implement framebuffer / mipmap / cached sampler
- fix texture mipmap setting / texture update bug - implement framebuffer - fix image memory barrier bug - vkstruct explicit initialization - sampler caching
This commit is contained in:
parent
744d5130ad
commit
72abfdc8a4
@ -684,7 +684,7 @@ VK_IMPORT_DEVICE
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}
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}
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void setImageMemoryBarrier(VkCommandBuffer _commandBuffer, VkImage _image, VkImageLayout _oldLayout, VkImageLayout _newLayout, uint32_t levelCount, uint32_t layerCount)
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void setImageMemoryBarrier(VkCommandBuffer _commandBuffer, VkImage _image, VkImageAspectFlags _aspectMask, VkImageLayout _oldLayout, VkImageLayout _newLayout, uint32_t _levelCount, uint32_t _layerCount)
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{
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BX_CHECK(true
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&& _newLayout != VK_IMAGE_LAYOUT_UNDEFINED
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@ -694,7 +694,6 @@ VK_IMPORT_DEVICE
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VkAccessFlags srcAccessMask = 0;
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VkAccessFlags dstAccessMask = 0;
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VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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switch (_oldLayout)
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{
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@ -753,7 +752,7 @@ VK_IMPORT_DEVICE
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case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
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dstAccessMask |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
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// aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
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break;
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case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
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@ -792,11 +791,11 @@ VK_IMPORT_DEVICE
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imb.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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imb.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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imb.image = _image;
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imb.subresourceRange.aspectMask = aspectMask;
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imb.subresourceRange.aspectMask = _aspectMask;
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imb.subresourceRange.baseMipLevel = 0;
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imb.subresourceRange.levelCount = levelCount;
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imb.subresourceRange.levelCount = _levelCount;
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imb.subresourceRange.baseArrayLayer = 0;
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imb.subresourceRange.layerCount = layerCount;
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imb.subresourceRange.layerCount = _layerCount;
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vkCmdPipelineBarrier(_commandBuffer
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, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
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, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
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@ -1189,7 +1188,7 @@ VK_IMPORT_INSTANCE
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, NULL
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);
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VkQueueFamilyProperties queueFamilyPropertices[10] = {};
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VkQueueFamilyProperties queueFamilyPropertices[10];
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queueFamilyPropertyCount = bx::min<uint32_t>(queueFamilyPropertyCount, BX_COUNTOF(queueFamilyPropertices) );
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vkGetPhysicalDeviceQueueFamilyProperties(m_physicalDevice
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, &queueFamilyPropertyCount
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@ -1868,6 +1867,7 @@ VK_IMPORT_DEVICE
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setImageMemoryBarrier(
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commandBuffer
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, m_backBufferDepthStencilImage
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, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT
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, VK_IMAGE_LAYOUT_UNDEFINED
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, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
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, 1
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@ -1879,6 +1879,7 @@ VK_IMPORT_DEVICE
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setImageMemoryBarrier(
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commandBuffer
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, m_backBufferColorImage[ii]
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, VK_IMAGE_ASPECT_COLOR_BIT
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, VK_IMAGE_LAYOUT_UNDEFINED
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, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
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, 1
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@ -1892,6 +1893,7 @@ VK_IMPORT_DEVICE
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setImageMemoryBarrier(
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commandBuffer
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, m_backBufferColorImage[ii]
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, VK_IMAGE_ASPECT_COLOR_BIT
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, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
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, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
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, 1
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@ -2108,6 +2110,8 @@ VK_IMPORT_DEVICE
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m_pipelineStateCache.invalidate();
