINDOW_SET_SIZE (s_userEventStart+4)
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#define SDL_USER_WINDOW_TOGGLE_FRAME (s_userEventStart+5)
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#define SDL_USER_WINDOW_MOUSE_LOCK (s_userEventStart+6)
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struct Msg
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{
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Msg()
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: m_x(0)
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, m_y(0)
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, m_width(0)
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, m_height(0)
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, m_flags(0)
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{
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}
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int32_t m_x;
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int32_t m_y;
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uint32_t m_width;
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uint32_t m_height;
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uint32_t m_flags;
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tinystl::string m_title;
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};
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struct Context
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{
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Context()
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: m_window(NULL)
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, m_width(ENTRY_DEFAULT_WIDTH)
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: m_width(ENTRY_DEFAULT_WIDTH)
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, m_height(ENTRY_DEFAULT_HEIGHT)
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, m_aspectRatio(16.0f/9.0f)
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, m_mouseLock(false)
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@ -154,19 +179,25 @@ namespace entry
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SDL_Init(SDL_INIT_VIDEO);
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m_window = SDL_CreateWindow("bgfx"
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m_windowAlloc.alloc();
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m_window[0] = SDL_CreateWindow("bgfx"
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, SDL_WINDOWPOS_UNDEFINED
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, SDL_WINDOWPOS_UNDEFINED
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, m_width
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, m_height
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, SDL_WINDOW_SHOWN
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| SDL_WINDOW_OPENGL
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// | SDL_WINDOW_OPENGL
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| SDL_WINDOW_RESIZABLE
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);
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s_userEventStart = SDL_RegisterEvents(3);
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m_flags[0] = 0
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| ENTRY_WINDOW_FLAG_ASPECT_RATIO
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| ENTRY_WINDOW_FLAG_FRAME
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;
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bgfx::sdlSetWindow(m_window);
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s_userEventStart = SDL_RegisterEvents(7);
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bgfx::sdlSetWindow(m_window[0]);
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m_thread.init(MainThreadEntry::threadFunc, &m_mte);
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// Force window resolution...
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@ -243,19 +274,77 @@ namespace entry
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default:
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{
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const SDL_UserEvent uev = event.user;
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if (SDL_USER_SET_WINDOW_SIZE == event.type)
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if (uev.type == SDL_USER_WINDOW_CREATE)
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{
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uint32_t width = *(uint32_t*)&uev.data1;
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WindowHandle handle = { reinterpret_cast<uint16_t>(uev.data1) };
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Msg* msg = (Msg*)uev.data2;
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m_window[handle.idx] = SDL_CreateWindow(msg->m_title.c_str()
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, msg->m_x
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, msg->m_y
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, msg->m_width
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, msg->m_height
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, SDL_WINDOW_SHOWN
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| SDL_WINDOW_OPENGL
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| SDL_WINDOW_RESIZABLE
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);
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m_flags[handle.idx] = msg->m_flags;
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SDL_SysWMinfo wmi;
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SDL_VERSION(&wmi.version);
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if (SDL_GetWindowWMInfo(m_window[handle.idx], &wmi) )
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{
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# if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
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void* nwh = wmi.info.x11.window;
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# elif BX_PLATFORM_OSX
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void* nwh = wmi.info.cocoa.window;
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# elif BX_PLATFORM_WINDOWS
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void* nwh = wmi.info.win.window;
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# endif // BX_PLATFORM_
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m_eventQueue.postWindowEvent(handle, nwh);
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m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
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}
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delete msg;
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}
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else if (uev.type == SDL_USER_WINDOW_DESTROY)
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{
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WindowHandle handle = { reinterpret_cast<uint16_t>(uev.data1) };
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m_eventQueue.postWindowEvent(handle);
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SDL_DestroyWindow(m_window[handle.idx]);
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m_window[handle.idx] = NULL;
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}
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else if (uev.type == SDL_USER_WINDOW_SET_TITLE)
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{
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WindowHandle handle = { reinterpret_cast<uint16_t>(uev.data1) };
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Msg* msg = (Msg*)uev.data2;
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SDL_SetWindowTitle(m_window[handle.idx], msg->m_title.c_str());
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delete msg;
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}
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else if (uev.type == SDL_USER_WINDOW_SET_POS)
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{
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WindowHandle handle = { reinterpret_cast<uint16_t>(uev.data1) };
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Msg* msg = (Msg*)uev.data2;
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SDL_SetWindowPosition(m_window[handle.idx], msg->m_x, msg->m_y);
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delete msg;
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}
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else if (uev.type == SDL_USER_WINDOW_SET_SIZE)
