Tweak fs_font_basic shader to work on Raspberry Pi 3. (#1803)

DX shaders not updated because I'm not on Windows.
This commit is contained in:
Brian Richardson 2019-07-12 21:53:12 -07:00 committed by Бранимир Караџић
parent 0c06abccd5
commit 650c1733be
2 changed files with 186 additions and 181 deletions

View File

@ -1,137 +1,145 @@
static const uint8_t fs_font_basic_glsl[557] = static const uint8_t fs_font_basic_glsl[804] =
{ {
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // _texColor....... 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor.......
0x02, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp 0x03, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;. 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve
0x63, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c4 v_texcoord0;. 0x63, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c4 v_texcoord0;.
0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, // uniform lowp sam 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, // uniform lowp sam
0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // plerCube s_texCo 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // plerCube s_texCo
0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, // lor;.void main ( 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, // lor;.void main (
0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // ).{. lowp float 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // ).{. lowp vec4
0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // rgba_1[4];. lo 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_1;. tmpv
0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // wp vec4 tmpvar_2 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, // ar_1 = textureCu
0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x74, // ;. tmpvar_2 = t 0x62, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, // be (s_texColor,
0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, // extureCube (s_te 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, // v_texcoord0.xyz)
0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // xColor, v_texcoo 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x74, 0x6d, // ;. highp int tm
0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, // rd0.xyz);. high 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_2;. tmpvar
0x70, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, // p int tmpvar_3;. 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, // _2 = int(((v_tex
0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, // tmpvar_3 = int 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, // coord0.w * 4.0)
0x28, 0x28, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, // (((v_texcoord0.w 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // + 0.5));. lowp
0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x3b, // * 4.0) + 0.5)); 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, // float tmpvar_3;.
0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x74, // . rgba_1[0] = t 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, // if ((tmpvar_2
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, // mpvar_2.z;. rgb 0x3c, 0x20, 0x31, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // < 1)) {. tmpv
0x61, 0x5f, 0x31, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // a_1[1] = tmpvar_ 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // ar_3 = tmpvar_1.
0x32, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x32, 0x5d, // 2.y;. rgba_1[2] 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, // z;. } else {.
0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x3b, 0x0a, 0x20, // = tmpvar_2.x;. 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // lowp float tmp
0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // rgba_1[3] = tmp 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, // var_4;. if ((
0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // var_2.w;. lowp 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3c, 0x20, 0x32, 0x29, 0x29, 0x20, 0x7b, // tmpvar_2 < 2)) {
0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, // vec4 tmpvar_4;. 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, // . tmpvar_4
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, // tmpvar_4.xyz = 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, // = tmpvar_1.y;.
0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, // v_color0.xyz;. 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // } else {.
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, // tmpvar_4.w = (v_ 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, // lowp float tmpv
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, // color0.w * rgba_ 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, // ar_5;. if (
0x31, 0x5b, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x5d, 0x29, 0x3b, 0x0a, 0x20, 0x20, // 1[tmpvar_3]);. 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3c, 0x20, 0x33, 0x29, 0x29, 0x20, // (tmpvar_2 < 3))
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, // gl_FragColor = t 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // {. tmpvar
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // mpvar_4;.}... 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x3b, // _5 = tmpvar_1.x;
0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, // . } else {.
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // tmpvar_5
0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, // = tmpvar_1.w;.
0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // };. tm
0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_4 = tmpvar_
0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // 5;. };. tm
0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_3 = tmpvar_
0x34, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // 4;. };. lowp v
0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_6;.
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x76, // tmpvar_6.xyz = v
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, // _color0.xyz;. t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, 0x63, // mpvar_6.w = (v_c
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // olor0.w * tmpvar
0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // _3);. gl_FragCo
0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, // lor = tmpvar_6;.
0x7d, 0x0a, 0x0a, 0x00, // }...
}; };
static const uint8_t fs_font_basic_spv[1494] = static const uint8_t fs_font_basic_spv[1375] =
{ {
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x05, // FSH............. 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xd4, 0x00, // ....#........... 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // _texColor......8
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................ 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xd4, // .....#..........
0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, // ................
0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50.............. 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, // .......GLSL.std.
0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // 450.............
0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x87, 0x00, // in....y...|..... 0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................ 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x86, // ain....x...{....
0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, // ................ 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, // ................
0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, 0x00, // ..main........". 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, // ................
0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, // ..s_texColorSamp 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, // ...main........"
0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, 0x5f, // ler.......%...s_ 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // ...s_texColorSam
0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, // texColorTexture. 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, // pler.......%...s
0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x79, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ......y...v_colo 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // _texColorTexture
0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x76, 0x5f, // r0........|...v_ 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x78, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // .......x...v_col
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x87, 0x00, // texcoord0....... 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x76, // or0........{...v
0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, // ..bgfx_FragData0 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x86, // _texcoord0......
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G..."..."..... 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // ...bgfx_FragData
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G..."...!..... 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // 0..G..."..."....
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...%..."..... 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, // ...G..."...!....
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...%...!..... 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...G...%..."....
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...y......... 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, // ...G...%...!....