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m_descriptorSetLayoutCache.invalidate();
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m_renderPassCache.invalidate();
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m_samplerCache.invalidate();
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_scratchBuffer); ++ii)
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{
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@ -2346,16 +2350,18 @@ VK_IMPORT_DEVICE
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m_textures[_handle.idx].destroy();
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}
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void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const Attachment* /*_attachment*/) override
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void createFrameBuffer(FrameBufferHandle _handle, uint8_t _num, const Attachment* _attachment) override
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{
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m_frameBuffers[_handle.idx].create(_num, _attachment);
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}
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void createFrameBuffer(FrameBufferHandle /*_handle*/, void* /*_nwh*/, uint32_t /*_width*/, uint32_t /*_height*/, TextureFormat::Enum /*_format*/, TextureFormat::Enum /*_depthFormat*/) override
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{
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}
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void destroyFrameBuffer(FrameBufferHandle /*_handle*/) override
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void destroyFrameBuffer(FrameBufferHandle _handle) override
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{
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m_frameBuffers[_handle.idx].destroy();
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}
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void createUniform(UniformHandle _handle, UniformType::Enum _type, uint16_t _num, const char* _name) override
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@ -2609,21 +2615,21 @@ VK_IMPORT_DEVICE
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const FrameBufferVK& frameBuffer = m_frameBuffers[m_fbh.idx];
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BX_UNUSED(frameBuffer);
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// for (uint8_t ii = 0, num = frameBuffer.m_num; ii < num; ++ii)
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// {
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// TextureVK& texture = m_textures[frameBuffer.m_texture[ii].idx];
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// texture.setState(m_commandList, D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE);
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// }
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//
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// if (isValid(frameBuffer.m_depth) )
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// {
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// TextureVK& texture = m_textures[frameBuffer.m_depth.idx];
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// const bool writeOnly = 0 != (texture.m_flags&BGFX_TEXTURE_RT_WRITE_ONLY);
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// if (!writeOnly)
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// {
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// texture.setState(m_commandList, D3D12_RESOURCE_STATE_DEPTH_READ);
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// }
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// }
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for (uint8_t ii = 0, num = frameBuffer.m_num; ii < num; ++ii)
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{
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TextureVK& texture = m_textures[frameBuffer.m_texture[ii].idx];
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texture.setImageMemoryBarrier(m_commandBuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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}
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if (isValid(frameBuffer.m_depth) )
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{
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TextureVK& texture = m_textures[frameBuffer.m_depth.idx];
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const bool writeOnly = 0 != (texture.m_flags&BGFX_TEXTURE_RT_WRITE_ONLY);
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if (!writeOnly)
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{
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texture.setImageMemoryBarrier(m_commandBuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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}
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}
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}
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if (!isValid(_fbh) )
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@ -2669,15 +2675,13 @@ VK_IMPORT_DEVICE
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for (uint8_t ii = 0, num = frameBuffer.m_num; ii < num; ++ii)
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{
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TextureVK& texture = m_textures[frameBuffer.m_texture[ii].idx];
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BX_UNUSED(texture);
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// texture.setState(m_commandList, D3D12_RESOURCE_STATE_RENDER_TARGET);
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texture.setImageMemoryBarrier(m_commandBuffer, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
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}
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if (isValid(frameBuffer.m_depth) )
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{
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TextureVK& texture = m_textures[frameBuffer.m_depth.idx];
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BX_UNUSED(texture);
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// texture.setState(m_commandList, D3D12_RESOURCE_STATE_DEPTH_WRITE);
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texture.setImageMemoryBarrier(m_commandBuffer, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
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}
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// m_commandList->OMSetRenderTargets(frameBuffer.m_num
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@ -2691,8 +2695,8 @@ VK_IMPORT_DEVICE
