diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 11b4af251..2446d469a 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -4581,6 +4581,7 @@ namespace bgfx { namespace d3d11 scd.height = _height; scd.nwh = _nwh; scd.ndt = NULL; + scd.sampleDesc.Count = 1; ID3D11Device* device = s_renderD3D11->m_device;