Cleanup.
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@ -636,7 +636,7 @@ namespace bgfx
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TextureFormat::Enum format; //!< Backbuffer format.
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uint32_t width; //!< Backbuffer width.
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uint32_t height; //!< Backbuffer height.
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uint32_t reset; //!< Reset parameters.
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uint32_t reset; //!< Reset parameters.
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uint8_t numBackBuffers; //!< Number of back buffers.
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uint8_t maxFrameLatency; //!< Maximum frame latency.
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};
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