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// m_rtMsaa = _msaa;
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}
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void setBlendState(VkPipelineColorBlendStateCreateInfo& _desc, uint64_t _state, uint32_t _rgba = 0)
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{
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void setBlendState(VkPipelineColorBlendStateCreateInfo& _desc, uint64_t _state, uint32_t _rgba = 0)
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{
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VkPipelineColorBlendAttachmentState* bas = const_cast<VkPipelineColorBlendAttachmentState*>(_desc.pAttachments);
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uint8_t writeMask = 0;
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@ -2874,6 +2878,198 @@ VK_IMPORT_DEVICE
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return num;
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}
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uint32_t getRenderPassHashkey(uint8_t _num, const Attachment* attachments)
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{
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if (_num == 0)
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return 0;
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bx::HashMurmur2A hash;
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hash.begin(0);
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for (uint8_t ii = 0; ii < _num; ++ii)
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{
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hash.add(attachments[ii].access);
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hash.add(attachments[ii].layer);
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hash.add(attachments[ii].mip);
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hash.add(attachments[ii].resolve);
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TextureVK& texture = m_textures[attachments[ii].handle.idx];
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hash.add(texture.m_textureFormat);
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}
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return hash.end();
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}
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VkRenderPass getRenderPass(uint8_t _num, const Attachment* _attachments)
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{
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VkRenderPass renderPass = VK_NULL_HANDLE;
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uint32_t hashKey = getRenderPassHashkey(_num, _attachments);
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renderPass = (VkRenderPass)m_renderPassCache.find(hashKey);
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if (renderPass != VK_NULL_HANDLE)
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return renderPass;
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// cache missed
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VkAttachmentDescription ad[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS];
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VkAttachmentReference colorAr[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS];
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VkAttachmentReference resolveAr;
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VkAttachmentReference depthAr;
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uint32_t numColorAr = 0;
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resolveAr.attachment = VK_ATTACHMENT_UNUSED;
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resolveAr.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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depthAr.attachment = VK_ATTACHMENT_UNUSED;
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depthAr.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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for (uint8_t ii = 0; ii < _num; ++ii)
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{
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TextureVK& texture = m_textures[_attachments[ii].handle.idx];
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ad[ii].flags = 0;
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ad[ii].format = texture.m_vkTextureFormat;
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ad[ii].samples = VK_SAMPLE_COUNT_1_BIT;
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ad[ii].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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ad[ii].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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ad[ii].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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ad[ii].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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ad[ii].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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if (texture.m_vkTextureAspect & VK_IMAGE_ASPECT_COLOR_BIT)
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{
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ad[ii].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colorAr[numColorAr].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colorAr[numColorAr].attachment = ii;
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numColorAr++;
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}
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else if (texture.m_vkTextureAspect & VK_IMAGE_ASPECT_DEPTH_BIT)
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{
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ad[ii].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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depthAr.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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depthAr.attachment = ii;
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}
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}
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VkSubpassDescription sd[1];
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sd[0].flags = 0;
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sd[0].pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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sd[0].inputAttachmentCount = 0;
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sd[0].pInputAttachments = NULL;
