mirror of https://github.com/bkaradzic/bgfx
texturec: Fixed mipmap generation.
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@ -511,6 +511,8 @@ int main(int _argc, const char* _argv[])
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{
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imageRgba32fDownsample2x2NormalMap(mip.m_width, mip.m_height, mip.m_width*16, rgba, rgba);
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imageRgba32f11to01(rgbaDst, mip.m_width, mip.m_height, mip.m_width*16, rgba);
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mip.m_width = bx::uint32_max(1, mip.m_width >> 1);
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mip.m_height = bx::uint32_max(1, mip.m_height >> 1);
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ImageMip dstMip;
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imageGetRawData(imageContainer, 0, lod, output->data, output->size, dstMip);
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@ -541,6 +543,8 @@ int main(int _argc, const char* _argv[])
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for (uint8_t lod = 1; lod < numMips; ++lod)
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{
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imageRgba8Downsample2x2(mip.m_width, mip.m_height, mip.m_width*4, rgba, rgba);
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mip.m_width = bx::uint32_max(1, mip.m_width >> 1);
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mip.m_height = bx::uint32_max(1, mip.m_height >> 1);
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ImageMip dstMip;
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imageGetRawData(imageContainer, 0, lod, output->data, output->size, dstMip);
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