This commit is contained in:
Бранимир Караџић 2022-07-16 09:43:08 -07:00
parent c4f9d9e912
commit 74b7a35efb
1 changed files with 10 additions and 15 deletions

View File

@ -2468,9 +2468,8 @@ namespace bgfx
/// Allocate transient index buffer.
///
/// @param[out] _tib TransientIndexBuffer structure is filled and is valid
/// for the duration of frame, and it can be reused for multiple draw
/// calls.
/// @param[out] _tib TransientIndexBuffer structure will be filled, and will be valid
/// for the duration of frame, and can be reused for multiple draw calls.
/// @param[in] _num Number of indices to allocate.
/// @param[in] _index32 Set to `true` if input indices will be 32-bit.
///
@ -2484,9 +2483,8 @@ namespace bgfx
/// Allocate transient vertex buffer.
///
/// @param[out] _tvb TransientVertexBuffer structure is filled and is valid
/// for the duration of frame, and it can be reused for multiple draw
/// calls.
/// @param[out] _tvb TransientVertexBuffer structure will be filled, and will be valid
/// for the duration of frame, and can be reused for multiple draw calls.
/// @param[in] _num Number of vertices to allocate.
/// @param[in] _layout Vertex layout.
///
@ -2502,14 +2500,12 @@ namespace bgfx
/// buffers. If both space requirements are satisfied function returns
/// true.
///
/// @param[out] _tvb TransientVertexBuffer structure is filled and is valid
/// for the duration of frame, and it can be reused for multiple draw
/// calls.
/// @param[out] _tvb TransientVertexBuffer structure will be filled, and will be valid
/// for the duration of frame, and can be reused for multiple draw calls.
/// @param[in] _layout Vertex layout.
/// @param[in] _numVertices Number of vertices to allocate.
/// @param[out] _tib TransientIndexBuffer structure is filled and is valid
/// for the duration of frame, and it can be reused for multiple draw
/// calls.
/// @param[out] _tib TransientIndexBuffer structure will be filled, and will be valid
/// for the duration of frame, and can be reused for multiple draw calls.
/// @param[in] _numIndices Number of indices to allocate.
/// @param[in] _index32 Set to `true` if input indices will be 32-bit.
///
@ -2526,9 +2522,8 @@ namespace bgfx
/// Allocate instance data buffer.
///
/// @param[out] _idb InstanceDataBuffer structure is filled and is valid
/// for duration of frame, and it can be reused for multiple draw
/// calls.
/// @param[out] _idb InstanceDataBuffer structure will be filled, and will be valid
/// for the duration of frame, and can be reused for multiple draw calls.
/// @param[in] _num Number of instances.
/// @param[in] _stride Instance stride. Must be multiple of 16.
///