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sd[0].colorAttachmentCount = numColorAr;
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sd[0].pColorAttachments = colorAr;
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sd[0].pResolveAttachments = &resolveAr;
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sd[0].pDepthStencilAttachment = &depthAr;
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sd[0].preserveAttachmentCount = 0;
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sd[0].pPreserveAttachments = NULL;
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VkRenderPassCreateInfo rpi;
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rpi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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rpi.pNext = NULL;
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rpi.flags = 0;
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rpi.attachmentCount = _num;
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rpi.pAttachments = ad;
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rpi.subpassCount = BX_COUNTOF(sd);
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rpi.pSubpasses = sd;
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rpi.dependencyCount = 0;
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rpi.pDependencies = NULL;
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VK_CHECK( vkCreateRenderPass(m_device, &rpi, m_allocatorCb, &renderPass) );
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m_renderPassCache.add(hashKey, renderPass);
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return renderPass;
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}
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VkSampler getSampler(uint32_t _samplerFlags, uint32_t _mipLevels)
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{
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bx::HashMurmur2A hash;
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hash.add(_samplerFlags);
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hash.add(_mipLevels);
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uint32_t hashKey = hash.end();
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VkSampler sampler = m_samplerCache.find(hashKey);
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if (sampler != VK_NULL_HANDLE)
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return sampler;
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// set default sampler
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VkSamplerCreateInfo samplerInfo;
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samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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samplerInfo.pNext = NULL;
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samplerInfo.flags = 0;
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samplerInfo.magFilter = VK_FILTER_LINEAR;
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samplerInfo.minFilter = VK_FILTER_LINEAR;
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samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
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samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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samplerInfo.mipLodBias = 0.0f;
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samplerInfo.anisotropyEnable = VK_FALSE;
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samplerInfo.maxAnisotropy = 0; // TODO
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samplerInfo.compareEnable = VK_FALSE;
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samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
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samplerInfo.minLod = 0.0f;
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samplerInfo.maxLod = (float)_mipLevels;
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samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
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samplerInfo.unnormalizedCoordinates = VK_FALSE;
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if (0 == (_samplerFlags & BGFX_SAMPLER_INTERNAL_DEFAULT))
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{
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switch (_samplerFlags & BGFX_SAMPLER_MAG_MASK)
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{
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case BGFX_SAMPLER_MAG_POINT: samplerInfo.magFilter = VK_FILTER_NEAREST; break;
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case BGFX_SAMPLER_MAG_ANISOTROPIC: samplerInfo.anisotropyEnable = VK_TRUE; break;
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}
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switch (_samplerFlags & BGFX_SAMPLER_MIN_MASK)
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{
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case BGFX_SAMPLER_MIN_POINT: samplerInfo.minFilter = VK_FILTER_NEAREST; break;
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case BGFX_SAMPLER_MIN_ANISOTROPIC: samplerInfo.anisotropyEnable = VK_TRUE; break;
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}
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switch (_samplerFlags & BGFX_SAMPLER_U_MASK)
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{
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case BGFX_SAMPLER_U_MIRROR: samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; break;
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case BGFX_SAMPLER_U_CLAMP: samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; break;
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case BGFX_SAMPLER_U_BORDER: samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; break;
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}
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switch (_samplerFlags & BGFX_SAMPLER_V_MASK)
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{
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case BGFX_SAMPLER_V_MIRROR: samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; break;
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case BGFX_SAMPLER_V_CLAMP: samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; break;
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case BGFX_SAMPLER_V_BORDER: samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; break;
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}
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switch (_samplerFlags & BGFX_SAMPLER_W_MASK)
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{