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G...|......... 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G...x........
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x87, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G............. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, // ...G...{........
0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, // ..........!..... 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x86, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G............
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, // ................ 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, // ...........!....
0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, // ...... ......... 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, // ................
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, // ....... ........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, // ................ 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, // ................ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, // ................
0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. . 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, // ................
0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. . 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, // ...............
0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..!...........;. 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, // ...!...........;
0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, // ..!..."....... . 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, // ...!...".......
0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..$...........;. 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, // ...$...........;
0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, // ..$...%......... 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, // ...$...%........
0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..(... .......+. 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, // ...(... .......+
0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..(...).......+. 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1b, // ...(...)........
0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, // ..(...-......... 0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...1.......+....
0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x4b, 0x00, // ..1...........K. 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...O......@+....
0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .. .......+..... 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x14, 0x00, 0x02, 0x00, 0x56, // ...Q......?....V
0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..O......@+..... 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x02, // ...+...(........
0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x4b, 0x00, // ..Q......?+...K. 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x03, // ...+...(...b....
0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x55, 0x00, // ..T...........U. 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, // ... ...w........
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x56, 0x00, // ......T... ...V. 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x01, // ...;...w...x....
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, // ......U...+...(. 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x01, // ...;...w...{....
0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, // ..`.......+...(. 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, // ... ............
0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x78, 0x00, // ..e....... ...x. 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x03, // ...;............
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x78, 0x00, // ..........;...x. 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // ...6............
0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x78, 0x00, // ..y.......;...x. 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, // ...............=
0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x86, 0x00, // ..|....... ..... 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, // .......#..."...=
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x86, 0x00, // ..........;..... 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, // .......&...%...=
0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, // ..........6..... 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3d, // .......y...x...=
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, // ................ 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x4f, // .......|...{...O
0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0xa1, 0x00, // ......;...V..... 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7c, // ...........|...|
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, // ......=.......#. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, // ...............V
0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, // .."...=.......&. 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, // ...1.......&...#
0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7a, 0x00, // ..%...=.......z. 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd1, // ...W............
0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7d, 0x00, // ..y...=.......}. 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa7, // .......Q........
0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa6, 0x00, // ..|...O......... 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ...|............
0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ..}...}......... 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x81, // ...........O....
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xd1, 0x00, // ......V...1..... 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x51, // ...............Q
0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, // ..&...#...W..... 0x00, 0x00, 0x00, 0x6e, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0xa9, // ...n...(........
0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q. 0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xaa, // .......V........
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x03, 0x00, // ..........}..... 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xae, // ...)...Q........
0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0xa9, 0x00, // ................ 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, // ...............V
0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xab, 0x00, // ..O............. 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x51, // ...............Q
0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x04, 0x00, 0x28, 0x00, // ......Q...n...(. 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x01, // ................
0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q..... 0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xaa, // .......V........
0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A. 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb6, // ...b...Q........
0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x2d, 0x00, // ..............-. 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q....
0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0x51, 0x00, // ..>...........Q. 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xa9, // ................
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x01, 0x00, // ................ 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xb6, // ................
0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xa1, 0x00, // ..A............. 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xba, // ................
0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xb1, 0x00, // ..)...>......... 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xa9, // ................
0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xd3, 0x00, // ..Q............. 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xae, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xb5, 0x00, // ......A......... 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbf, // .......Q........
0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xb5, 0x00, // ......`...>..... 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ...y............
0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb7, 0x00, // ......Q......... 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x51, // ...............Q
0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, // ..........A..... 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, // ...........y....
0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..........e...>. 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x79, // ...Q...........y
0x03, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, // ..........A..... 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, // .......Q........
0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=. 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, // ...y.......P....
0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q. 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc4, // ................
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x03, 0x00, // ..........z..... 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x86, 0x00, 0x00, 0x00, 0xc5, // .......>........
0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xbf, 0x00, // ................ 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // .......8.......