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{
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WindowHandle handle = findHandle(uev.windowID);
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uint32_t width = *(uint32_t*)&uev.data1;
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uint32_t height = *(uint32_t*)&uev.data2;
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setWindowSize(defaultWindow, width, height);
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setWindowSize(handle, width, height);
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}
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else if (SDL_USER_TOGGLE_WINDOW_FRAME == event.type)
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else if (SDL_USER_WINDOW_TOGGLE_FRAME == uev.type)
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{
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DBG("SDL_USER_TOGGLE_WINDOW_FRAME");
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WindowHandle handle = { reinterpret_cast<uint16_t>(uev.data1) };
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m_flags[handle.idx] ^= ENTRY_WINDOW_FLAG_FRAME;
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SDL_SetWindowBordered(m_window[handle.idx], (SDL_bool)!!(m_flags[handle.idx] & ENTRY_WINDOW_FLAG_FRAME) );
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}
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else if (SDL_USER_MOUSE_LOCK == event.type)
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else if (SDL_USER_WINDOW_MOUSE_LOCK == uev.type)
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{
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setMouseLock(defaultWindow, !!uev.code);
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SDL_SetRelativeMouseMode(!!uev.code ? SDL_TRUE : SDL_FALSE);
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}
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}
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break;
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@ -264,19 +353,31 @@ namespace entry
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m_thread.shutdown();
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SDL_DestroyWindow(m_window);
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SDL_DestroyWindow(m_window[0]);
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SDL_Quit();
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}
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void setMousePos(WindowHandle _handle, int32_t _mx, int32_t _my)
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WindowHandle findHandle(uint32_t _windowId)
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{
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BX_UNUSED(_handle, _mx, _my);
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SDL_Window* window = SDL_GetWindowFromID(_windowId);
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return findHandle(window);
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}
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void setMouseLock(WindowHandle _handle, bool _lock)
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WindowHandle findHandle(SDL_Window* _window)
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{
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BX_UNUSED(_handle);
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SDL_SetRelativeMouseMode(_lock ? SDL_TRUE : SDL_FALSE);
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bx::LwMutexScope scope(m_lock);
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for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
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{
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uint16_t idx = m_windowAlloc.getHandleAt(ii);
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if (_window == m_window[idx])
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{
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WindowHandle handle = { idx };
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return handle;
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}
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}
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WindowHandle invalid = { UINT16_MAX };
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return invalid;
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}
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void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height, bool _force = false)
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@ -301,23 +402,20 @@ namespace entry
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m_width = uint32_t(float(m_height)*aspectRatio);
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}
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SDL_SetWindowSize(m_window, m_width, m_height);
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SDL_SetWindowSize(m_window[_handle.idx], m_width, m_height);
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m_eventQueue.postSizeEvent(_handle, m_width, m_height);
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}
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}
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void setWindowTitle(WindowHandle _handle, const char* _title)
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{
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BX_UNUSED(_handle);
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SDL_SetWindowTitle(m_window, _title);
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}
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MainThreadEntry m_mte;
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bx::Thread m_thread;
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EventQueue m_eventQueue;
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bx::LwMutex m_lock;
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SDL_Window* m_window;
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bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
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SDL_Window* m_window[ENTRY_CONFIG_MAX_WINDOWS];
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uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
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uint32_t m_width;
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uint32_t m_height;
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@ -347,27 +445,67 @@ namespace entry
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WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
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{
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BX_UNUSED(_x, _y, _width, _height, _flags, _title);
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WindowHandle handle = { UINT16_MAX };
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bx::LwMutexScope scope(s_ctx.m_lock);
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WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
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if (UINT16_MAX != handle.idx)
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{
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Msg* msg = new Msg;
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msg->m_x = _x;
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msg->m_y = _y;
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msg->m_width = _width;
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msg->m_height = _height;
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msg->m_title = _title;
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msg->m_flags = _flags;
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SDL_Event event;
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SDL_UserEvent& uev = event.user;
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uev.type = SDL_USER_WINDOW_CREATE;
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uev.data1 = reinterpret_cast<void*>(handle.idx);
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uev.data2 = msg;
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SDL_PushEvent(&event);
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}
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return handle;
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}
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void destroyWindow(WindowHandle _handle)
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{