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case BGFX_SAMPLER_W_MIRROR: samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; break;
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case BGFX_SAMPLER_W_CLAMP: samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; break;
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case BGFX_SAMPLER_W_BORDER: samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; break;
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}
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if (0 != (_samplerFlags & BGFX_SAMPLER_COMPARE_MASK))
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{
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samplerInfo.compareEnable = VK_TRUE;
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switch (_samplerFlags & BGFX_SAMPLER_COMPARE_MASK)
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{
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case BGFX_SAMPLER_COMPARE_LESS: samplerInfo.compareOp = VK_COMPARE_OP_LESS; break;
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case BGFX_SAMPLER_COMPARE_LEQUAL: samplerInfo.compareOp = VK_COMPARE_OP_LESS_OR_EQUAL; break;
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case BGFX_SAMPLER_COMPARE_EQUAL: samplerInfo.compareOp = VK_COMPARE_OP_EQUAL; break;
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case BGFX_SAMPLER_COMPARE_GEQUAL: samplerInfo.compareOp = VK_COMPARE_OP_GREATER_OR_EQUAL; break;
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case BGFX_SAMPLER_COMPARE_GREATER: samplerInfo.compareOp = VK_COMPARE_OP_GREATER; break;
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case BGFX_SAMPLER_COMPARE_NOTEQUAL: samplerInfo.compareOp = VK_COMPARE_OP_NOT_EQUAL; break;
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case BGFX_SAMPLER_COMPARE_NEVER: samplerInfo.compareOp = VK_COMPARE_OP_NEVER; break;
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case BGFX_SAMPLER_COMPARE_ALWAYS: samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS; break;
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}
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}
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uint32_t borderColor = ((_samplerFlags & BGFX_SAMPLER_BORDER_COLOR_MASK) >> BGFX_SAMPLER_BORDER_COLOR_SHIFT);
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if (borderColor > 0)
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{
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// TODO: set borderColor properly
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samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_WHITE;
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}
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}
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VK_CHECK(vkCreateSampler(m_device, &samplerInfo, m_allocatorCb, &sampler));
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m_samplerCache.add(hashKey, sampler);
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return sampler;
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}
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VkPipeline getPipeline(ProgramHandle _program)
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{
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BX_UNUSED(_program);
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@ -3028,7 +3224,7 @@ VK_IMPORT_DEVICE
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graphicsPipeline.pDynamicState = &dynamicState;
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// graphicsPipeline.layout = m_pipelineLayout;
|
||||
graphicsPipeline.layout = program.m_pipelineLayout;
|
||||
graphicsPipeline.renderPass = m_renderPass;
|
||||
graphicsPipeline.renderPass = isValid(m_fbh) ? m_frameBuffers[m_fbh.idx].m_renderPass : m_renderPass;
|
||||
graphicsPipeline.subpass = 0;
|
||||
graphicsPipeline.basePipelineHandle = VK_NULL_HANDLE;
|
||||
graphicsPipeline.basePipelineIndex = 0;
|
||||
@ -3189,12 +3385,12 @@ VK_IMPORT_DEVICE
|
||||
rect[0].layerCount = 1;
|
||||
|
||||
uint32_t numMrt = 1;
|
||||
// FrameBufferHandle fbh = m_fbh;
|
||||
// if (isValid(fbh) )
|
||||
// {
|
||||
// const FrameBufferVK& fb = m_frameBuffers[fbh.idx];
|
||||
// numMrt = bx::max(1, fb.m_num);
|
||||
// }
|
||||
FrameBufferHandle fbh = m_fbh;
|
||||
if (isValid(fbh) )
|
||||
{
|
||||
const FrameBufferVK& fb = m_frameBuffers[fbh.idx];
|
||||
numMrt = bx::max((uint8_t)1, fb.m_num);
|
||||
}
|
||||
|
||||
VkClearAttachment attachments[BGFX_CONFIG_MAX_FRAME_BUFFERS];
|
||||
uint32_t mrt = 0;
|
||||
@ -3246,12 +3442,15 @@ VK_IMPORT_DEVICE
|
||||
++mrt;
|
||||
}
|
||||
|
||||
vkCmdClearAttachments(m_commandBuffer
|
||||
, mrt
|
||||
, attachments
|
||||
, BX_COUNTOF(rect)
|
||||
, rect
|
||||
);
|
||||
if (mrt > 0)
|
||||
{
|
||||
vkCmdClearAttachments(m_commandBuffer
|
||||
, mrt
|
||||
, attachments
|
||||
, BX_COUNTOF(rect)
|
||||
, rect
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t kick(VkSemaphore _wait = VK_NULL_HANDLE, VkSemaphore _signal = VK_NULL_HANDLE)
|
||||
@ -3403,6 +3602,8 @@ VK_IMPORT_DEVICE
|
||||
|
||||
StateCacheT<VkPipeline> m_pipelineStateCache;
|
||||
StateCacheT<VkDescriptorSetLayout> m_descriptorSetLayoutCache;
|
||||
StateCacheT<VkRenderPass> m_renderPassCache;
|
||||
StateCacheT<VkSampler> m_samplerCache;
|
||||
|
||||
Resolution m_resolution;
|
||||
uint32_t m_maxAnisotropy;
|
||||
@ -3743,10 +3944,10 @@ VK_DESTROY
|
||||
VkCommandBuffer commandBuffer = s_renderVK->beginNewCommand();
|
||||
// copy buffer to buffer
|
||||
{
|
||||
VkBufferCopy region = {};
|
||||
VkBufferCopy region;
|
||||
region.srcOffset = 0;
|
||||
region.dstOffset = 0;
|
||||
region.size = _size;
|
||||
region.size = _size;
|
||||
|
||||
vkCmdCopyBuffer(commandBuffer, stagingBuffer, m_buffer, 1, ®ion);
|
||||
}
|
||||
@ -3816,10 +4017,10 @@ VK_DESTROY
|
||||
VkCommandBuffer commandBuffer = s_renderVK->beginNewCommand();
|
||||
// copy buffer to buffer
|
||||
{
|
||||
VkBufferCopy region = {};
|
||||
VkBufferCopy region;
|
||||
region.srcOffset = 0;
|
||||
region.dstOffset = _offset;
|
||||
region.size = _size;
|
||||
region.size = _size;
|
||||
|
||||
vkCmdCopyBuffer(commandBuffer, stagingBuffer, m_buffer, 1, ®ion);
|
||||
}
|
||||
@ -3903,7 +4104,12 @@ VK_DESTROY
|
||||
|
||||
uint8_t fragmentBit = fragment ? BGFX_UNIFORM_FRAGMENTBIT : 0;
|
||||
|
||||
bx::memSet(m_sampler, 0, sizeof(SamplerInfo) * BX_COUNTOF(m_sampler));
|
||||
for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++ii)
|
||||
{
|
||||
m_sampler[ii].uniformHandle = {kInvalidHandle};
|
||||
m_sampler[ii].imageBinding = 0;
|
||||
m_sampler[ii].samplerBinding = 0;
|