0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, // ......Q.........
0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..z.......Q.....
0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ......z.......Q.
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x02, 0x00, // ..........z.....
0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc2, 0x00, // ..P.............
0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..............>.
0x03, 0x00, 0x87, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, // ..............8.
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ......
}; };
static const uint8_t fs_font_basic_dx9[460] = static const uint8_t fs_font_basic_dx9[460] =
{ {
@ -143,7 +151,7 @@ static const uint8_t fs_font_basic_dx9[460] =
0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // .......<.......s 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // .......<.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, // _texColor....... 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, // _texColor.......
0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_ 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R) 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, // iler 10.1..Q.... 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, // iler 10.1..Q....
0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, // ......@...?..... 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, // ......@...?.....
@ -207,56 +215,56 @@ static const uint8_t fs_font_basic_dx11[623] =
0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...6...r ......F 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...6...r ......F
0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // .......>....... 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // .......>.......
}; };
static const uint8_t fs_font_basic_mtl[768] = static const uint8_t fs_font_basic_mtl[767] =
{ {
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xea, 0x02, // FSH............. 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, // ..#include <meta 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd8, // _texColor.......
0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, // l_stdlib>.#inclu 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include <met
0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, // de <simd/simd.h> 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, // al_stdlib>.#incl
0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude <simd/simd.h
0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // e metal;..struct 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // >..using namespa
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, // t.{. float4 b
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, // olor(0)]];.};..s 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, // gfx_FragData0 [[
0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // truct xlatMtlMai 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, // color(0)]];.};..
0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // n_in.{. float 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // struct xlatMtlMa
0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, // 4 v_color0 [[use 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // in_in.{. floa
0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // r(locn0)]];. 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, // t4 v_color0 [[us
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // float4 v_texcoor 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // er(locn0)]];.
0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, // d0 [[user(locn1) 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // float4 v_texcoo
0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, // ]];.};..fragment 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, // rd0 [[user(locn1
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, // )]];.};..fragmen
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, // xlatMtlMain(xla 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, // tMtlMain_in in [ 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, // t xlatMtlMain(xl
0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, // [stage_in]], tex 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, // atMtlMain_in in
0x74, 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, // turecube<float> 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, // [[stage_in]], te
0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, // s_texColor [[tex 0x78, 0x74, 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, // xturecube<float>
0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // ture(0)]], sampl 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, // s_texColor [[te
0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // er s_texColorSam 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, // xture(0)]], samp
0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, // pler [[sampler(0 0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, // ler s_texColorSa
0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // )]]).{. xlatM 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, // mpler [[sampler(
0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, // tlMain_out out = 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, // 0)]]).{. xlat
0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // {};. float4 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, // MtlMain_out out
0x5f, 0x32, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // _211 = s_texColo 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // = {};. float4
0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // r.sample(s_texCo 0x20, 0x5f, 0x32, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // _211 = s_texCol
0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, // lorSampler, in.v 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // or.sample(s_texC
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x3b, // _texcoord0.xyz); 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, // olorSampler, in.
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x5f, 0x31, 0x36, 0x31, 0x5b, // . float _161[ 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, // v_texcoord0.xyz)
0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, 0x36, 0x31, 0x5b, 0x30, 0x5d, 0x20, // 4];. _161[0] 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3d, // ;. int _170 =
0x3d, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, // = _211.z;. _1 0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // int((in.v_texco
0x36, 0x31, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x79, 0x3b, 0x0a, // 61[1] = _211.y;. 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, // ord0.w * 4.0) +
0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, 0x36, 0x31, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x5f, 0x32, // _161[2] = _2 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, // 0.5);. out.bg
0x31, 0x31, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, 0x36, 0x31, 0x5b, 0x33, // 11.x;. _161[3 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, // fx_FragData0 = f
0x5d, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // ] = _211.w;. 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // loat4(in.v_color
0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, // out.bgfx_FragDat 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // 0.xyz, in.v_colo
0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x76, // a0 = float4(in.v 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x28, 0x28, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, // r0.w * ((_170 <
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x69, 0x6e, 0x2e, // _color0.xyz, in. 0x31, 0x29, 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x7a, 0x20, 0x3a, 0x20, 0x28, 0x28, // 1) ? _211.z : ((
0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x5f, 0x31, 0x36, // v_color0.w * _16 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, 0x32, 0x29, 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, // _170 < 2) ? _211
0x31, 0x5b, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // 1[int((in.v_texc 0x2e, 0x79, 0x20, 0x3a, 0x20, 0x28, 0x28, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, 0x33, 0x29, // .y : ((_170 < 3)
0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, // oord0.w * 4.0) + 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x78, 0x20, 0x3a, 0x20, 0x5f, 0x32, 0x31, 0x31, // ? _211.x : _211
0x20, 0x30, 0x2e, 0x35, 0x29, 0x5d, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, // 0.5)]);. ret 0x2e, 0x77, 0x29, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // .w))));. retu
0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, // urn out;.}...... 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, // rn out;.}......
}; };
extern const uint8_t* fs_font_basic_pssl; extern const uint8_t* fs_font_basic_pssl;
extern const uint32_t fs_font_basic_pssl_size; extern const uint32_t fs_font_basic_pssl_size;

View File

@ -8,11 +8,8 @@ void main()
{ {
vec4 color = textureCube(s_texColor, v_texcoord0.xyz); vec4 color = textureCube(s_texColor, v_texcoord0.xyz);
int index = int(v_texcoord0.w*4.0 + 0.5); int index = int(v_texcoord0.w*4.0 + 0.5);
float rgba[4]; float alpha = index < 1 ? color.z :
rgba[0] = color.z; index < 2 ? color.y :
rgba[1] = color.y; index < 3 ? color.x : color.w;
rgba[2] = color.x;
rgba[3] = color.w;
float alpha = rgba[index];
gl_FragColor = vec4(v_color0.xyz, v_color0.a * alpha); gl_FragColor = vec4(v_color0.xyz, v_color0.a * alpha);
} }