Fixing scissor for nvg elements.
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@ -1031,7 +1031,12 @@ struct Imgui
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}
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}
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nvgResetScissor(m_nvg);
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nvgScissor(m_nvg
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, float(parentArea.m_scissorX)
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, float(parentArea.m_scissorY-1)
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, float(parentArea.m_scissorWidth)
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, float(parentArea.m_scissorHeight+1)
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);
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}
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bool beginArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, bool _enabled, int32_t _r)
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