||||
}
|
||||
if (0 < count)
|
||||
{
|
||||
for (uint32_t ii = 0; ii < count; ++ii)
|
||||
@ -3962,7 +4168,6 @@ VK_DESTROY
|
||||
m_sampler[num].uniformHandle = info->m_handle;
|
||||
m_sampler[num].imageBinding = regIndex; // regIndex is used for image binding index
|
||||
m_sampler[num].samplerBinding = regCount; // regCount is used for sampler binding index
|
||||
m_numSamplers++;
|
||||
|
||||
kind = "sampler";
|
||||
}
|
||||
@ -4206,11 +4411,13 @@ VK_DESTROY
|
||||
m_textureFormat = uint8_t(getViableTextureFormat(imageContainer));
|
||||
const bool convert = m_textureFormat != m_requestedFormat;
|
||||
const uint8_t bpp = bimg::getBitsPerPixel(bimg::TextureFormat::Enum(m_textureFormat));
|
||||
VkImageAspectFlags aspectFlag = bimg::isDepth((bimg::TextureFormat::Enum)m_textureFormat)
|
||||
m_vkTextureAspect = bimg::isDepth((bimg::TextureFormat::Enum)m_textureFormat)
|
||||
? VK_IMAGE_ASPECT_DEPTH_BIT
|
||||
: VK_IMAGE_ASPECT_COLOR_BIT
|
||||
;
|
||||
VkFormat textureFormat = bimg::isDepth((bimg::TextureFormat::Enum)m_textureFormat)
|
||||
if (m_textureFormat == TextureFormat::D0S8 || m_textureFormat == TextureFormat::D24S8)
|
||||
m_vkTextureAspect |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
m_vkTextureFormat = bimg::isDepth((bimg::TextureFormat::Enum)m_textureFormat)
|
||||
? s_textureFormat[m_textureFormat].m_fmtDsv
|
||||
: s_textureFormat[m_textureFormat].m_fmt
|
||||
;
|
||||
@ -4229,6 +4436,7 @@ VK_DESTROY
|
||||
}
|
||||
|
||||
m_numMips = ti.numMips;
|
||||
m_numSides = ti.numLayers * (imageContainer.m_cubeMap ? 6 : 1);
|
||||
const uint16_t numSides = ti.numLayers * (imageContainer.m_cubeMap ? 6 : 1);
|
||||
const uint32_t numSrd = numSides * ti.numMips;
|
||||
|
||||
@ -4267,7 +4475,7 @@ VK_DESTROY
|
||||
|
||||
ImageInfo* imageInfos = (ImageInfo*)BX_ALLOC(g_allocator, sizeof(ImageInfo) * numSrd);
|
||||
bx::memSet(imageInfos, 0, sizeof(ImageInfo) * numSrd);
|
||||
uint32_t alignment = 256;
|
||||
uint32_t alignment = 1; // tightly aligned buffer
|
||||
for (uint8_t side = 0; side < numSides; ++side)
|
||||
{
|
||||
for (uint8_t lod = 0; lod < ti.numMips; ++lod)
|
||||
@ -4360,15 +4568,17 @@ VK_DESTROY
|
||||
VkBufferImageCopy* bufferCopyInfo = (VkBufferImageCopy*)BX_ALLOC(g_allocator, sizeof(VkBufferImageCopy) * numSrd);
|
||||
for (uint32_t ii = 0; ii < numSrd; ++ii)
|
||||
{
|
||||
bufferCopyInfo[ii].bufferOffset = totalMemSize;
|
||||
bufferCopyInfo[ii].bufferImageHeight = 0;
|
||||
bufferCopyInfo[ii].bufferRowLength = 0;
|
||||
bufferCopyInfo[ii].imageOffset = { 0, 0, 0 };
|
||||
bufferCopyInfo[ii].imageExtent = { imageInfos[ii].width, imageInfos[ii].height, imageInfos[ii].depth };
|
||||
bufferCopyInfo[ii].imageSubresource.aspectMask = aspectFlag;
|
||||
bufferCopyInfo[ii].imageSubresource.mipLevel = imageInfos[ii].mipLevel;
|
||||
uint32_t idealWidth = m_width >> imageInfos[ii].mipLevel;
|
||||
uint32_t idealHeight = m_height >> imageInfos[ii].mipLevel;
|
||||
bufferCopyInfo[ii].bufferOffset = totalMemSize;
|
||||
bufferCopyInfo[ii].bufferRowLength = 0; // assume that image data are tightly aligned
|
||||
bufferCopyInfo[ii].bufferImageHeight = 0; // assume that image data are tightly aligned
|
||||
bufferCopyInfo[ii].imageSubresource.aspectMask = m_vkTextureAspect;
|
||||
bufferCopyInfo[ii].imageSubresource.mipLevel = imageInfos[ii].mipLevel;
|
||||
bufferCopyInfo[ii].imageSubresource.baseArrayLayer = imageInfos[ii].layer;
|
||||
bufferCopyInfo[ii].imageSubresource.layerCount = 1;
|
||||
bufferCopyInfo[ii].imageSubresource.layerCount = 1;
|
||||
bufferCopyInfo[ii].imageOffset = { 0, 0, 0 };
|
||||
bufferCopyInfo[ii].imageExtent = { idealWidth, idealHeight, imageInfos[ii].depth };
|
||||
totalMemSize += imageInfos[ii].size;
|
||||
}
|
||||
|
||||
@ -4432,11 +4642,19 @@ VK_DESTROY
|
||||
ici.queueFamilyIndexCount = 0;
|
||||
ici.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
ici.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
ici.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
ici.usage = 0
|
||||
| VK_IMAGE_USAGE_TRANSFER_DST_BIT
|
||||
| VK_IMAGE_USAGE_SAMPLED_BIT
|
||||
| (_flags & BGFX_TEXTURE_RT_MASK ?
|
||||
(bimg::isDepth((bimg::TextureFormat::Enum)m_textureFormat) ?
|
||||
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT :
|
||||
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
|
||||
: 0)
|
||||
;
|
||||
ici.format = bimg::isDepth((bimg::TextureFormat::Enum)m_textureFormat) ? s_textureFormat[m_textureFormat].m_fmtDsv : s_textureFormat[m_textureFormat].m_fmt;
|
||||
ici.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
ici.mipLevels = m_numMips;
|
||||
ici.arrayLayers = (m_type == VK_IMAGE_VIEW_TYPE_CUBE ? 6 : m_numLayers);
|
||||
ici.arrayLayers = m_numSides;
|
||||
ici.extent.width = m_width;
|
||||
ici.extent.height = m_height;
|
||||
ici.extent.depth = m_depth;
|
||||
@ -4461,25 +4679,14 @@ VK_DESTROY
|
||||
|
||||
if (stagingBuffer)
|
||||
{
|
||||
/*VkBufferImageCopy region = {};
|
||||
region.bufferOffset = 0;
|
||||
region.bufferRowLength = 0;
|
||||
region.bufferImageHeight = 0;
|
||||
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
region.imageSubresource.mipLevel = 0;
|
||||
region.imageSubresource.baseArrayLayer = 0;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
|
||||
region.imageOffset.x = 0;
|
||||
region.imageOffset.y = 0;
|
||||
region.imageOffset.z = 0;
|
||||
region.imageExtent.width = m_width;
|
||||
region.imageExtent.height = m_height;
|
||||
region.imageExtent.depth = 1;
|
||||
|
||||
copyBufferToTexture(stagingBuffer, 1, ®ion);*/
|
||||
copyBufferToTexture(stagingBuffer, numSrd, bufferCopyInfo);
|
||||
}
|
||||
else
|
||||
{
|
||||
VkCommandBuffer commandBuffer = s_renderVK->beginNewCommand();
|
||||
setImageMemoryBarrier(commandBuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
s_renderVK->submitCommandAndWait(commandBuffer);
|
||||
}
|
||||
|
||||
vkFreeMemory(device, stagingDeviceMem, &s_allocationCb);
|
||||
vkDestroy(stagingBuffer);
|
||||
@ -4493,42 +4700,24 @@ VK_DESTROY
|
||||
|
||||
// image view creation
|
||||
{
|
||||
VkImageViewCreateInfo viewInfo = {};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = m_textureImage;
|
||||
viewInfo.viewType = m_type;
|
||||
viewInfo.format = textureFormat;
|
||||
viewInfo.subresourceRange.aspectMask = aspectFlag;
|
||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||
viewInfo.subresourceRange.levelCount = 1; //m_numMips;
|
||||
VkImageViewCreateInfo viewInfo;
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.pNext = NULL;
|
||||
viewInfo.flags = 0;
|
||||
viewInfo.image = m_textureImage;
|
||||
viewInfo.viewType = m_type;
|
||||
viewInfo.format = m_vkTextureFormat;
|
||||
viewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
viewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
viewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
viewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
viewInfo.subresourceRange.aspectMask = m_vkTextureAspect;
|
||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||
viewInfo.subresourceRange.levelCount = m_numMips; //m_numMips;
|
||||
viewInfo.subresourceRange.baseArrayLayer = 0;
|
||||
viewInfo.subresourceRange.layerCount = 1; //(m_type == VK_IMAGE_VIEW_TYPE_CUBE ? 6 : m_numLayers);
|
||||
|
||||
viewInfo.subresourceRange.layerCount = m_numSides; //(m_type == VK_IMAGE_VIEW_TYPE_CUBE ? 6 : m_numLayers);
|
||||
VK_CHECK(vkCreateImageView(device, &viewInfo, &s_allocationCb, &m_textureImageView));
|
||||
}
|
||||
|
||||
// sampler creation
|
||||
{
|
||||
VkSamplerCreateInfo samplerInfo = {};
|
||||
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
samplerInfo.magFilter = VK_FILTER_LINEAR;
|
||||
samplerInfo.minFilter = VK_FILTER_LINEAR;
|
||||
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
samplerInfo.anisotropyEnable = VK_FALSE; // TODO
|
||||
samplerInfo.maxAnisotropy = 0;
|
||||
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
||||
samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
||||
samplerInfo.compareEnable = VK_FALSE;
|
||||
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
samplerInfo.mipLodBias = 0.0f;
|
||||
samplerInfo.minLod = 0.0f;
|
||||
samplerInfo.maxLod = 0.0f;
|
||||
|
||||
VK_CHECK(vkCreateSampler(device, &samplerInfo, &s_allocationCb, &m_textureSampler));
|
||||
}
|
||||
}
|
||||
|
||||
return m_directAccessPtr;
|
||||
@ -4541,7 +4730,6 @@ VK_DESTROY
|
||||
VkDevice device = s_renderVK->m_device;
|
||||
vkFreeMemory(device, m_textureDeviceMem, &s_allocationCb);
|
||||
|
||||
vkDestroy(m_textureSampler);
|
||||
vkDestroy(m_textureImageView);
|
||||
vkDestroy(m_textureImage);
|
||||
}
|
||||
@ -4549,7 +4737,7 @@ VK_DESTROY
|
||||
|
||||
void TextureVK::update(VkCommandPool _commandPool, uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem)
|
||||
{
|
||||
BX_UNUSED(_commandPool, _side, _mip, _pitch);
|
||||
BX_UNUSED(_commandPool);
|
||||
VkDevice device = s_renderVK->m_device;
|
||||
|
||||
VkBuffer stagingBuffer = VK_NULL_HANDLE;
|
||||
@ -4560,7 +4748,7 @@ VK_DESTROY
|
||||
bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
bci.pNext = NULL;
|
||||
bci.flags = 0;
|
||||
bci.size = _rect.m_width * _rect.m_height * _depth * 4;
|
||||
bci.size = (_pitch == UINT16_MAX ? _mem->size :_rect.m_height * _pitch * _depth);
|
||||
bci.queueFamilyIndexCount = 0;
|
||||
bci.pQueueFamilyIndices = NULL;
|
||||
bci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
@ -4596,25 +4784,21 @@ VK_DESTROY
|
||||
|
||||
void* directAccessPtr = NULL;
|
||||
VK_CHECK(vkBindBufferMemory(device, stagingBuffer, stagingDeviceMem, 0));
|
||||
VK_CHECK(vkMapMemory(device, stagingDeviceMem, 0, ma.allocationSize, 0, (void**)& directAccessPtr));
|
||||
bx::memCopy(directAccessPtr, _mem->data, _mem->size);
|
||||
VK_CHECK(vkMapMemory(device, stagingDeviceMem, 0, ma.allocationSize, 0, (void**)&directAccessPtr));
|
||||
bx::memCopy(directAccessPtr, _mem->data, bci.size);
|
||||
vkUnmapMemory(device, stagingDeviceMem);
|
||||
|
||||
VkBufferImageCopy region = {};
|
||||
region.bufferOffset = 0;
|
||||
region.bufferRowLength = 0;
|
||||
const uint32_t bpp = bimg::getBitsPerPixel(bimg::TextureFormat::Enum(m_textureFormat) );
|
||||
VkBufferImageCopy region;
|
||||
region.bufferOffset = 0;
|
||||
region.bufferRowLength = (_pitch == UINT16_MAX ? 0 : _pitch * 8 / bpp);
|
||||
region.bufferImageHeight = 0;
|
||||
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
region.imageSubresource.mipLevel = 0;
|
||||
region.imageSubresource.baseArrayLayer = 0;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
|
||||
region.imageOffset.x = _rect.m_x;
|
||||
region.imageOffset.y = _rect.m_y;
|
||||
region.imageOffset.z = _z;
|
||||
region.imageExtent.width = _rect.m_width;
|
||||
region.imageExtent.height = _rect.m_height;
|
||||
region.imageExtent.depth = _depth;
|
||||
region.imageSubresource.aspectMask = m_vkTextureAspect;
|
||||
region.imageSubresource.mipLevel = _mip;
|
||||
region.imageSubresource.baseArrayLayer = _side;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
region.imageOffset = { _rect.m_x, _rect.m_y, _z };
|
||||
region.imageExtent = { _rect.m_width, _rect.m_height, _depth };
|
||||
|
||||
copyBufferToTexture(stagingBuffer, 1, ®ion);
|
||||
|
||||
@ -4626,19 +4810,76 @@ VK_DESTROY
|
||||
{
|
||||
VkCommandBuffer commandBuffer = s_renderVK->beginNewCommand();
|
||||
// image Layout transition into destination optimal
|
||||
setImageMemoryBarrier(commandBuffer, m_textureImage, m_currentImageLayout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, m_numMips, m_numLayers);
|
||||
setImageMemoryBarrier(commandBuffer, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
|
||||
// copy buffer to image
|
||||
vkCmdCopyBufferToImage(commandBuffer, stagingBuffer, m_textureImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, bufferImageCopyCount, bufferImageCopy);
|
||||
|
||||
setImageMemoryBarrier(commandBuffer, m_textureImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, m_numMips, m_numLayers);
|
||||
setImageMemoryBarrier(commandBuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
s_renderVK->submitCommandAndWait(commandBuffer);
|
||||
m_currentImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
}
|
||||
|
||||
void TextureVK::setImageMemoryBarrier(VkCommandBuffer commandBuffer, VkImageLayout newImageLayout)
|
||||
{
|
||||
if (m_currentImageLayout == newImageLayout)
|
||||
return;
|
||||
bgfx::vk::setImageMemoryBarrier(commandBuffer
|
||||
, m_textureImage
|
||||
, m_vkTextureAspect
|
||||
, m_currentImageLayout
|
||||
, newImageLayout
|
||||
, m_numMips
|
||||
, m_numSides
|
||||
);
|
||||
m_currentImageLayout = newImageLayout;
|
||||
}
|
||||
|
||||
void FrameBufferVK::create(uint8_t _num, const Attachment* _attachment)
|
||||
{
|
||||
// create frame buffer object
|
||||
m_numAttachment = _num;
|
||||
bx::memCopy(m_attachment, _attachment, sizeof(Attachment) * _num);
|
||||
|
||||
VkDevice device = s_renderVK->m_device;
|
||||
VkAllocationCallbacks* allocatorCb = s_renderVK->m_allocatorCb;
|
||||
VkRenderPass renderPass = s_renderVK->getRenderPass(_num, _attachment);
|
||||
|
||||
TextureVK& firstTexture = s_renderVK->m_textures[m_attachment[0].handle.idx];
|
||||
::VkImageView textureImageViews[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS];
|
||||
|
||||
m_num = 0;
|
||||
for (uint8_t ii = 0; ii < m_numAttachment; ++ii)