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BX_UNUSED(_handle);
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if (UINT16_MAX != _handle.idx)
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{
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SDL_Event event;
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SDL_UserEvent& uev = event.user;
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uev.type = SDL_USER_WINDOW_DESTROY;
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uev.data1 = reinterpret_cast<void*>(_handle.idx);
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uev.data2 = NULL;
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SDL_PushEvent(&event);
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bx::LwMutexScope scope(s_ctx.m_lock);
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s_ctx.m_windowAlloc.free(_handle.idx);
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}
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}
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void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
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{
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BX_UNUSED(_handle, _x, _y);
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Msg* msg = new Msg;
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msg->m_x = _x;
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msg->m_y = _y;
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SDL_Event event;
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SDL_UserEvent& uev = event.user;
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uev.type = SDL_USER_WINDOW_SET_POS;
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uev.data1 = reinterpret_cast<void*>(_handle.idx);
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uev.data2 = msg;
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SDL_PushEvent(&event);
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}
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void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
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{
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BX_UNUSED(_handle);
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SDL_Event event;
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SDL_UserEvent& uev = event.user;
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uev.type = SDL_USER_SET_WINDOW_SIZE;
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uev.type = SDL_USER_WINDOW_SET_SIZE;
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uev.data1 = reinterpret_cast<void*>(_width);
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uev.data2 = reinterpret_cast<void*>(_height);
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SDL_PushEvent(&event);
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@ -375,12 +513,25 @@ namespace entry
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void setWindowTitle(WindowHandle _handle, const char* _title)
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{
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s_ctx.setWindowTitle(_handle, _title);
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Msg* msg = new Msg;
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msg->m_title = _title;
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SDL_Event event;
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SDL_UserEvent& uev = event.user;
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uev.type = SDL_USER_WINDOW_SET_TITLE;
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uev.data1 = reinterpret_cast<void*>(_handle.idx);
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uev.data2 = msg;
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SDL_PushEvent(&event);
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}
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void toggleWindowFrame(WindowHandle _handle)
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{
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BX_UNUSED(_handle);
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SDL_Event event;
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SDL_UserEvent& uev = event.user;
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uev.type = SDL_USER_WINDOW_TOGGLE_FRAME;
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uev.data1 = reinterpret_cast<void*>(_handle.idx);
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uev.data2 = NULL;
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SDL_PushEvent(&event);
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}
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void setMouseLock(WindowHandle _handle, bool _lock)
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@ -388,9 +539,8 @@ namespace entry
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BX_UNUSED(_handle);
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SDL_Event event;
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SDL_UserEvent& uev = event.user;
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uev.type = SDL_USER_MOUSE_LOCK;
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uev.type = SDL_USER_WINDOW_MOUSE_LOCK;
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uev.code = _lock;
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DBG("setMouseLock %d", event.type);
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SDL_PushEvent(&event);
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}
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#include <bx/thread.h>
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#include <bx/mutex.h>
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#include <bx/handlealloc.h>
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#include <windowsx.h>
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#include <tinystl/allocator.h>
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#include <tinystl/string.h>
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enum
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{
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WM_USER_WINDOW_CREATE = WM_USER,
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WM_USER_WINDOW_DESTROY,
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WM_USER_WINDOW_SET_TITLE,
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WM_USER_WINDOW_SET_POS,
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WM_USER_WINDOW_SET_SIZE,
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WM_USER_WINDOW_TOGGLE_FRAME,
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WM_USER_WINDOW_MOUSE_LOCK,
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};
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#include <windowsx.h>
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namespace entry
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{
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enum
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{
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WM_USER_WINDOW_CREATE = WM_USER,
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WM_USER_WINDOW_DESTROY,
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WM_USER_WINDOW_SET_TITLE,
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WM_USER_WINDOW_SET_POS,
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WM_USER_WINDOW_SET_SIZE,
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WM_USER_WINDOW_TOGGLE_FRAME,
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WM_USER_WINDOW_MOUSE_LOCK,
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};
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struct TranslateKeyModifiers
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{
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int m_vk;
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@ -213,7 +212,10 @@ namespace entry
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, 0
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);
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m_flags[0] = ENTRY_WINDOW_FLAG_ASPECT_RATIO;
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m_flags[0] = 0
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| ENTRY_WINDOW_FLAG_ASPECT_RATIO
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| ENTRY_WINDOW_FLAG_FRAME
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;
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bgfx::winSetHwnd(m_hwnd[0]);
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