|
||||
{
|
||||
TextureVK& texture = s_renderVK->m_textures[m_attachment[ii].handle.idx];
|
||||
textureImageViews[ii] = texture.m_textureImageView;
|
||||
if (texture.m_vkTextureAspect & VK_IMAGE_ASPECT_COLOR_BIT)
|
||||
{
|
||||
m_texture[m_num] = m_attachment[ii].handle;
|
||||
m_num++;
|
||||
}
|
||||
else if (texture.m_vkTextureAspect & VK_IMAGE_ASPECT_DEPTH_BIT)
|
||||
{
|
||||
m_depth = m_attachment[ii].handle;
|
||||
}
|
||||
}
|
||||
|
||||
VkFramebufferCreateInfo fci;
|
||||
fci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
fci.pNext = NULL;
|
||||
fci.flags = 0;
|
||||
fci.renderPass = renderPass;
|
||||
fci.attachmentCount = m_numAttachment;
|
||||
fci.pAttachments = textureImageViews;
|
||||
fci.width = firstTexture.m_width >> m_attachment[0].mip;
|
||||
fci.height = firstTexture.m_height >> m_attachment[0].mip;
|
||||
fci.layers = firstTexture.m_numSides;
|
||||
VK_CHECK( vkCreateFramebuffer(device, &fci, allocatorCb, &m_framebuffer) );
|
||||
m_renderPass = renderPass;
|
||||
}
|
||||
|
||||
void FrameBufferVK::destroy()
|
||||
{
|
||||
vkDestroy(m_framebuffer);
|
||||
}
|
||||
|
||||
void RendererContextVK::submitBlit(BlitState& _bs, uint16_t _view)
|
||||
@ -4750,6 +4991,7 @@ VK_DESTROY
|
||||
|
||||
setImageMemoryBarrier(m_commandBuffer
|
||||
, m_backBufferColorImage[m_backBufferColorIdx]
|
||||
, VK_IMAGE_ASPECT_COLOR_BIT
|
||||
, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
|
||||
, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
|
||||
, 1, 1);
|
||||
@ -4817,6 +5059,7 @@ BX_UNUSED(currentSamplerStateIdx);
|
||||
currentProgram = BGFX_INVALID_HANDLE;
|
||||
hasPredefined = false;
|
||||
|
||||
VK_CHECK(vkBeginCommandBuffer(m_commandBuffer, &cbbi) );
|
||||
fbh = _render->m_view[view].m_fbh;
|
||||
setFrameBuffer(fbh);
|
||||
|
||||
@ -4826,11 +5069,12 @@ BX_UNUSED(currentSamplerStateIdx);
|
||||
viewHasScissor = !scissorRect.isZero();
|
||||
viewScissorRect = viewHasScissor ? scissorRect : rect;
|
||||
|
||||
rpbi.framebuffer = isValid(m_fbh) ? m_frameBuffers[m_fbh.idx].m_framebuffer : m_backBufferColor[m_backBufferColorIdx];
|
||||
rpbi.renderPass = isValid(m_fbh) ? m_frameBuffers[m_fbh.idx].m_renderPass : m_renderPass;
|
||||
rpbi.renderArea.offset.x = rect.m_x;
|
||||
rpbi.renderArea.offset.y = rect.m_y;
|
||||
rpbi.renderArea.extent.width = rect.m_width;
|
||||
rpbi.renderArea.extent.height = rect.m_height;
|
||||
VK_CHECK(vkBeginCommandBuffer(m_commandBuffer, &cbbi) );
|
||||
|
||||
if (BX_ENABLED(BGFX_CONFIG_DEBUG_ANNOTATION) )
|
||||
{
|
||||
@ -5337,12 +5581,20 @@ BX_UNUSED(currentSamplerStateIdx);
|
||||
for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage)
|
||||
{
|
||||
const Binding& bind = renderBind.m_bind[stage];
|
||||
if (kInvalidHandle != bind.m_idx)
|
||||
if (kInvalidHandle != bind.m_idx &&
|
||||
isValid(program.m_fsh->m_sampler[stage].uniformHandle))
|
||||
{
|
||||
TextureVK& texture = m_textures[bind.m_idx];
|
||||
imageInfo[stage].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
imageInfo[stage].imageView = texture.m_textureImageView;
|
||||
imageInfo[stage].sampler = texture.m_textureSampler;
|
||||
VkSampler sampler = getSampler(
|
||||
(0 == (BGFX_SAMPLER_INTERNAL_DEFAULT & bind.m_samplerFlags)
|
||||
? bind.m_samplerFlags
|
||||
: (uint32_t)texture.m_flags
|
||||
) & (BGFX_SAMPLER_BITS_MASK | BGFX_SAMPLER_BORDER_COLOR_MASK)
|
||||
, (uint32_t)texture.m_numMips);
|
||||
|
||||
imageInfo[stage].imageLayout = texture.m_currentImageLayout;
|
||||
imageInfo[stage].imageView = texture.m_textureImageView;
|
||||
imageInfo[stage].sampler = sampler;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
@ -5789,6 +6041,7 @@ BX_UNUSED(presentMin, presentMax);
|
||||
|
||||
setImageMemoryBarrier(m_commandBuffer
|
||||
, m_backBufferColorImage[m_backBufferColorIdx]
|
||||
, VK_IMAGE_ASPECT_COLOR_BIT
|
||||
, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
|
||||
, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
|
||||
, 1, 1);
|
||||
|
@ -390,7 +390,6 @@ VK_DESTROY
|
||||
, m_hash(0)
|
||||
, m_numUniforms(0)
|
||||
, m_numPredefined(0)
|
||||
, m_numSamplers(0)
|
||||
, m_numBindings(0)
|
||||
{
|
||||
}
|
||||
@ -419,7 +418,6 @@ VK_DESTROY
|
||||
uint32_t imageBinding;
|
||||
};
|
||||
SamplerInfo m_sampler[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
uint16_t m_numSamplers;
|
||||
uint16_t m_numBindings;
|
||||
VkDescriptorSetLayoutBinding m_bindings[32];
|
||||
};
|
||||
@ -450,10 +448,10 @@ VK_DESTROY
|
||||
struct TextureVK
|
||||
{
|
||||
TextureVK()
|
||||
: m_textureImage(VK_NULL_HANDLE)
|
||||
: m_vkTextureFormat(VK_FORMAT_UNDEFINED)
|
||||
, m_textureImage(VK_NULL_HANDLE)
|
||||
, m_textureDeviceMem(VK_NULL_HANDLE)
|
||||
, m_textureImageView(VK_NULL_HANDLE)
|
||||
, m_textureSampler(VK_NULL_HANDLE)
|
||||
, m_currentImageLayout(VK_IMAGE_LAYOUT_UNDEFINED)
|
||||
{
|
||||
}
|
||||
@ -463,6 +461,7 @@ VK_DESTROY
|
||||
void update(VkCommandPool commandPool, uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem);
|
||||
|
||||
void copyBufferToTexture(VkBuffer stagingBuffer, uint32_t bufferImageCopyCount, VkBufferImageCopy* bufferImageCopy);
|
||||
void setImageMemoryBarrier(VkCommandBuffer commandBuffer, VkImageLayout newImageLayout);
|
||||
|
||||
void* m_directAccessPtr;
|
||||
uint64_t m_flags;
|
||||
@ -470,16 +469,17 @@ VK_DESTROY
|
||||
uint32_t m_height;
|
||||
uint32_t m_depth;
|
||||
uint32_t m_numLayers;
|
||||
uint16_t m_samplerIdx;
|
||||
uint32_t m_numSides;
|
||||
VkImageViewType m_type;
|
||||
uint8_t m_requestedFormat;
|
||||
uint8_t m_textureFormat;
|
||||
uint8_t m_numMips;
|
||||
VkFormat m_vkTextureFormat;
|
||||
VkImageAspectFlags m_vkTextureAspect;
|
||||
|
||||
VkImage m_textureImage;
|
||||
VkDeviceMemory m_textureDeviceMem;
|
||||
VkImageView m_textureImageView;
|
||||
VkSampler m_textureSampler;
|
||||
VkImageLayout m_currentImageLayout;
|
||||
};
|
||||
|
||||
@ -492,9 +492,10 @@ VK_DESTROY
|
||||
, m_denseIdx(kInvalidHandle)
|
||||
, m_num(0)
|
||||
, m_numTh(0)
|
||||
, m_framebuffer(VK_NULL_HANDLE)
|
||||
{
|
||||
}
|
||||
|
||||
void create(uint8_t _num, const Attachment* _attachment);
|
||||
void destroy();
|
||||
|
||||
TextureHandle m_texture[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS];
|
||||
@ -505,7 +506,10 @@ VK_DESTROY
|
||||
uint16_t m_denseIdx;
|
||||
uint8_t m_num;
|
||||
uint8_t m_numTh;
|
||||
uint8_t m_numAttachment;
|
||||
Attachment m_attachment[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS];
|
||||
VkFramebuffer m_framebuffer;
|
||||
VkRenderPass m_renderPass;
|
||||
};
|
||||
|
||||
} /* namespace bgfx */ } // namespace vk
|
||||
|
Loading…
Reference in New Issue
Block a user